Lunatic Cultist

From Calamity Mod Wiki
Jump to navigation Jump to search
Lunatic Cultist
Lunatic Cultist.png
Map Icon Lunatic Cultist.png
Map icon
Statistics
TypeBoss
Damage0 (Contact)
36 / 72 Expert Mode / 172 Revengeance Mode / 188 Death Mode / 108 Master Mode / 258 Revengeance Mode Master Mode (Shadow Fireball)
This attack will cause defense damage on hit. 70 / 100 Expert Mode / 208 Revengeance Mode / 224 Death Mode / 150 Master Mode / 312 Revengeance Mode Master Mode (Ice Mist)
This attack will cause defense damage on hit. 60 / 80 Expert Mode / 184 Revengeance Mode / 200 Death Mode / 120 Master Mode / 270 Revengeance Mode Master Mode (Fireball)
This attack will cause defense damage on hit. 90 / 120 Expert Mode / 220 Revengeance Mode / 240 Death Mode / 180 Master Mode / 330 Revengeance Mode Master Mode (Lightning Orb)
This attack will cause defense damage on hit. 120 / 180 Expert Mode / 210 Revengeance Mode / 225 Death Mode / 270 Master Mode (Ancient Light)
30 / 45 Expert Mode / 0 Revengeance Mode / 90 Master Mode / 0 Revengeance Mode Master Mode (Ancient Doom)
60 / 180 Expert Mode / 184 Revengeance Mode / 200 Death Mode / 540 Master Mode / 270 Revengeance Mode Master Mode (Prophecy's End)
Max Life80,000 / 120,000 Expert Mode / 144,000 Revengeance Mode / 153,000 Master Mode / 183,600 Revengeance Mode Master Mode (total)
Defense47 / 27 (≤50% health)
DR15%
KB Resist100%
Inflicts debuffOn Fire!On Fire!
100% chance

Debuff duration0.5-2.5 seconds / 1-5 seconds Expert Mode (Fireball)
Debuff tooltipSlowly losing life
Inflicts debuffShadowflameShadowflame
100% chance

Debuff duration3 seconds (Ancient Doom)
2 seconds (Prophecy's End, Shadow Fireball)
Debuff tooltipLosing life
Inflicts debuffHoly FlamesHoly Flames
100% chance

Debuff duration2 seconds (Ancient Light)
Debuff tooltipDissolving from holy light
ColdVulnerable
Water-
SicknessVulnerable
Electricity-
HeatVulnerable
If you were looking for the Lunatic Cultist on the vanilla wiki, click here.

Lunatic Cultist Trophy.png "Do not expect to learn much from those tattered tomes. They were penned with misguided zeal." Lunatic Cultist Trophy.png

The Lunatic Cultist is a Hardmode boss. The Lunatic Cultist can be spawned at any point in Hardmode through the use of an Eidolon Tablet or by killing the Cultists at the Dungeon after Golem is defeated.

Defeating the Lunatic Cultist grants the player the Ancient Manipulator and spawns the Lunar Events, giving access to late game resources and items, and is necessary to summon the Moon Lord.

Spawn

The Lunatic Cultist can be summoned through either of the following methods:

  • Killing the Cultists that spawn at the entrance of the Dungeon after defeating Golem for the first time. The Cultists respawn substantially faster than in vanilla.
  • Using an Eidolon Tablet dropped by an Eidolist. This method allows the Lunatic Cultist to be summoned at any point in Hardmode; however, the Eidolon Tablet will not work if the Lunar Events are already active, or if the cultists are alive.

Behavior

The Cultist, his clones, and Ancient Dooms will no longer deal contact damage. Max health increased for Normal and Expert Mode.

In Revengeance Mode

The Lunatic Cultist's attacks are buffed and certain mechanics are changed. Any projectile that homes in on the player can make sharper turns. Specific changes to attacks are as follows:

Ritual

  • Clones do not have hitboxes
  • Homing weapons will not home in on the Cultist during this attack
  • Clones will no longer despawn if the Cultist is hit before completing this attack
    • Hitting the Cultist in time still prevents the Phantasmal Dragon and Ancient Vision from spawning
  • Time window to hit the Cultist during this attack is decreased as his health is lowered

Lightning

Ice Mists

Shadow Fireballs & Ancient Doom Projectiles

In Death Mode

  • Projectiles travel faster
  • Ancient dooms explode faster
  • Moves faster while relocating

During the Boss Rush

  • Max health increased to 2,640,000 / 3,300,000 Expert Mode / 4,675,000 Revengeance Mode
  • Switches between attacks faster.
  • Launches 3 Ice Chunks instead of 2.
  • Launches 4 spreads of Ancient Light instead of 3.
  • Summons 6 Ancient Dooms that circle the player below 50% health.

Summons

Phantasm Dragon
Phantasm Dragon.png
Statistics
TypeBurrowing Enemy
DamageThis attack will cause defense damage on hit. 120 / 180 Expert Mode / 210 Revengeance Mode / 225 Death Mode / 270 Master Mode (Head)
60 / 90 Expert Mode / 105 Revengeance Mode / 120 Death Mode / 135 Master Mode (Body, Tail)
Max Life41,600 / 52,000 Expert Mode / 62,400 Revengeance Mode / 66,300 Master Mode / 79,560 Revengeance Mode Master Mode
Defense15 (Head)
30 (Body, Tail)
KB Resist100%
Cold-
Water-
SicknessResistant
Electricity-
Heat-
Ancient Vision
Ancient Vision.png
Statistics
TypeFlying Enemy
DamageThis attack will cause defense damage on hit. 90 / 180 Expert Mode / 210 Revengeance Mode / 225 Death Mode / 270 Master Mode
Max Life2000 / 4000 Expert Mode / 6000 Master Mode
Defense30
KB Resist100%
Cold-
Water-
SicknessResistant
Electricity-
Heat-

Resistances

Gearing Up

For a Normal and Expert mode guide to the Lunatic Cultist, see Lunatic Cultist strategies on the vanilla wiki.

Armor

Accessories

Melee

  • The Possessed Hatchet is a viable weapon against it.
  • The Ultimus Cleaver is also a good weapon.
  • The Aegis Blade can demolish the Lunatic Cultist.
  • The Briny Baron's right click effect can be great for damaging Lunatic Cultist from afar.
  • The Galvanizing Glaive is great to switch to during the stationary clone phase. It builds up a damaging aura which travels with the cultist, and is a good use of Rage/Adrenaline.

Ranger

Mage

Summoner

  • The Resurrection Butterfly is a cheap weapon and is powerful against the Cultist.
  • The Spikecrag Staff is a stationary sentry so it has no mobility, but deals a lot of damage.
  • The Hive Pod is another powerful sentry weapon.
  • The Xeno Staff can deal a very high amount of damage.
  • The Borealis Bomber is a summoner weapon which uses mana instead of minion slots and deals nice DPS.
  • The Terraprisma can kill the boss extremely fast with little effort, and is usually the best option.

Rogue

Classless

  • The Golden Gun gun is a weapon which deals classless damage and inflicts Ichor.
  • The Lunic Eye does a similar function.
  • The Yanmei's Knife is an option which deals classless damage and provides the user with several buffs.

Tips

  • Though the Lunatic Cultist can be summoned at any point in Hardmode using an Eidolon Tablet, defeating some early and mid-game Hardmode bosses is generally advisable before attempting the fight. Successfully defeating the Lunatic Cultist will cause the Celestial Pillars to spawn, which can be problematic to deal with using poor equipment, and destroying the pillars always causes the Moon Lord to spawn.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.005: Decreased Holy Flames duration from Ancient Light from 3 seconds to 2.
  • 2.0.3.001: Buffed health from 44,500 / 55,625 Expert Mode / 66,750 Revengeance Mode / 70,920 Master Mode / 85,104 Revengeance Mode Master Mode to 80,000 / 120,000 Expert Mode / 144,000 Revengeance Mode / 153,000 Master Mode / 183,600 Revengeance Mode Master Mode.
  • 2.0.2.001: Now has an energy shield, increasing its hitbox size.
  • 2.0.1.002:
    • Nerfed health from 53,500 / 66,875 Expert Mode / 80,250 Revengeance Mode / 85,263 Master Mode / 102,318 Revengeance Mode Master Mode to 44,500 / 55,625 Expert Mode / 66,750 Revengeance Mode / 70,920 Master Mode / 85,104 Revengeance Mode Master Mode.
    • Now takes 80% damage from Art Attack and Nightglow.
    • Removed the Atlas related status message after defeating it.
  • 1.5.1.001:
    • Buffed health from 38,400 / 48,000 Expert Mode / 80,000 Revengeance Mode to 53,500 / 66,875 Expert Mode / 80,250 Revengeance Mode.
    • Changed Phantasm Dragon health from 10,000 / 12,500 Expert Mode / 62,500 Revengeance Mode to 41,600 / 52,000 Expert Mode / 62,400 Revengeance Mode.
    • Nerfed Ancient Doom damage from 60 / 180 Expert Mode / 200 Revengeance Mode / 220 Death Mode to 60 / 180 Expert Mode / 184 Revengeance Mode / 200 Death Mode.
    • Buffed Fireball damage from 60 / 80 Expert Mode / 160 Revengeance Mode / 180 Death Mode to 60 / 80 Expert Mode / 184 Revengeance Mode / 200 Death Mode.
    • Buffed Ice Mist damage from 70 / 100 Expert Mode / 172 Revengeance Mode / 188 Death Mode to 70 / 100 Expert Mode / 208 Revengeance Mode / 224 Death Mode.
    • Buffed Lightning Orb damage from 90 / 120 Expert Mode / 208 Revengeance Mode / 224 Death Mode to 90 / 120 Expert Mode / 220 Revengeance Mode / 240 Death Mode.
    • Buffed Shadow Fireball damage from 36 / 72 Expert Mode / 144 Revengeance Mode / 164 Death Mode to 36 / 72 Expert Mode / 172 Revengeance Mode / 188 Death Mode.
    • Now vulnerable to cold, sickness, and heat debuffs.
    • Ancient Vision and Phantasm Dragon are now resistant to sickness debuffs.
  • 1.5.0.001:
    • Nerfed Boss Rush health from 2,640,000 / 3,300,000 Expert Mode / 4,675,000 Revengeance Mode to 264,000 / 330,000 Expert Mode / 467,500 Revengeance Mode.
    • Buffed damage reduction from 10% to 15%.
    • Lightning attack in Revengeance Mode is now predictive and will track and fire ahead of the player.
    • Will now begin to fire two Ice Mists per attack instead of one when below 70% health in Revengeance Mode.
    • Ancient Doom projectiles in Revengeance Mode will now spawn twice per attack cycle.
    • When below 55% health in Revengeance Mode, Ancient Doom projectiles will now circle the player and will split 5 seconds later.
    • Clone fireball projectiles and Ancient Dooms and their projectiles are now more visible.
    • Ice Mists now inflict Frozen for 1.5 seconds instead of 1 and Chilled for 3 seconds instead of 2. Ice Mists can no longer inflict Frostburn.
  • 1.4.5.004: Fixed an issue that prevented clones from being visible.
  • 1.4.5.002: Ancient Doom projectiles and clone fireballs now inflict Shadowflame in Revengeance Mode.
  • 1.4.5.001: Now takes 75% damage from Resurrection Butterfly instead of 50%.
  • 1.4.4.004: Increased damage reduction in Revengeance Mode from 5% to 10%.
  • 1.4.4.002: Now takes 25% less damage from Resurrection Butterfly.
  • 1.4.3.002:
    • Ancient Lights are now immune to damage for a longer period of time in Revengeance Mode.
    • Now takes 60% damage from Resurrection Butterfly instead of 50%.
  • 1.4.3.001:
    • Buffed health in Revengeance Mode from 68,000 Revengeance Mode to 80,000 Revengeance Mode.
    • Nerfed Phantasm Dragon's head damage from 80 / 120 Expert Mode / 150 Revengeance Mode / 172 Death Mode to 80 / 120 Expert Mode / 138 Revengeance Mode / 148 Death Mode.
    • Nerfed Ancient Doom's contact damage from 120 / 180 Expert Mode / 225 Revengeance Mode / 258 Death Mode to 120 / 180 Expert Mode / 206 Revengeance Mode / 223 Death Mode.
    • Nerfed Ancient Vision's damage from 90 / 180 Expert Mode / 225 Revengeance Mode / 258 Death Mode to 90 / 180 Expert Mode / 206 Revengeance Mode / 223 Death Mode.
    • Nerfed Ancient Light's damage from 120 / 180 Expert Mode / 225 Revengeance Mode / 258 Death Mode to 120 / 180 Expert Mode / 206 Revengeance Mode / 223 Death Mode.
    • Nerfed clone fireball damage from 36 / 72 Expert Mode / 108 Revengeance Mode / 124 Death Mode to 36 / 72 Expert Mode / 108 Revengeance Mode / 120 Death Mode.
    • Nerfed fireball damage from 60 / 80 Expert Mode / 120 Revengeance Mode / 138 Death Mode to 60 / 80 Expert Mode / 120 Revengeance Mode / 132 Death Mode.
    • Nerfed ice mist damage from 70 / 100 Expert Mode / 152 Revengeance Mode / 174 Death Mode to 70 / 100 Expert Mode / 152 Revengeance Mode / 164 Death Mode.
    • Nerfed lightning damage from 90 / 120 Expert Mode / 180 Revengeance Mode / 207 Death Mode to 90 / 120 Expert Mode / 180 Revengeance Mode / 196 Death Mode.
    • Nerfed Ancient Doom shot damage from 90 / 180 Expert Mode / 200 Revengeance Mode / 230 Death Mode to 90 / 180 Expert Mode / 200 Revengeance Mode / 220 Death Mode.
    • Death Mode changes:
      • Transitions into Phase 2 and 3 immediately instead of below 80% and 60% health.
      • Transitions into Phase 4 below 70% health instead of 40%.
      • Transitions into Phase 5 below 40% health instead of 20%.
      • Decreased Ancient Light speed.
      • Ancient Doom takes the least time to burst immediately, instead of taking less time below 50% and 25% health.
  • 1.4.2.106:
    • Buffed Boss Rush health from 1,100,000 to 2,200,000.
    • Buffed Phantasm Dragon's Boss Rush health from 400,000 to 600,000.
    • Buffed Ancient Vision's Boss Rush health from 300,000 to 500,000.
  • 1.4.2.105:
    • Buffed health modifier from 1.15x / 1.55x Revengeance Mode / 2.25x Death Mode to 1.2x / 1.7x Revengeance Mode / 2.5x Death Mode.
    • Reworked Revengeance Mode AI:
      • Fires two Ice Mist shots instead of one each time he uses the attack.
      • Clones do not disappear even if the ritual is interrupted.
      • It and its clones no longer deal contact damage.
      • The player has less time to interrupt the ritual the lower its health gets.
      • Always spawns Ancient Dooms with each ritual.
      • Homing weapons ignore him while it is performing the ritual.
      • Ancient Dooms cannot deal contact damage, but their ability to fire darkness balls has been buffed.
      • Many projectiles now deal 25% more damage.
    • No longer has 25% resistance to homing projectiles.
  • 1.4.2.001:
    • Nerfed Boss Rush health from 2,200,000 to 1,100,000.
    • Nerfed Phantasm Dragon's Boss Rush health from 800,000 to 400,000.
    • Nerfed Ancient Vision's Boss Rush health from 600,000 to 300,000.
    • Phantasm Dragon can no longer be lifestealed off of.
    • Meld Blobs now drop from the Treasure Bag instead of directly from the boss in Expert Mode.
    • Now has a minimum coin drop count of 25 Gold Coin.
  • 1.4.1.001:
    • Buffed Boss Rush health from 1,800,000 to 2,200,000.
    • Buffed Phantasm Dragon's Boss Rush health from 500,000 to 800,000.
    • Buffed Ancient Vision's Boss Rush health from 300,000 to 600,000.
    • Buffed Boss Rush damage modifier from 2.5x to 3.5x.
    • Now spawns further away from the player during Boss Rush.
    • Ice mists now inflict Frozen, Chilled, and Frostburn.
    • Lightning orbs now inflict Electrified.
    • No longer causes the player to take more damage from all sources in Revengeance Mode.
    • No longer takes 25% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
  • 1.4.0.001:
    • Nerfed damage reduction from 10% to 5%.
    • Lowered projectile fire rates in Death Mode.
  • 1.3.4.101:
    • Buffed health modifier from 1.3x Revengeance Mode / 2x Death Mode to 1.55x Revengeance Mode / 2.25x Death Mode.
    • Nerfed damage reduction from 35% to 10%.
  • 1.3.4.001:
    • Nerfed health modifier from 1.5x / 2x Revengeance Mode / 4x Death Mode to 1.15x / 1.3x Revengeance Mode / 2x Death Mode.
    • Nerfed Phantasm Dragon's health modifier from 8x Revengeance Mode / 16x Death Mode to 5x Revengeance Mode / 10x Death Mode.
    • Now drops Lunatic Cultist (lore) and The Red Moon.
    • Now takes 25% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
  • 1.3.3.011:
    • Nerfed health modifier from 3x / 6x Revengeance Mode to 1.5x / 2x Revengeance Mode.
    • Lightning Orbs no longer deal damage.
    • Lowered speed of Revengeance and Death Mode projectile rain.
    • Fixed it having more health in Revengeance Mode than in Death Mode.
  • 1.3.3.001:
    • Buffed health modifier from 2x Revengeance Mode / 3x Death Mode to 3x Revengeance Mode / 6x Death Mode.
    • Reduced projectile rain fire rate, and removed fire rate scaling as its health lowers.
    • Now removes the early-Hardmode nerf to enemy health and damage when defeated.
  • 1.3.2.001:
    • Buffed health in Revengeance Mode from 100,000 Revengeance Mode to 120,000 Revengeance Mode.
    • Now spawns Eidolists in Revengeance Mode.
  • 1.3.0.001: Decreased global hostile damage modifier from 1.3x to 1.2x.
  • 1.2.4.101:
    • Now gains a 3x Death Mode health modifier in Death Mode.
    • Buffed Phantasm Dragon's Death Mode health modifier from 12x Death Mode to 16x Death Mode.
  • 1.2.4.001: Revengeance Mode projectile rain can now go through blocks.
  • 1.2.3.001:
    • Now rains projectiles much faster in Death Mode.
    • Phantasm Dragon now gains a 12x Death Mode health modifier in Death Mode.
  • 1.2.1.001:
    • Nerfed Revengeance Mode health modifier from 15x Revengeance Mode to 8x Revengeance Mode.
    • Decreased player damage taken modifier from 1.5x to 1.39x.
  • 1.2.0.003: Now causes players to take 1.5x more damage from all sources instead of 1.3500000238418579x.
  • 1.2.0.002:
    • Now causes the player to take 1.3500000238418579x damage while active instead of 1.4500000476837158x damage.
    • Phantasm Dragon now has a health modifier of 15x Revengeance Mode.
    • Ancient Doom now inflicts Marked for Death for 5 seconds in Revengeance Mode.
    • Ancient Vision now inflicts Marked for Death for 4 seconds in Revengeance Mode.
  • 1.2.0.001:
    • Now gains a 3x Revengeance Mode health modifier in Revengeance Mode.
    • Buffed projectile damage from 60 / 120 Expert Mode to 70 / 140 Expert Mode.
    • Increased projectile fire rate.
    • Increased global hostile damage multiplier from 1.35x to 1.45x.
    • Phantasm Dragon now cuts the damage of infinitely piercing projectiles by 50% instead of 20%.
    • Now has a 2% Revengeance Mode chance to drop Laudanum or Stress Pills in Revengeance Mode.
    • Ancient Doom now inflicts Horror for 5 seconds in Revengeance Mode.
    • Ancient Vision now inflicts Horror for 4 seconds in Revengeance Mode.
  • 1.1.7.961: Decreased the amount of damage reduction gained by defeating it from 10% to 5%.
  • 1.1.7.901:
    • Now has a 2x health modifier that applies to all difficulty modes.
    • Now causes the player to take 35% more damage while alive.