Holy Fire Bullet
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Holy Fire Bullet
Statistics
Type | Ammunition |
---|---|
Damage | 20 Ranged |
Knockback | 2 (Very Weak) |
Velocity | 1 |
Velocity Multiplier | 5x |
Tooltip | Explosive holy bullets Explosions are larger right when the bullets are fired |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 5 seconds |
Debuff tooltip | Dissolving from holy light |
Rarity | ![]() |
Sell | 24 ![]() |
Research | 99 required |
Projectile created
Sounds
Explosion
Holy Fire Bullets are craftable post-Moon Lord bullets. They explode upon collision with any enemy or tile, creating explosions which deal 27.5% of the bullet's damage and inflicting the Holy Flames debuff. Explosions shrink the longer the bullet has remained in the air, reducing down to half size after 0.27 seconds.
Crafting
Recipe
Crafting Station | ||
---|---|---|
![]() | ||
Ingredient(s) | Amount | |
![]() | Exploding Bullet | 100 |
![]() | Unholy Essence | 1 |
Result | ||
![]() | Holy Fire Bullet | 100 |
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.003: Nerfed damage from 22 to 20. Explosions now deal 27.5% base damage instead of 33%.
- 2.0.4.002: Fixed explosions not hitting the same enemy as the bullet.
- 2.0.4.001:
- Explosions are now larger the sooner the bullet hits and grant local immunity frames instead of global immunity frames.
- Improved dust visuals and added new particle visuals.
- 2.0.3.001: Fixed explosions maintaining the ranged damage class despite using non-ranged weapons.
- 2.0.2.001: No longer inflicts On Fire!.
- 1.5.1.001:
- Explosions now inflict On Fire! for 3 seconds instead of 5.
- Decreased sell price from 4
to 24
.
- 1.5.0.003: Explosions now deal 33% bullet damage instead of 22.5%, but now grant 600 local immunity frames instead of 10.
- 1.5.0.001: Nerfed damage from 27 to 22.
- 1.4.2.108: Now has more afterimages.
- 1.4.2.106: Now uses sprites for projectiles instead of just dust.
- 1.4.2.105:
- Explosions now use a custom projectile instead of the vanilla solar explosion projectile.
- No longer produces light on its own, only their dust does.
- 1.4.1.001: Buffed damage from 23 to 27, and explosions now deal 85% bullet damage instead of 33%.
- 1.3.4.101: Explosions now deal ranged damage instead of melee damage.
- 1.2.4.204: Nerfed damage from 25 to 23, and explosions now deal 33% bullet damage.
- 1.2.2.005: Nerfed damage from 30 to 25.
- 1.2.2.001: Resprited. Previous sprite was
- 1.2.0.001:
- Nerfed shot speed from 16 to 12.
- Lowered the amount of dust created.
- 1.1.7.5: Now requires an Ancient Manipulator to craft instead of a Hardmode Anvil.
- 1.1.7.2: Introduced.