Abyss Blade

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Abyss Blade
  • Abyss Blade.png
Auto-use
Stack digit 1.png
Statistics
TypeWeaponCrafting material
Damage130 Melee
Knockback8 (Very Strong)
Critical chance4%
Use time18 Average
Velocity9
TooltipFires short-range tridents
Hitting enemies will inflict the crush depth debuff
The lower the enemies' defense, the more damage they take from this debuff
Inflicts DebuffCrush DepthCrush Depth
100% chance

Debuff duration5 seconds (Contact)
2 seconds (Trident)
Debuff tooltipCrushed by aquatic pressure
RarityRarity Level: 7
Sell 9 Gold Coin.png 60 Silver Coin.png
Research1 required
Projectile created
Depth Trident
Depth Trident
Sounds

The Abyss Blade is a craftable Hardmode broadsword that is the direct upgrade to the Depth Crusher. When swung, it fires short-ranged tridents that deal 67% of the weapon's base damage, pierce two enemies, and explode after traveling a short distance or contacting a block. Both the sword and the projectile inflict the Crush Depth debuff.

Its best modifier is Legendary.

Crafting

Recipe

Crafting Station
Mythril AnvilMythril Anvil
or
Orichalcum AnvilOrichalcum Anvil
Ingredient(s)Amount
Depth CrusherDepth Crusher1
VoidstoneVoidstone20
Depth CellsDepth Cells20
Result
Abyss BladeAbyss Blade1

Used in

Notes

  • Although its predecessor functions as a hammer, this weapon does not have any hammer properties.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.008:
    • Buffed damage from 110 to 130, and use time from 26 to 18.
    • Projectiles now pierce twice.
  • 2.0.3.007: Projectiles now have an extra update, and last 0.625 seconds instead of 0.5.
  • 2.0.2.001:
    • Now uses 20 Voidstone and 20 Depth Cells in its recipe instead of Broken Hero Sword, 15 Depth Cells, 10 Lumenyl, and 5 Tenebris.
    • Decreased sell price from 12 Gold Coin to 9 Gold Coin.png 60 Silver Coin.png.
  • 1.5.1.001:
    • Tridents now always inflict Crush Depth for 2 seconds instead of for 3 seconds at a 50% chance.
    • No longer considered a nature weapon.
  • 1.4.5.001:
    • Nerfed damage from 110 to 90, and tridents now deal 75% base damage instead of 100%.
    • Tridents now inflict Crush Depth for 3 seconds at a 50% chance instead of 5 seconds at a 100% chance.
  • 1.4.2.107: Projectiles are now briefly invisible upon spawning.
  • 1.4.2.105:
    • Projectiles now use actual sprites instead of dusts.
    • Updated tooltip to reflect that it now fires tridents instead of water orbs.
    • Resprited.
  • 1.4.2.101:
    • Buffed damage from 100 to 110, and nerfed shot speed from 19 to 9.
    • Orbs now last 0.5 seconds instead of 5, and explode on death.
    • Added that it fires water orbs to tooltip.
  • 1.3.1.001: Now uses 15 Depth Cells, 10 Lumenyl, and 5 Tenebris in its recipe instead of 5 Cores of Eleum.
  • 1.2.1.004: Fired water orbs produce less dust.
  • 1.1.7.701:
    • Tweaked the lighting for orbs.
    • Resprited.
  • 1.1.7.51: Buffed damage from 88 to 99, use time from 19 to 16, knockback from 7 to 8, and shot speed from 16 to 19.