Miracle Fruit

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Miracle Fruit
  • Miracle Fruit.png
Stack digit 1.png
Statistics
TypePermanent power-up
Use time30 Very Slow
TooltipPermanently increases maximum life by 25
Can only be used once and requires the max amount of Life Fruits consumed
Refreshing and cool, perhaps even a bit minty
RarityRarity Level: 8
SellNo value
Research1 required
Sounds
Miracle Fruit (Heart).png
Heart icon after using the Miracle Fruit
Miracle Fruit (Health Bar).png
Health Bar after using the Miracle Fruit

The Miracle Fruit is a craftable Hardmode permanent power-up item that increases the player's maximum life, as an extension to Life Fruits. There are 3 other items that function identically to this: the Blood Orange, the Elderberry, and the Dragonfruit. It is the second of these to be obtainable following boss progression. It can only be used once, and after that the player must use one of the remaining fruit to increase their maximum life. With all of these, the player's maximum life is capped at 600.

Crafting

Recipe

Notes

  • If the player attempts to use a second Miracle Fruit, the custom status message displayed is "You have already consumed a Miracle Fruit. It would take a miracle to put you back together if you ate another."

See also

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.005:
    • Now has a new color on its status message.
    • Changed flavor text when attempting to consume it more than once from "Having another would make you sick." to "It would take a miracle to put you back together if you ate another."
  • 2.0.3.003: Now uses 12 Living Shards in its recipe instead of 10.
  • 2.0.3.001: Now supports the Fancy and Bar health styles.
  • 2.0.2.001: No longer uses a Teal Mushroom in its recipe.
  • 2.0.1.001:
    • Now mentions in the tooltip whether or not the player has consumed it before.
    • Resprited it and its hearts.
  • 1.4.5.001:
    • Reworked recipe, now uses 1 Teal Mushroom, 5 Life Fruits, 5 Life Alloys, 10 Living Shards, and 5 Trapper Bulbs.
    • Now uses the Rarity Level: 8 rarity instead of Rarity Level: 7.
  • 1.4.2.109: Fixed a bug involving heart textures on the main menu.
  • 1.4.2.106: Now has a flavor text: "Refreshing and cool, perhaps even a bit minty".
  • 1.4.2.102: Now uses 5 Aureus Cells in its recipe instead of 5 Astral Bars.
  • 1.3.2.001:
    • Now uses 5 Life Fruits, 10 Living Shards, and 20 Stardust in its recipe instead of 10, 30, and 80.
    • Nerfed the health boost from 50 to 25.