Angelic Shotgun

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Cosmic Plushie.png
Cosmic Plushie.png
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This item is dedicated to: Shotgun Angel
Angelic Shotgun
  • Angelic Shotgun.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage96 Ranged
Knockback3 (Very Weak)
Critical chance4%
Use time24 Slow
Velocity48 effective
TooltipEach shot casts a radiant beam of holy light from the sky
Converts musket balls into illuminated bullets
'Fighting 'til the war's won'
Inflicts DebuffHoly FlamesHoly Flames
100% chance

Debuff duration2 seconds (Bullet)
3 seconds (Laser)
Debuff tooltipDissolving from holy light
RarityRarity Level: 12
Sell 24 Gold Coin.png
Research1 required
Projectile created
Illuminated Bullet
Illuminated Bullet
Sounds

The Angelic Shotgun is a craftable post-Moon Lord gun. Each time the weapon is fired, it shoots eight bullets and summons a radiant beam from the sky towards the cursor. The beam deals three times the damage of an individual bullet and pierces infinitely through both enemies and walls. If Musket Balls are used as ammo, the bullets are replaced with special illuminated bullets. Both the illuminated bullets and the beam inflict the Holy Flames debuff onto enemies.

Its best modifier is Unreal.

Crafting

Recipe

Trivia

  • The item's tooltip is a reference to the song "Angel with a Shotgun" by The Cab.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 1.5.1.001:
    • Buffed Illuminated Bullet velocity multiplier from 2x to 4x.
    • Now inflicts Holy Flames for 2 and 3 seconds instead of 6 and 10 from bullets and beams respectively.
  • 1.5.0.001:
    • Buffed damage from 90 to 96.
    • Radiant beam projectiles now grant enemies 20 local immunity frames instead of 10.
    • Now only converts Musket Balls.
  • 1.4.3.001:
    • Nerfed damage from 180 to 90, use time from 14 to 26, bullet count from 8 to 5-7, bullet speed from 13 to 12, and laser damage from 500% base damage to 300%.
    • Reduced shotgun spread range by 13.33%.
    • Decreased sell price from 28 Gold Coin to 24 Gold Coin.
    • Fixed laser not benefitting from increased ranged damage.
  • 1.4.2.105:
    • Increased sell price from 60 Silver Coin to 28 Gold Coin.
    • Fixed it not internally using the Rarity Level: 10 rarity.