Mantis

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Mantis
Mantis.png
Statistics
TypeEnemy
EnvironmentAstral Infection
DamageThis attack will cause defense damage on hit. 55 / 110 Expert Mode / 165 Master Mode (Contact pre-Astrum Aureus)
This attack will cause defense damage on hit. 90 / 180 Expert Mode / 270 Master Mode (Scythe pre-Astrum Aureus)
This attack will cause defense damage on hit. 85 / 170 Expert Mode / 255 Master Mode (Contact post-Astrum Aureus)
This attack will cause defense damage on hit. 110 / 220 Expert Mode / 330 Master Mode (Scythe post-Astrum Aureus)
Max Life340 / 680 Expert Mode / 1020 Master Mode (pre-Astrum Aureus)
510 / 1020 Expert Mode / 1530 Master Mode (post-Astrum Aureus)
Defense6 (pre-Astrum Aureus)
16 (post-Astrum Aureus)
DR15%
KB Resist10% / 19% Expert Mode / 28% Master Mode (pre-Astrum Aureus)
20% / 28% Expert Mode / 36% Master Mode (post-Astrum Aureus)
Inflicts debuffAstral Infection (debuff)Astral Infection (debuff)
100% chance
Debuff duration2 seconds
Debuff tooltipYour flesh is melting off
Immune toAstral Infection (debuff)ConfusedKami FluPoisoned
BannerMantis BannerMantis Banner

The Mantis is a Hardmode enemy which spawns on the Surface Astral Infection biome. It chases the player on the ground, gaining speed if continuously running in one direction, slowing down when turning around, and hopping if it encounters a gap in the ground or a change in elevation. If the player is on the ground and close enough, it briefly stops and fires a short-ranged spinning scythe projectile at them.

Trivia

  • The BestiaryBestiary entry for the Mantis: "A nimble mutation of the astral infection, its many legs allow it to quickly traverse nearly any terrain the infection devours. By swinging its front claws at high speeds, it releases harmful blades of energy."
  • The Mantis' projectile is a reference to the projectiles fired by the Mantis Lords boss and Mantis Petra enemy in the game Hollow Knight.