Havoc's Breath
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Havoc's Breath
Statistics
Type | Weapon |
---|---|
Damage | 74 Ranged |
Knockback | 1.5 (Extremely Weak) |
Critical chance | 4% |
Use time | 35 Very Slow |
Velocity | 25.5 effective |
Tooltip | Projects cone-shaped blasts of scorching brimstone fire Uses gel for ammo |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 4 seconds |
Debuff tooltip | Incinerating both body and mind |
Rarity | ![]() |
Sell | 9 ![]() ![]() |
Research | 1 required |
Projectile created
Sounds
Use
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Cataclysmic Construct | 1 | 25% |
The Havoc's Breath is a Hardmode flamethrower that is dropped by the Cataclysmic Construct. It uses Gel for ammunition. When used, it fires a spread of two cone-shaped brimstone fire blasts that pierce infinitely, cannot pass through tiles, and inflict the Brimstone Flames debuff on hit.
Its best modifier is Unreal.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.003: Fixed its flames not fading properly.
- 2.0.4.001:
- Buffed damage from 70 to 74.
- Fixed its backpack sprite sometimes drawing with an incorrect offset.
- 2.0.3.008: Buffed damage from 60 to 70.
- 2.0.3.007:
- Nerfed damage from 67 to 60 and use animation from 30 to 35, but buffed use time from 9 to 5.
- Now fires 2 flames per use instead of 1, but flames now have a random spread.
- Flames now have 2 extra updates instead of 3, last 0.33 seconds instead of 0.375, and grant 6 ID-static immunity frames instead of 7 global immunity frames.
- No longer has a 50% chance to not consume ammo.
- Improved its flame visuals.
- Resprited. Previous sprite was
- 2.0.2.001: Decreased sell price from 12
to 9
60
.
- 2.0.1.002: Now correctly mentions its ammo consumption chance.
- 1.5.1.001: Now inflicts Brimstone Flames for 4 seconds instead of 5.
- 1.5.0.001: Increased drop rate from 8.33% / 10%
to 20% / 25%
.
- 1.4.3.001:
- Now has a tank behind the player.
- Adjusted holdout offset.
- 1.4.2.102: Decreased Brimstone Flames duration from 8.33 seconds to 5.
- 1.4.2.101: Resprited. Previous sprite was
- 1.4.1.003: Now uses the
rarity instead of
.
- 1.1.7.901: Resprited. Previous sprite was
- 1.1.7.851: Fire now sets NPC immunity frames to 7.
- 1.1.7.809: Fireballs no longer collide with blocks.
- 1.1.5.05: Fixed fire interacting strangely with tiles.
- 1.1.5: Fixed it not dealing ranged damage.
- 1.1.4.43: Introduced.