Majestic Guard
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Majestic Guard
Statistics
Type | Weapon – Crafting material |
---|---|
Damage | 70 True melee |
Knockback | 7.5 (Very Strong) |
Critical chance | 4% |
Use time | 21 Average |
Tooltip | Lowers enemy defense by 1 with every strike If enemy defense is 0 or below your attacks will heal you |
Rarity | |
Sell | 4 80 |
Research | 1 required |
Sounds
Use
The Majestic Guard is a craftable Hardmode broadsword that autoswings. While it does not shoot a projectile, it has a very large range and enough knockback to keep most Hardmode enemies away from the player. Every time it strikes an enemy, its defense will be lowered by 1. If the hit enemy's defense is less than or equal to 0 when struck, the player is healed for 3 HP. This effect works on any enemy, including bosses.
Its best modifier is Legendary.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Mythril Anvil or Orichalcum Anvil | ||
Ingredient(s) | Amount | |
Adamantite Sword | 1 | |
or | ||
Titanium Sword | ||
Soul of Might | 15 | |
Result | ||
Majestic Guard | 1 |
Used in
Notes
- The defense reduction applied by the weapon can stack as long as the enemy's defense is over 0 or they haven't changed their base defense values (e.g. When a boss changes phases).
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.2.001: Decreased sell price from 7 20 to 4 80 .
- 1.5.0.001:
- Buffed damage from 60 to 70.
- Resprited.
- 1.4.5.006: Gave it a 150% size modifier.
- 1.4.2.103: Can no longer heal off of Target Dummies.
- 1.4.2.001:
- Decreased heal amount from 4 to 3.
- Can no longer heal off of enemies with the canGhostHeal tag set to false.
- 1.4.1.001: Decreased healing from 6 health per hit to 4.
- 1.2.0.003: Resprited.
- 1.2.0.001: Resprited.
- 1.1.7.901: On-hit effects no longer activate on Target Dummies.
- 1.1.7.812: Fixed some transparency errors on its sprite.
- 1.1.6.17: Introduced.