Verium Bullet
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Verium Bullet
Statistics
Type | Ammunition |
---|---|
Damage | 8 Ranged |
Knockback | 1.25 (Extremely Weak) |
Velocity | 16 |
Velocity Multiplier | 2x |
Tooltip | There is no escape! Homes in after striking an enemy |
Rarity | |
Sell | 12 |
Research | 99 required |
Projectile created
Verium Bullets are a type of Hardmode bullet. They pierce once, and possess the ability to home into the previously-struck target within a short period after the first hit. The second hit deals half damage of the first hit.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Mythril Anvil or Orichalcum Anvil | ||
Ingredient(s) | Amount | |
Musket Ball | 100 | |
Cryonic Bar | 1 | |
Result | ||
Verium Bullet | 100 |
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 1.5.0.001: Fixed it being able to target friendly NPCs.
- 1.4.5.001: Can now pierce once, but requires the bullet to pierce to gain the ability to home.
- 1.4.2.108: Now has more afterimages.
- 1.4.2.107: Resprited it and projectiles.
- 1.4.2.106: Now uses sprites for projectiles instead of just dust.
- 1.4.0.001: Now deals 80% damage.
- 1.3.1.001: Nerfed damage from 11 to 9.
- 1.2.4.001: Nerfed damage from 12 to 11.
- 1.2.2.007: Resprited.
- 1.1.7.2: Nerfed damage from 15 to 12.
- 1.1.6.13: Now uses 100 Musket Balls in its recipe instead of 40, and now yields 100 instead of 40.
- 1.1.5.08:
- Now completely invisible aside from dusts.
- Now requires a Hardmode Anvil to craft instead of a Particle Accelerator.
- 1.1.4.44: Fixed projectiles having inconsistent homing.
- 1.1.4: Projectile sprite is now properly invisible.
- 1.0: Introduced.