Skullmasher

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Malice Indicator.png
Witness the horror!
Malice Mode-Only Content: This information applies only to Malice Mode and Malice Mode worlds.
Astrageldon Slime map.png This page describes old mod content that was removed or replaced. The information here does not apply to the current version of the Calamity Mod.
Skullmasher
  • Skullmasher.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage1100 Ranged
Knockback2 (Very Weak)
Critical chance9%
Use time60 Snail
Velocity12
TooltipMakes their brain hurt
Fires a spread of 4 high velocity bullets that split into additional bullets upon hitting an enemy
Inflicts DebuffMarked for DeathMarked for Death
100% chance

Debuff duration10 seconds
Debuff tooltipDamage reduction reduced
RarityRarity Level: 14
Sell 28 Gold Coin.png
Sounds
Dropped by
EntityQuantityRate
The Devourer of Gods1100% Malice Mode

The Skullmasher was a post-Moon Lord gun that was dropped by The Devourer of Gods in Malice Mode. When used, it fired four high velocity bullets. Upon collision with enemies, more high velocity bullets and whichever ammo type was being used were shot at the enemy from random positions near it.

Its best modifier was Unreal.

Trivia

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 1.5.0.001:
    • Nerfed damage from 2310 to 924.
    • High-velocity bullets now spawn six additional bullets towards enemies that travel 50% slower and deal 10% base damage.
    • Now drops from The Devourer of Gods in Malice Mode instead of all difficulties. Increased drop rate from 2.5% to 100% Malice Mode.
    • Now has a custom - Challenge Item - (#FF8C00 ●) tag instead of using the Rarity level: Rare Variant rarity.
    • Resprited.
  • 1.4.5.001: Fixed its secondary projectiles targeting the upper left corner of enemies rather than the center.