Cryonic Ore

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Cryonic Ore
  • Cryonic Ore.png
  • Cryonic Ore placed graphic
Auto-use
Stack digit 9.pngStack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
  • Pickaxe icon.png 180%
TypeBlockOreCrafting material
PlaceableTango Tick1.png
Use time14 Fast
Map color#000096 ●
RarityRarity Level: 5
Tile value675
Sell 12 Silver Coin.png
Research100 required
Dropped by
EntityQuantityRate
Cryo Slime10-26100%
Frozen Crate
Boreal Crate
16-2820% (Post-Cryogen map.png + 2 Mechanical bosses)

"The ice caves are crackling with frigid energy."

Cryonic Ore is a Hardmode ore that generates in the Ice biome after Cryogen has been defeated. It is used to craft Cryonic Bars, Cryonic Bricks, and Cryonic Dye. It requires at least an Adamantite Pickaxe or Titanium Pickaxe to mine. It is also dropped by Cryo Slimes.

Crafting

Used in

Notes

  • 16-28 Cryonic Ores can be obtained from Frozen and Boreal Crates at a 20% drop chance after Cryogen and two mechanical bosses have been defeated.
  • Cryonic Ore cannot be destroyed by explosives, even after Cryogen has been defeated.
  • Unlike most other ores, it is visible without the use of a Spelunker Potion, as it naturally glows a dark blue color.
    • Though, it is the dimmest glowing ore in the mod, and the glow can be overpowered by other nearby glowing ores.
  • Cryonic Ore can be found in the lower half of the world and its map color is similar to Cobalt Ore.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.002: Decreased pickaxe resistance from 3 to 2.
  • 2.0.0.003: Fixed an oversight that allowed Boreal and Frozen Crates to drop it without defeating two Mechanical Bosses.
  • 1.4.5.004: Now always immune to explosives, defeating Cryogen no longer allows it to destroyed with explosives.
  • 1.4.2.109: Fixed a bug where it couldn't generate in Astral Ice biomes.
  • 1.4.2.105: Increased sell price from 2 Silver Coin to 12 Silver Coin.
  • 1.4.2.102: Increased pickaxe power requirement from 179% to 180%.
  • 1.4.2.101:
    • No longer blocked from spawning in the center of the world.
    • Now always shows up on the Metal Detector instead of not showing up until Hardmode.
  • 1.3.2.001:
    • Now uses the Rarity Level: 5 rarity instead of Rarity Level: 3.
    • Now emits light.
    • Now spawns after defeating Cryogen instead of on world creation.
  • 1.1.7.861:
    • Can now be blown up after defeating Cryogen.
    • No longer appears on the Metal Detector before Hardmode.
  • 1.1.7.701: Now spawns on world generation instead of after defeating Slime God.
  • 1.1.7.5: Can now be detected by the Metal Detector.
  • 1.1.4.3: No longer generates after killing Slime God three times.
  • 1.1.4.2:
    • Can no longer be destroyed by explosives.
    • Is now affected by Spelunker Potion.
  • 1.1: Introduced.