Gael's Greatsword

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Death Indicator.png
Enjoy the fun.
Death Mode-Only Content: This information applies only to Death Mode and Death Mode worlds.
Cosmic Plushie.png
Cosmic Plushie.png
This item is dedicated to: Leviathan
Gael's Greatsword
  • Gael's Greatsword.png
Stack digit 1.png
Damage690 Melee
Knockback9 (Very Strong)
Critical chance4%
Use time13 Fast
TooltipFirst swing fires homing skulls
Second swing fires a giant, powerful skull
Third swing has no projectiles
Constantly generates rage when in use
Swings leave behind exploding blood trails when below 50% health
Occasionally summons a barrage of lightning bolts when below 50% health
Replaces Rage Mode with an enormous barrage of skulls
This attack has a 30 second cooldown
'Hand it over, that thing. Your dark soul'
RarityRarity Level: 15
Sell 48 Gold Coin.png
Research1 required
Projectile created
Gael Skull
Gael Skull
Cooldown used
Gael's Greatsword Rage Cooldown
Gael's Greatsword Rage Cooldown
30 seconds (After using Rage attack)
Dropped by
Supreme Witch, Calamitas
Supreme Alchemist, Cirrus
1100% Death Mode

Gael's Greatsword is a post-Moon Lord developer broadsword that is dropped by Supreme Witch, Calamitas in Death Mode. While attacking, it cycles through the following functions:

  • Fires two small homing Blood Skulls that move swiftly.
  • Fires a single giant Blood Skull that moves slowly and pierces indefinitely and deals 170% of the weapon's damage.
  • A true melee swing with no special effects.

When the player's life is below 50%, true melee swings leave behind exploding blood trails. Occasionally, nine lightning bolts will rain down in groups of 1 to 3.

In Revengeance Mode, Rage builds up quickly while the weapon is held. Pressing the Rage Mode key releases 14 small Blood Skulls in a circle-like manner and reduces the player's Rage to 0. The skulls' damage is proportional to the amount of Rage the player had upon activation and is affected by melee damage bonuses. This attack has a 30 second cooldown; if the player activates Rage again while on cooldown, Rage will be consumed but no skulls will spawn. If the player stops holding Gael's Greatsword, their Rage is set to 0 and the mechanic returns to its normal functionality.

Its best modifier is Legendary.



  • The item's name, tooltip quote and function are a reference to the character Slave Knight Gael from Dark Souls III's DLC "The Ringed City".
  • If the player has the "Blood and Gore" setting turned off, its projectiles will look like clouds instead of blood.
  • The skulls fired by this weapon are named "No Longer Ark of the Cosmos' Superior Cousin" in reference to the Ark of the Cosmos' homing projectiles.
    • They were previously named "Ark of the Cosmos' Superior Cousin" but were changed to their current name due to a rework for the Ark of the Cosmos which overhauled the weapon's visuals and mechanics.
Gael's Greatsword's left-click attacks and Rage Meter barrage.


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
    • Buffed damage from 670 to 690.
    • Big skulls now deal 170% base damage instead of 150% and have a 200% size modifier instead of 175%. Big skulls no longer decay in damage, and now quickly accelerate.
    • Decreased base skull amount from Rage ability from 20 to 14, but it now gains 4 skulls for each Rage booster the player has. Increased homing range and velocity of Rage skulls.
    • Increased sell price from 30 Gold Coin to 48 Gold Coin.
  • Rage attack cooldown now appears on the cooldown rack, and its tooltip now mentions that the attack has a cooldown.
    • Buffed damage from 650 to 670, but nerfed use time from 12 to 13.
    • Small skulls no longer pierce.
    • Large skulls now travel slightly faster.
  • Now drops from Supreme Calamitas in Death Mode instead of in Malice Mode.
    • Resprited.
    • Fixed big skull projectile disappearing on a stack of five or more enemies after defeating Moon Lord.
    • Large skull now always explodes with halved damage regardless of progression, instead of only after defeating Jungle Dragon, Yharon.
    • Fixed its lightning projectile damaging the player in Death Mode.
    • Nerfed damage from 3900 to 720.
    • Removed projectile parry function.
    • No longer grants the player 10% damage reduction when held.
    • Now grants enemies 10 local immunity frames instead of 2.
    • Removed its power scaling based on progression, now always uses its maximum power.
    • Now drops from Supreme Calamitas in Malice Mode instead of Scryllars after defeating Yharon. Increased drop rate from 2% / 5% Defiled Feather to 100% Malice Mode.
    • Fixed an oversight that caused lightning projectiles to deal flat damage and not scale with melee damage boosts.
    • Fixed small skull projectiles moving faster than intended.
    • Now only gains 25% of melee swing speed boosts.
    • Fixed an issue that prevented it from properly tracking its swing count mechanic.
    • Nerfed damage from 4069 to 3900.
    • Changed flavor tooltip from "Give me that thing, your dark soul" to "Hand it over, that thing. Your dark soul."
  • Now uses a custom rarity color of #920000 ●.
  • Moved the flavor text to the first line of tooltip.
    • Nerfed damage from 5660 to 4069.
    • Swing now functions in PvP.
  • Fixed it dropping from the Scryllar rage variant at any time.
    • Now obtainable.
    • Fixed an error in the tooltip.