Entropic Claymore

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Entropic Claymore
  • Entropic Claymore.png
Stack digit 1.png
TypeWeaponCrafting material
Damage90 Melee
Knockback5.25 (Average)
Critical chance4%
Use time25 Slow
TooltipFires a spread of homing plasma balls
RarityRarity Level: 9
Sell 16 Gold Coin.png
Research1 required
Projectile created
Entropic Plasma Balls
Entropic Plasma Balls

The Entropic Claymore is a craftable Hardmode broadsword that autoswings. When swung, it releases four to five plasma balls that home into enemies. The projectiles cannot pierce through walls or enemies. There are three different sizes that can randomly be picked at an equal chance, each with identical behavior but different damage output. Large balls deal 80% of the weapon's base damage; medium balls deal 65% and small balls deal 50%.

Its best modifier is Legendary.



Crafting Station
Ancient ManipulatorAncient Manipulator
Meld ConstructMeld Construct15
Entropic ClaymoreEntropic Claymore1

Used in


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • Decreased sell price from 19 Gold Coin to 16 Gold Coin.
    • Renamed from "Xeroc Greatsword" to "Entropic Claymore".
    • Projectiles now deal 50%, 65%, or 80% base damage depending on size rather than 75%.
    • No longer inflicts Cursed Inferno.
    • Resprited.
  • Nerfed damage from 95 to 90, and use time from 24 to 25.
  • Adjusted the lighting for projectiles.
  • Improved the visual of projectiles.
    • Decreased Cursed Inferno duration from plasma balls from 6.67 seconds to 5.
    • Reworded tooltip to say it fires a spread of homing plasma balls instead of directly saying it fires them.
  • Decreased plasma ball's dust size.
  • No longer uses Spectre Staff in its recipe.
  • Now requires an Ancient Manipulator to craft instead of a Hardmode Anvil.
  • Now requires a Hardmode Anvil to craft instead of a Particle Accelerator.
  • Fixed plasma balls interacting strangely with tiles.
  • 1.1.5: Fixed plasma balls not dealing melee damage.
  • Fixed projectiles gaining ludicrous amounts of speed when homing in on an enemy.
  • 1.0: Introduced.