1.4.2.108

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1.4.2.108
1.4.2.108
"Fishing Update Bonus"
Release date November 24, 2019
Music Mod version
1.4.2.105 (music)
Version chronology
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1.4.2.107 1.4.2.109
Useful links
Version history  •  All patches

The 1.4.2.108 update expanded upon Fishing by adding in several new items that the player can hook as well as continued to lay down the groundwork for the Rogue expansion update.

Additions

Changes

Balance and Reworks

NPCs

Recipes

  • All instances of Auric Ore and other various materials in recipes have been replaced with Auric Tesla Bars:
    • Ark of the Cosmos now uses 4 Auric Tesla Bars in its recipe instead of 25 Auric Ore, 5 Nightmare Fuel, 5 Endothermic Energy, 5 Darksun Fragments, and 3 Yharon Soul Fragments.
    • Auric Tesla Royal Helm, Auric Tesla Hooded Facemask, Auric Tesla Wire-Hemmed Visage, Auric Tesla Space Helmet, and Auric Tesla Plumed Helm now use 10 Auric Tesla Bars in their recipes instead of 60 Auric Ore, 10 Nightmare Fuel, 10 Endothermic Energy, 8 Phantoplasm, 6 Darksun Fragments, 5 Yharon Soul Fragments, 5 Bars of Life, 2 Cores of Calamity, and 1 Galactica Singularity.
    • Auric Tesla Body Armor now uses 18 Auric Tesla Bars in its recipe instead of 100 Auric Ore, 30 Nightmare Fuel, 30 Endothermic Energy, 20 Phantoplasm, 15 Darksun Fragments, 7 Yharon Soul Fragments, 10 Bars of Life, 5 Cores of Calamity, and 3 Galactica Singularities.
    • Auric Tesla Cuisses now use 14 Auric Tesla Bars in its recipe instead of 80 Auric Ore, 20 Nightmare Fuel, 20 Endothermic Energy, 15 Phantoplasm, 10 Darksun Fragments, 6 Yharon Soul Fragments, 8 Bars of Life, 3 Cores of Calamity, and 2 Galactica Singularities.
    • Celestial Tracers now use 4 Auric Tesla Bars in their recipe instead of 25 Auric Ore and 5 Darksun Fragments.
    • Celestus now uses 4 Auric Tesla Bars in its recipe instead of 25 Auric Ore, 5 Cosmilite Bars, 5 Nightmare Fuel, 5 Endothermic Energy, 5 Phantoplasm, 5 Darksun Fragments, and 3 Yharon Soul Fragments.
    • Cosmic Immaterializer now uses 4 Auric Tesla Bars in its recipe instead of 25 Auric Ore, 5 Cosmilite Bars, 5 Nightmare Fuel, 5 Endothermic Energy, 5 Phantoplasm, 5 Darksun Fragments, and 3 Yharon Soul Fragments.
    • Dragon Pow now uses 4 Auric Tesla Bars and 4 Yharon Soul Fragments in its recipe instead of 25 Auric Ore, 5 Cosmilite Bars, 5 Nightmare Fuel, 5 Endothermic Energy, 5 Phantoplasm, 5 Darksun Fragments, and 10 Yharon Soul Fragments.
    • Exoblade now uses 4 Auric Tesla Bars in its recipe instead of 25 Auric Ore, 5 Cosmilite Bars, 5 Nightmare Fuel, 5 Endothermic Energy, 5 Phantoplasm, 5 Darksun Fragments, and 3 Yharon Soul Fragments.
    • Eye of Extinction now uses 5 Auric Tesla Bars in its recipe instead of 50 Auric Ore, 15 Cosmilite Bars, 30 Nightmare Fuel, 30 Endothermic Energy, 15 Phantoplasm, 25 Darksun Fragments, and 5 Yharon Soul Fragments.
    • Heavenly Gale now uses 4 Auric Tesla Bars in its recipe instead of 25 Auric Ore, 5 Cosmilite Bars, 5 Nightmare Fuel, 5 Endothermic Energy, 5 Phantoplasm, 5 Darksun Fragments, and 3 Yharon Soul Fragments.
    • The Oracle now uses 4 Auric Tesla Bars in its recipe instead of 25 Auric Ore, 5 Cosmilite Bars, 5 Nightmare Fuel, 5 Endothermic Energy, 5 Phantoplasm, 5 Darksun Fragments, and 3 Yharon Soul Fragments.
    • Photoviscerator now uses 4 Auric Tesla Bars in its recipe instead of 25 Auric Ore, 5 Cosmilite Bars, 5 Nightmare Fuel, 5 Endothermic Energy, 5 Phantoplasm, 5 Darksun Fragments, and 3 Yharon Soul Fragments.
    • Subsuming Vortex now uses 4 Auric Tesla Bars in its recipe instead of 25 Auric Ore, 5 Cosmilite Bars, 5 Nightmare Fuel, 5 Endothermic Energy, 5 Phantoplasm, 5 Darksun Fragments, and 3 Yharon Soul Fragments.
    • Vivid Clarity now uses 4 Auric Tesla Bars in its recipe instead of 25 Auric Ore, 5 Cosmilite Bars, 5 Nightmare Fuel, 5 Endothermic Energy, 5 Phantoplasm, 5 Darksun Fragments, and 3 Yharon Soul Fragments.
  • Additional Changes

    • Abaddon and Abyssal Diving Gear now work when equipped as either a helmet or an accessory.
    • Acceleration Rounds, Acid Rounds, Astral Round projectile, Enhanced Nano Rounds, Flash Rounds, Frostspark Bullets, Holy Fire Bullets, Hyperius Bullets, Superball Bullets, and Verium Bullets now have more afterimages.
    • Added a mod compatibility call to turn Calamity's various difficulty modes on or off. Unlike when using the item, this will not kill anyone, and does work while bosses are alive.
    • Added a tooltip to Dragon Pow.
    • Added an internal listing of ice-themed weaponry.
    • Added new progress messages to Calamity's improved Lihzahrd Temple generation to make it obvious that it has been modified.
    • Added numerous recipe groups to Calamity's recipe code. This has no visible effect in-game.
    • Added several items to the drop pools of vanilla fishing crates:
      • Wooden Crates now have a 25% chance to yield 3-5 Wulfrum Shards.
      • Iron Crates now have a 25% chance to yield 5-8 Wulfrum Shards, and a 25% chance to yield 5-8 Ancient Bone Dust.
      • Corrupt Crates now have a 25% chance to yield 5-8 Fetid Essences.
      • Crimson Crates now have a 25% chance to yield 5-8 Bloodletting Essences.
      • Corrupt and Crimson Crates now have a 25% chance to yield 5-8 Blighted Gel, and a 25% chance to yield 1-3 Murky Sludge.
      • Jungle Crates now have a 20% chance to yield 1-3 Murky Paste, a 20% chance to yield 1-3 Maneater Bulbs, a 20% chance to yield 1-3 Trapper Bulbs in Hardmode, a 25% chance to yield 5-10 Perennial Bars post-Plantera, a 20% chance to yield 3-6 Plague Cell Canisters post-Golem, and a 25% chance to yield 5-10 Uelibloom Bars post-Providence.
      • Sky Crates now have a 25% chance to yield 5-10 Aerialite Bars post-Hive Mind/Perforators, a 20% chance to yield 5-15 Essences of Sunlight in Hardmode, and a 10% chance to yield 1-3 Galactica Singularities post-Moon Lord.
      • Dungeon Crates now have a 30% chance to yield 5-10 Ectoplasm post-Plantera, and a 20% chance to yield 5-10 Phantoplasm post-Polterghast.
      • Hallowed Crates now have a 20% chance to yield 5-10 Unholy Essences post-Providence.
    • All Rogue armor sets now explain how to use Stealth Strikes in their set bonus tooltip.
    • All grappling hooks now show their stats in their tooltips.
    • Astral Crates now have a 25% chance to drop 5-10 Meld Blobs post-Astrum Deus.
    • Astral Sand is no longer valid ammunition for the Sandgun.
    • Blast Barrel, Consecrated Water, Epidemic Shredder, Luminous Striker, Slick Cane, The Syringe, and Utensil Poker now have flavor tooltips.
    • Caribbean Rum and Warped's vertical velocity effects no longer work while mounted.
    • Code 1 no longer counts as true melee.
    • Flamebeak Hampick can now be used as a hammer as its alternative fire.
    • Heavenly Gale's Exo Tornadoes are now more transparent.
    • Increased the stack size of Cinnamon Roll and Evergreen Gin from 1 to 30.
    • Increased the lifesteal cap from 60 / 50 Expert Mode / 40 Revengeance Mode / 20 Death Mode to 80 / 70 Expert Mode / 60 Revengeance Mode / 50 Death Mode.
    • Iron Franciscas and Lead Tomahawks are now only recovered 25% of the time instead of 50%.
    • Nanotech and Raider's Talisman's tooltips now list the player's current stacked crit boost.
    • Reduced the catch chance of Fish of Light and Fish of Night from 3% to 2%.
    • Removed unnecessary light produced by Silva healing orbs.
    • Removed unnecessary sounds from Biome Blade projectiles.
    • Increased Shadowspec Bar sell price from 27 Gold Coin.png 50 Silver Coin.png to 70 Gold Coin.
    • Reduced the number of respective souls granted by opening Fish of Flight, Fish of Light, and Fish of Night from 5-10 to 2-5.
    • The Steampunker now sells Astral Solution outside of the Astral Infection.
    • The Sulphurous Sea has a new map background.
    • Reduced the amount of dust produced by main Terra Bullets by 33%, and split Terra Bullets by 50%.
    • Using any non-weapon item will no longer consume rogue stealth.

    Resprites

    Fixes

    • Hopefully fixed a bug with the adult Eidolon Wyrm's multiplayer targeting.
    • Fixed Alluring Bait's tooltip listing its fishing power in percents.
    • Fixed an issue that prevented Amidias' party hat from being properly placed.
    • Fixed an issue where Aquatic Scourge wouldn't drop its weapons outside of Hardmode on Normal difficulty.
    • Fixed a bug where defeating Astrum Aureus would crash the game in multiplayer.
    • Fixed a bug where the Bandit sold Bear's Eye randomly instead of when her name was Laura.
    • Fixed a bug with Calamity's biome syncing code.
    • Fixed a bug with Calamity's improved Lihzahrd Temple generation which caused other mod worldgen to break.
    • Fixed a bug where most Calamity mod compatibility calls didn't work.
    • Fixed a bug where Celestial Reaper could damage Town NPCs and the Eternia Crystal.
    • Eidolist, Providence, the Profaned Goddess, and Scorn Eater are all now forcibly classified as organic for the purposes of finite use weaponry.
    • Fixed a bug with Ethereal Subjugator where it couldn't summon its last minion (e.g. only 3 ghosts instead of 4 if you have 2 minion slots).
    • Fixed an issue where Galeforce's arrows didn't go the right way.
    • Fixed a bug where Golem was dropping Essences of Sunlight directly in Expert Mode.
    • Fixed an issue with the immunity frames of Heavenly Gale's green Exo Arrows (and the Exo Tornadoes they spawned).
    • Fixed the held positions of the following Calamity wands and staves:
      • Aquamarine Staff, Arch Amaryllis, Asteroid Staff, Astralachnea Staff, Astral Staff, Atlantis, Bittercold Staff, Blood Bath, Brimrose Staff, Carnage Ray, Crystal Flare Staff, Deathhail Staff, Demonic Pitchfork, Divine Retribution, Downpour, Eidolon Staff, Elemental Ray, Fabstaff, Fate's Reveal, Gleaming Magnolia, Harvest Staff, Helium Flash, Hellwing Staff, Hematemesis, Hyphae Rod, Icicle Staff, Icicle Trident, Infernal Rift, Magnetic Meltdown, Mana Rose, Mistlestorm, Night's Ray, Phantasmal Fury, Phoenix Flame Barrage, Plague Staff, Plasma Rod, Shadowbolt Staff, Shadowdrop Staff, Sky Glaze, Soul Piercer, Storm Spray, Terra Ray, Thorn Blossom, Ultra Liquidator, Undine's Retribution, Vehemence, Venusian Trident, Vesuvius, Viscera, Vivid Clarity, Void Vortex, Voltaic Climax, Wulfrum Staff.
    • Fixed a bug where you could continue to accrue negative lifesteal points (blocking lifesteal for extended periods of time) by attacking enemies, even those immune to lifesteal.
    • Fixed a bug where Lunar Kunai hitboxes were much larger than intended.
    • Moon Lord no longer unintentionally drops its loot during Boss Rush.
    • Fixed a despawning problem with enraged Plaguebringer Goliath.
    • Fixed Radiant Star and Quasar's falling stars not dealing rogue damage.
    • Fixed a bug where Skeletron's magic attacks were dealing way too much damage post-Moon Lord.
    • Improved the visuals of The Syringe and fixed minor hitbox errors.
    • Forced Terraria's netcode into providing more sync packets for Rev+ Eye of Cthulhu, Queen Bee and Spazmatism. This should help ease desync issues with these bosses.
    • Fixed miscellaneous harmless tile framing errors.
    • Fixed a bug where the Traveling Merchant would literally say "[Name of Merchant]".
    • Fixed a bug where Yharon was permanently enraged in multiplayer.