Razorblade Typhoon

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Razorblade Typhoon
  • Razorblade Typhoon item sprite
Autofire
Stack digit 1.png
Statistics
Type
Damage85 (Desktop, Console and Mobile versions) /
60 (Old-gen console and 3DS versions) (Magic)
Knockback5 (Average)
Mana20 (Desktop, Console and Mobile versions) / 18 (Old-gen console and 3DS versions)
Critical chance4%
Use time40 (Very slow) (Desktop, Console and Mobile versions) /
20 (Very fast) (Old-gen console and 3DS versions)
Velocity18 (effective)
TooltipCasts fast moving razorwheels
RarityRarity level: 8
Sell5 GC
Research1 required
Projectile created
  • Typhoon
    Typhoon
Obtained from Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
EntityQty.Rate
Duke Fishron
(Second/Third Phase)
Duke FishronDuke Fishron
(Second/Third Phase)
120%
Treasure Bag(Desktop, Console and Mobile versions)
(Duke Fishron)
Treasure Bag (Duke Fishron)Treasure Bag
(Duke Fishron)
(Desktop, Console and Mobile versions)
120%
The Razorblade Typhoon attacking Target Dummies and a Mimic.

The Razorblade Typhoon is a Hardmode magic weapon that fires a large, fast, disc-shaped Typhoon projectile upon use that homes in on enemies. It can pierce and ricochet any number of times, lasting (Desktop, Console and Mobile versions) 2.5 / (Old-gen console and 3DS versions) 3 seconds. The Razorblade Typhoon has a 1/5 (20%) chance of being dropped by Duke Fishron.

Its best modifier is Mythical.

Notes

  • Liquids do not affect the speed of the projectiles.
  • The projectiles have a much quicker homing ability than most homing weapons, and turns very quickly to track moving enemies.
  • A projectile can pierce unlimited enemies and even damage the same enemy any number of times due to its very high turn rate and 4×4 projectile size.
  • When hitting the enemy, the projectile causes 6 ticks[1] (0.1 seconds) of invincibility, while most piercing projectiles cause 10 ticks (0.17 seconds).
  • Each projectile emits just enough light to see.
  • The fired projectiles travel at 102 mph, the same speed as minecarts boosted by the Minecart Upgrade Kit(Desktop, Console and Mobile versions).

Tips

  • The Razorblade Typhoon works best on large groups of enemies and moving targets.
  • It pairs well with Spectre armor because of its fire-and-forget homing ability, making healing or additional DPS easy.
  • It is slightly unreliable against a single target if there are multiple enemies on the screen, since the projectiles may focus on other targets instead.
  • Its large projectiles work well for crowd control and clearing areas of Bees or Vines.
  • It has extremely high DPS against bosses with multiple hitboxes such as the Martian Saucer or The Destroyer.
  • As with the Magical Harp, the projectiles last for a set amount of time before dissipating, regardless of how many times they bounce or hit.
  • It is useful against fast moving bosses like the Empress of Light, Duke Fishron, Ice Queen, and the Lunatic Cultist due to its homing ability. It will likely cause the latter to summon Phantasm Dragons, but it quickly kills them after they spawn anyways.
  • It makes quick work of all of the Celestial Pillars, possibly proving to be the best pre-Moon Lord weapon against them.
  • While standing against a vertical, one-block wall, the player can fire the razorblades through it while firing close to perfectly horizontally. This is because the razorblades spawn one tile in front of the player. This trick can be extremely useful for the Martian Madness on the Console version Console version, because while inside a box, touching a side, the player is invulnerable to nearly all attacks from every enemy, and the Razorblade Typhoon can make quick work of the entire event.

History

  • Desktop 1.4.4:
    • Damage reduced from 90 to 85.
    • Mana cost increased from 16 to 20.
    • Duration of projectiles reduced from 3 seconds to 2.5 seconds.
  • Desktop 1.4.1:
    • Now shoots 1 projectile instead of 2.
    • Increased damage from 60 to 90.
  • Desktop 1.3.0.1:
    • Increased use time from 20 to 40.
    • Reduced mana cost from 18 to 16.
    • Now shoots 2 projectiles per use.
    • Added unique sound. No longer uses the sound used by the Demon Scythe and others.
  • Console 1.4.4:
    • Damage reduced from 90 to 85.
    • Mana cost increased from 16 to 20.
    • Duration of projectiles reduced from 3 seconds to 2.5 seconds.
  • Console 1.4.3.2.0:
    • Now shoots 1 projectile instead of 2.
    • Increased damage from 60 to 90.
  • Console 1.0.750.0: (PlayStation 4)
    • Increased use time from 20 to 40.
    • Reduced mana cost from 18 to 16.
    • Now shoots 2 projectiles per use.
    • Added unique sound. No longer uses the sound used by the Demon Scythe and others.
  • Switch 1.4.4:
    • Damage reduced from 90 to 85.
    • Mana cost increased from 16 to 20.
    • Duration of projectiles reduced from 3 seconds to 2.5 seconds.
  • Switch 1.4.3.2.0:
    • Now shoots 1 projectile instead of 2.
    • Increased damage from 60 to 90.
  • Mobile 1.4.4:
    • Damage reduced from 90 to 85.
    • Mana cost increased from 16 to 20.
    • Duration of projectiles reduced from 3 seconds to 2.5 seconds.
  • Mobile 1.4.3.2.0:
    • Now shoots 1 projectile instead of 2.
    • Increased damage from 60 to 90.
  • Mobile 1.3.0.7:
    • Increased use time from 20 to 40.
    • Reduced mana cost from 18 to 16.
    • Now shoots 2 projectiles per use.
    • Added unique sound. No longer uses the sound used by the Demon Scythe and others.
  • 3DS-Release: Introduced, but unobtainable due to Duke Fishron being unspawnable.

References

  1. A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.