Stellar Striker

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Stellar Striker
  • Stellar Striker.png
Auto-use
Stack digit 1.png
Statistics
TypeWeaponCrafting material
Damage123 True melee
Knockback7.75 (Very Strong)
Critical chance4%
Critical damage2x
Use time28 Slow
Velocity12
TooltipSummons a swarm of lunar flares from the sky on enemy hits
Inflicts DebuffNightwitherNightwither
100% chance

Debuff duration5 Seconds (Sword)
3 Seconds (Lunar Meteor)
Debuff tooltipIncinerated by lunar rays
RarityRarity Level: 11
Sell 24 Gold Coin.png
Research1 required
Projectile created
Stellar Striker Meteor
Lunar Meteor
Sounds
Use

The Stellar Striker is a craftable post-Moon Lord broadsword that is a direct upgrade to the Comet Quasher. On use, the sword is swung in a circular motion around the player. Hitting an enemy launches them away from the player and rains a successive barrage of 7 lunar meteors on them that deal 150% base damage.

The sword inflicts Nightwither for 5 seconds, and meteors inflict it for 3 seconds.

Its best modifier is Legendary.

Crafting

Recipe

Crafting Station
Ancient ManipulatorAncient Manipulator
Ingredient(s)Amount
Comet QuasherComet Quasher1
Luminite BarLuminite Bar5
Result
Stellar StrikerStellar Striker1

Used in

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.1.1: Nerfed damage from 143 to 123.
  • 2.1.0:
    • Reworked:
      • Nerfed damage from 450 to 143, and use time from 25 to 28.
      • No longer functions like a standard broadsword which rains 2 lunar flares on hit.
      • Now has a custom swing animation, where the sword is swung in a circular motion around the player. Hitting an enemy launches them away from the player and rains a successive barrage of 7 lunar meteors on them that deal 150% base damage. The sword inflicts Nightwither for 5 seconds, and meteors inflict it for 3 seconds.
    • Resprited. Previous sprite was Stellar Striker (2.0.3.001).png
  • 2.0.4.001:
    • Nerfed damage from 480 to 450. Flares now aim at the target instead of the cursor, and have predictive aim.
    • No longer has a 150% size modifier.
    • Now uses the Rarity Level: 11 rarity instead of Rarity Level: 10.
    • Increased sell price from 20 Gold Coin to 24 Gold Coin.
    • Fixed flares dealing half damage on critical strikes and not scaling with melee damage.
  • 2.0.3.008: Fixed it hitting far more often than intended.
  • 1.5.0.001:
    • Nerfed damage from 640 to 480.
    • Projectiles now deal 50% less damage if they critically hit.
  • 1.4.5.001: Now uses 5 Luminite Bars in its recipe instead of 10.
  • 1.4.3.001:
    • Fixed flare not benefitting from increased all-class damage.
    • Swing now functions in PvP.
  • 1.4.2.003: Flares now deal 50% base damage instead of 70%.
  • 1.4.2.001: Lunar flares now deal 70% base damage instead of 100%.
  • 1.3.0.001: Adjusted the location where meteors spawn.
  • 1.1.7.901: On-hit effects no longer activate on Target Dummies.