1.2.0.002

From Calamity Mod Wiki
Jump to navigation Jump to search
1.2.0.002
1.2.0.002
"Stress Update Polishing"
Release date August 24, 2017
Version chronology
← Previous    Next →  
1.2.0.001 1.2.0.003
Useful links
Version history  •  All patches

The 1.2.0.002 update made various rebalances and changes to the Stress mechanic, Polterghast, and The Devourer of Gods. The update also added fishing item drops to Desert Scourge and Siren and Leviathan, added summoning items to Town NPC shops after their respective bosses have been defeated, and fixes to content introduced in 1.2.0.001.

Changes

Bosses

  • Increased the drop rate for legendary items from specific bosses from 0.01% to 0.2% / 0.22% Expert Mode in pre-Hardmode, 0.02% / 0.022% Expert Mode to 0.33% / 0.4% Expert Mode in Hardmode, and 0.1% / 0.13% Expert Mode to 2% / 2.5% Expert Mode post-Moon Lord.
  • Various bosses and enemies now inflict Marked for Death in Revengeance Mode for varying amounts of time:
  • NPC Duration
    Ancient Doom 5 seconds
    Ancient Vision 4 seconds
    Angry Trapper 4 seconds
    Aquatic Aberration 2 seconds
    Blood Zombie 2 seconds
    Bone Lee 3 seconds
    Burning Sphere 2 seconds
    Butcher 3 seconds
    Cosmic Lantern 2 seconds
    Creeper 2 seconds
    Cursed Skull 2 seconds
    Dank Creeper 2 seconds
    Dark Mummy 2 seconds
    Detonating Bubble 6 seconds
    Detonating Flame (melee) 5 seconds
    Duke Fishron 3 seconds
    Dungeon Spirit 3 seconds
    Eater of Worlds head 3 seconds
    Enchanted Sword 2 seconds
    Flocko 3 seconds
    Giant Cursed Skull 3 seconds
    Golem fist 3 seconds
    The Hungry 2 seconds
    Man Eater 2 seconds
    Martian Drone 3 seconds
    Mimic 4 seconds
    Mummy 2 seconds
    Phantom Spirit 2 seconds
    The Plaguebringer Goliath 2 seconds
    Prime Saw 3 seconds
    Prime Vice 3 seconds
    Probe 3 seconds
    Providence Offense Guardian 3 seconds
    Psycho 3 seconds
    Pumpking blade 2 seconds
    Queen Bee 3 seconds
    Reaper 3 seconds
    Servant of Cthulhu 3 seconds
    Shadowflame Apparition 3 seconds
    Sharkron 3 seconds
    Skeletron Hand 2 seconds
    Snatcher 1 second
    Spazmatism 3 seconds
    Spore 3 seconds
    True Eye of Cthulhu 5 seconds
    Vampire 3 seconds
    Werewolf 2 seconds
    Wraith 3 seconds
  • Astrum Deus

    • Body segments no longer fire more lasers if the player has high Stress.

    Brimstone Elemental

    • Hellfireballs' speeds no longer increase with Stress.

    Calamitas

    • Both phases no longer fire more brimstone lasers if the player has high Stress.

    Desert Scourge

    The Destroyer

    • No longer fires lasers more often if the player has high Stress.

    The Devourer of Gods

    • Nerfed health from 750,000 / 1,200,000 Expert Mode / 1,280,000 Revengeance Mode to 650,000 / 1,040,000 Expert Mode / 1,120,000 Revengeance Mode.
    • The second Devourer of Gods now spawns once The Devourer of Gods reaches 20% health instead of 50%.
    • The second Devourer of Gods now spawns after a 1 second countdown instead of instantly.
    • Now gains 150,000 base health when under 600,000 health and only one Devourer is alive.
    • Orb projectiles now gradually slow down.
    • Now spawns an additional Beam Portal.
    • Lessened amount of lasers shot by body segments.
    • Head and tail now use NPCHit13 instead of NPCHit4 for their hit sounds.
    • Tail now has an icon on the minimap.

    Eater of Worlds

    • No longer fires cursed flame projectiles more often if the player has high Stress.

    Golem

    • No longer gets more aggressive with high Stress.

    Jungle Dragon, Yharon

    • Increased enrage distance and the distance at which his border Infernadoes spawn.
    • Border Infernadoes now have a rainbow filter, spawn quicker, instantly kill the player on contact, and are larger.

    Lunatic Cultist

    • Now causes the player to take 1.3500000238418579x damage while active instead of 1.4500000476837158x damage.
    • Phantasm Dragon now gains a 15x Revengeance Mode health modifier in Revengeance Mode.

    The Plaguebringer Goliath

    • Reduced the amount of dust produced when hit.
    • Reduced the amount of dust produced by The Plaguebringer Goliath and its Shades' missiles.

    Plantera

    • No longer gets more aggressive with high Stress.

    Polterghast

    • Buffed base contact damage from 100 / 160 Expert Mode to 125 / 200 Expert Mode, Necroghast's contact damage from 120 / 192 Expert Mode to 150 / 240 Expert Mode, and Necroplasm's contact damage from 220 / 352 Expert Mode to 250 / 400 Expert Mode.
    • Nerfed Necroplasm's defense from 600 to 400.
    • Buffed blue phantom shot damage from 100 / 200 Expert Mode to 110 / 220 Expert Mode, and blue phantom blast damage from 120 / 240 Expert Mode to 130 / 260 Expert Mode.
    • Buffed red phantom shot damage from 120 / 240 Expert Mode to 130 / 260 Expert Mode, and red phantom blast damage from 130 / 260 Expert Mode to 140 / 280 Expert Mode.
    • Buffed Polterghast Hook's damage from 190 / 266 Expert Mode to 250 / 350 Expert Mode.
    • Buffed Phantom's projectile damage from 124 / 200 Expert Mode to 204 / 320 Expert Mode.
    • Buffed blue Phantom Turret's phantom shot damage from 90 / 180 Expert Mode to 120 / 240 Expert Mode.
    • Buffed red Phantom Turret's phantom shot damage from 106 / 212 Expert Mode to 140 / 280 Expert Mode.
    • Phantom Turrets now shoot phantom shots more often.
    • Now takes up 50 NPC slots instead of 25.
    • Increased resistance to Ichor.

    Providence, the Profaned God

    Queen Bee

    • No longer becomes more aggressive if the player has high Stress.

    Signus, Envoy of the Devourer

    • Fireballs' speeds no longer increase with Stress.

    Siren and Leviathan

    Skeletron Prime

    • No longer spins more often if the player has high Stress.
    • Prime Cannon no longer fires more often if the player has high Stress.

    Storm Weaver

    • Body segments now classify as bosses.

    Supreme Calamitas

    • Can now drop Crystyl Crusher or Svantechnical.
    • Brothers now slowly move back and forth horizontally instead of staying in a set position.
    • Brothers now instantly despawn once Supreme Calamitas is defeated or despawns, instead of having their defenses set to 0 and damage taken multiplied by 100.

    Enemies

    • Increased the drop rate for legendary items from normal enemies from 0.0002% to 0.001% during pre-Hardmode, 0.0004% to 0.002% in Hardmode, and 0.001% to 0.004% post-Moon Lord.
    • Angry Dog changes:
      • Nerfed health from 500 / 600 Expert Mode to 100 / 110 Expert Mode, damage from 25 / 35 Expert Mode to 12 / 13 Expert Mode, and defense from 6 to 4.
      • Now gains additional health, damage, and defense after defeating Cryogen.
      • Decreased Bleeding duration from 2.67 / 5 Expert Mode seconds to 1.33.
    • Nerfed Cnidrion's health from 1300 / 1560 Expert Mode to 900 / 1080 Expert Mode.
    • Buffed Phantom Spirit's damage from 110 / 176 Expert Mode to 250 / 400 Expert Mode.
    • Stasis Probes are now immune to accessories which have a chance to instantly kill enemies such as the Elemental Gauntlet.

    Items

    • Renamed Abomination to Abombination.
    • Abyssal Tome's Abyss Balls now pierce 2 times instead of 3, and decreased Brimstone Flames duration from 6 seconds to 2.
    • Aerialite Ore, Astral Ore, Chaotic Ore, Charred Ore, Cryonic Ore, Perennial Ore, and Uelibloom Ore can now be placed.
    • Aglet can now be crafted with 5 Iron or Lead Bars at an Anvil.
    • Nerfed Ambrosial Ampoule's damage reduction boost from 12% to 6%.
    • Anklet of the Wind can now be crafted with 15 Clouds, 15 Jungle Spores, and 5 Pink Gel at an Anvil.
    • Bladecrest Oathsword's scythes now pierce once instead of twice.
    • Nerfed Bloodflare Core's damage reduction boost when below 50% life from 15% to 10%, and damage reduction boost when below 15% life from 30% to 20%.
    • Nerfed The Burning Sky's damage from 210 to 170.
    • Eldritch Tome's tentacles now pierce 3 times instead of 2, and decreased Brimstone Flames duration from 4 seconds to 2.
    • Changes to the Cloud Elemental minion summoned by Eye of the Storm and Heart of the Elements:
      • Shifted sprite offset.
      • Increased LocalNPCHitCooldown from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
      • Tornado marks now have a LocalNPCHitCooldown of 30 initially, 25 post-Golem, 20 post-Moon Lord, 16 post-Devourer of Gods, and 13 post-Yharon.
      • Increased tornado LocalNPCHitCooldown from 15 initially, 9 post-Golem, 7 post-Moon Lord, 5 post-Devourer of Gods, and 3 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
      • Tornadoes now only infinitely pierce after defeating Moon Lord, and pierce 3 times beforehand.
      • Tornadoes now last thrice as long and no longer produce dust.
    • Galactica Singularity now uses 1 of each celestial fragment in its recipe instead of 3.
    • Gelitic Blade's wave projectile now pierces 2 times instead of 3.
    • Shifted sprite offset of the Siren Lure minion summoned by Heart of the Elements and Pearl of Enthrallment.
    • Changes to the Sand Elemental and Rare Sand Elemental minions summoned by Heart of the Elements, Rare Waifu in a Bottle, and Waifu in a Bottle:
      • Shifted sprite offset.
      • Increased LocalNPCHitCooldown from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
      • Tornado marks now have a LocalNPCHitCooldown of 30 initially, 25 post-Golem, 20 post-Moon Lord, 16 post-Devourer of Gods, and 13 post-Yharon.
      • Increased tornado LocalNPCHitCooldown from 15 initially, 9 post-Golem, 7 post-Moon Lord, 5 post-Devourer of Gods, and 3 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
      • Tornadoes now only infinitely pierce after defeating Moon Lord, and pierce 3 times beforehand.
      • Tornadoes now last thrice as long and no longer produce dust.
    • Changes to the Brimstone Elemental minion summoned by Heart of the Elements and Rose Stone:
      • Shifted sprite offset.
      • Increased LocalNPCHitCooldown from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
    • Buffed Lashes of Chaos' damage from 72 to 98.
    • Lucky Horseshoe can now be crafted with 10 Clouds, 5 Gold or Platinum Bars, and 10 Sunplate Blocks at an Anvil.
    • Nerfed Lunic Eye's damage from 18 to 7.
    • Nerfed Marked Magnum's damage from 8 to 3.
    • Phantasmal Fury, Shadowbolt Staff, and Venusian Trident now use the Rarity Level: 14 rarity instead of Rarity Level: 13.
    • Primordial Earth's main projectile now lasts for 3.33 seconds instead of 5 and produces less dust.
    • Nerfed Purge Guzzler's damage from 140 to 100.
    • Rod of Discord can now be crafted with 5 Chaos Fish, 30 Souls of Light, and 50 Pixie Dust at a Hardmode Anvil.
    • Nerfed Shadowbolt Staff's damage from 380 to 350.
    • Solstice Claymore now uses the Rarity Level: 12 rarity instead of Rarity Level: 10.
    • Nerfed The Sponge's damage reduction boost from 18% to 12%.
    • Tears of Heaven's projectiles now last 4 seconds instead of 6.
    • Vivid Clarity changes:
      • Main beams now use a LocalNPCHitCooldown of 1 instead of 3.
      • Secondary beams now penetrate infinitely instead of once and now use a LocalNPCHitCooldown of 3.
      • Split beams now last for 1 second instead of 0.5 and have a LocalNPCHitCooldown of 3 instead of 5.
    • Added the line, "It's basically cheating top kek lel" to Yharim's Crystal's tooltip.
    • Yharim's Stimulants now last for 30 minutes instead of 15.
    • Yharim's Stimulants now increase damage and melee speed by 10% and movement speed by 15% instead of increasing damage by 22%, melee speed by 12%, and movement speed by 30%.

    Other

    Resprites

    Fixes

    • Fixed ??? not using Siren's Call as its theme.
    • Removed transparent pixels from The Devourer of Gods' tail's sprite.
    • Fixed Polterghast Hooks not despawning correctly.
    • Fixed most projectiles applying player-based effects to all players instead of just their owners.
    • Fixed Ravager's Boss Checklist entry still mentioning that it can spawn naturally.
    • Fixed The Siren using Siren's Call as her theme instead of Siren's War Cry.