Draedon's Logs

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Draedon's Logs
  • Low Orbit Study Log.png
Stack digit 1.png
Statistics
TypeMiscellaneous
TooltipClick to view its contents
RarityRarity level: Draedon's Arsenal
Research1 required

Draedon's Logs are five miscellaneous items that hold lore based around the location their Arsenal Labs reside in. When used, each log item brings up a custom menu that the player can click through and read. Almost every page has an accompanying illustration.

Ice biome

  • "Cryonic Material Log"

    Page 1

    A freezing tundra, where only creatures entirely adapted to the subzero temperatures exist and thrive. It is a shocking transition from the forests of the purity and the sun baked desert. A climate like this should not exist naturally in this part of the world with ease. The weather patterns seem to shift unnaturally arounds the skies of these icy plains. There is likely a reason for this, which necessitates further research.

    Page 2

    Cryonic Ore, as the Archmage simply calls it, is a material seemingly akin to iced over glass. One would assume it is a fragile material at a glance, yet upon testing it is clear that is not the case. Plating made out of it has been found to be more durable and resilient than mythril alloy via flexural and tensile testing, followed by destruction attempts. Yet, it is but a fraction of the weight. Perhaps mass amounts of this material could be used to forge armor for units who disdain for the usual burden of metal plating. I will likely inquire further about the creation methods of Cryonic Ore to achieve this.

    Page 3

    As described earlier, Cryonic Ore was developed by the Archmage, Permafrost. Despite his position as the mage of mages, he has little will to engage in combat. He instead acts as advisor to Yharim, assisting in much of the management of cities and towns taken by or sided with the Godkiller. In addition, he seems to have bonded with the girl who arrived seeking Yharim some months ago, acting as a fatherly figure to her. I myself have taken an interest in her immense natural power.
  • Jungle

  • "Plague Nanomachine Log"

    Page 1

    It would not be a stretch to call the jungle the hub of this planet. All is centered around it, and none know not of it. It brings me no small amount of unease to see the uncomfortable, raw forms of the living beings who pass through on their journeys above. Fortunately, these labs provide everything I need in my research and more. There is little need to visit the surface, save for Yharim's summons.

    Page 2

    Few travel down here, with far fewer making the expedition to reach as far down as this research station. As such, I have taken to using this isolation to develop advanced nanotechnology for use in controlling the minds of biologicals. I yearn for it to be capable of spreading from organism to organism, a perfected blend of a virus and nanotechnology. Yet, it has been an arduous task even with my newly developed technologies. Further experimentation and research are required.

    Page 3

    Continued experiments have led to significant results. With a mechanically modified Queen Bee as a primary host, it may act as the core of a hive mind of those my plague has touched. However, Yharim was outraged upon learning of my experiments here and decried them as inhumane. After a brief verbal conflict, he wordlessly left and I have not heard from him since. Fortunately, I need not rely on the slayer of gods any longer, nor have I needed to for years.
  • Sunken Sea

  • "Marine Biology Log"

    Page 1

    A hub of diverse ocean life, and all that remains of Ilmeris that is unscorched. Once its rural outskirts, it is now the final fragment of a once powerful kingdom. It is fortunate that the Witch only focused on attacking the cities proper, and spared some amount of the sea from the Incineration. I have long yearned to research these waters in great depth, yet was never able due to the ongoing conflict. Although many species went extinct in the devastation, many still thrive down here in its depths. It is in this lab that I may finally study the aquatic life properly and learn of their nature.

    Page 2

    Although the marine life in these caves do have eyes, some of their eyes are weak and process few colors. All they are made to see is the light of the sea prisms that surround them, with many creatures relying on them to guide their way through the submerged caverns. Their tough, gnarled hides possess crystal growths that I had originally assumed were the prisms settling on their backs. However, dissection results reveal that they instead possess these crystals internally, and the growths are a result of internal sea prisms bursting out of their hides. The growth of these crystals reaches such an extent that some creatures are more geological than biological in certain areas.

    Page 3

    Of the specimens here, the abnormally large clams capture my interest the most. Many times larger than the average person, their weight is so great that they lack the ability to move via the same methods as their smaller counterparts. Instead, they rely on teleportation to transport their hulking, heavily armored bodies. They seem to have once possessed further magical powers according to scouts. However, as they were seen only from afar, their reports could have easily been mistaken. Alternatively, their source of power simply could have faded after Ilmeris' downfall. It is unwise to entirely discount the latter possibility.
  • Space

  • "Low Orbit Study Log"

    Page 1

    High above even the sky islands upheaved long ago lies a fascinating geological phenomenon. Though, unlike the islands, their airborne nature appears to have formed more naturally. I speculate that they formed long ago when the world was in its infancy judging by soil samples I have taken while testing high atmosphere plant growth. Perhaps these “planetoids”, as many refer to them as, formed via meteor strikes tossing matter high into the atmosphere. This would simultaneously explain many geological oddities I have found on the world's surface.

    Page 2

    Travel between worlds is a fascination of mine. The planets within reasonable distance to this provide no use to me in terms of materials or study opportunities they could provide. And so, I wish to go further beyond this mere cluster of planets some day. It will likely take many more decades of technological progress, however, as travel between worlds would take years even at the maximum speed physical matter can currently go. Perhaps I will find a way to shatter this limit once this world holds my interest no longer.

    Page 3

    A request from Yharim has been delivered. An inquiry to create a suit of armor for the serpent that has joined his forces recently, the “Devourer of Gods” as the serpent calls himself. He is a bothersome yet fascinating being. And so, I have taken the opportunity so that I may learn more of his home dimension. Using materials from his place of origin, I have forged armor of immense size and durability yet extreme flexibility. It is certainly one of the most unique materials I have worked with and has advanced my knowledge greatly. Though, I have learned more than I expected to about the cosmic beast from this. Perhaps more than he wished for me to.
  • Underworld

  • "Environmental Pollution Log"

    Page 1

    The Underworld is a realm with history dating back more than a millenia when the Crags were first settled, and acts as a glance into both the modern and ancient world simultaneously. Prior to my joining of Yharim's forces, Azafure was the center of scientific advancement in this world. Explosives, firearms, smithing techniques, and even entire schools of magic have roots in the city. It is doubtless that the city has been largely aided by the fact that forging is trivial in the Underworld, along with an abundance of food due to Silva's essence dripping down from the Abyss above. Due to this, it has prospered even with the occasional attack from Demons.

    Page 2

    Azafure has not existed without consequence, of course. Any society on such a large scale leaves an ecological footprint behind. This can be seen most clearly in the sea far above the city, appropriately known as the Sulphurous Sea. Brimstone fumes became intense enough in the city that they began rising up through the Abyss via a process akin to osmosis, and eventually reached the sea. Reducing the pollution the city creates, particularly from forging, is a goal Yharim wishes for me to prioritize. I see little need in it, yet it is a field of study few in this world have delved into. I refuse to squander an opportunity for scientific breakthrough.

    Page 3

    A particular being here has been the subject of my interest: a massive wall created from biological material lies in this place created many years ago by the greatest mages Azafure has to offer. It is a living being, though only just. It lacks both pain and emotion, and brings terror to all who lay their eyes upon it. It is kept protected via high security by the city, and so few aside from the Godseeker's closest allies have had the opportunity to observe it. For as long as Azafure continues to stand, it is unlikely to ever be truly released. Yet, I do not deny that I would be fascinated to see the effects its release would have on the world.
  • Gallery

    History

    These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
    • 2.0.3.007: Fixed Environmental Pollution Log using the wrong apostrophe in its text.
    • 2.0.2.001:
      • Rewrote all Draedon's Logs.
      • Renamed "Draedon's Log - Hell" to "Environmental Pollution Log".
      • Renamed "Draedon's Log - Space" to "Low Orbit Study Log".
      • Renamed "Draedon's Log - Study on Sunken Aquatic Life" to "Marine Biology Log".
      • Renamed "Draedon's Log - The Frozen Wasteland" to "Cryonic Material Log".
      • Renamed "Draedon's Log - The Jungle and Plague" to "Plague Nanomachine Log".