Phantom Turret

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Astrageldon Slime map.png This page describes old mod content that was removed or replaced. The information here does not apply to the current version of the Calamity Mod.

Phantom Turrets were post-Moon Lord boss servants that spawned during the Polterghast boss fight.

When spawned, Phantom Turrets would attempt to ram the player while shooting Phantom Bolts at them. The red variants would fire red Phantom Bolts and they moved slightly faster than their blue counterparts.

Types

Phantom TurretBlue
Phantom Turret (Blue).png
Statistics
TypeFlying Enemy
EnvironmentDungeon
Damage100 / 140 Expert Mode
Max Life200
Defense50
KB Resist0%
Phantom TurretRed
Phantom Turret (Red).png
Statistics
TypeFlying Enemy
EnvironmentDungeon
Damage130 / 182 Expert Mode
Max Life200
Defense50
KB Resist0%

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 1.3.2.001:
    • Buffed blue variant's phantom bolt damage from 65 / 170 Expert Mode / 178 Revengeance Mode / 255 Death Mode to 110 / 172 Expert Mode / 180 Revengeance Mode / 258 Death Mode.
    • Nerfed red variant's contact damage from 130 / 182 Expert Mode / 191 Revengeance Mode / 273 Death Mode to 100 / 140 Expert Mode / 147 Revengeance Mode / 210 Death Mode, and buffed phantom bolt damage from 80 / 160 Expert Mode / 168 Revengeance Mode / 240 Death Mode to 120 / 184 Expert Mode / 193 Revengeance Mode / 276 Death Mode.
  • 1.2.3.001:
    • Nerfed blue variant's phantom shot's damage from 120 / 240 Expert Mode / 300 Revengeance Mode to 65 / 130 Expert Mode / 162 Revengeance Mode.
    • Lowered red variant's speed.
  • 1.2.1.005: Now use an immunity frame cooldown slot of 1 instead of the default 0.
  • 1.2.1.003: Now despawn when Polterghast is defeated or despawns.
  • 1.2.0.004:
    • Buffed red variant's Phantom Shot damage from 140 / 280 Expert Mode to 160 / 320 Expert Mode.
    • Both variants now produce less dust.
  • 1.2.0.002:
    • Buffed blue variant's phantom shot damage from 90 / 180 Expert Mode to 120 / 240 Expert Mode.
    • Buffed red variant's phantom shot damage from 106 / 212 Expert Mode to 140 / 280 Expert Mode.
    • Now shoot phantom shots more often.