1.4.5.006

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1.4.5.006
1.4.5.006
"Prelude: Draedon Update"
Release date November 15, 2020
Music Mod version
1.4.5.003 (music)
Version chronology
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1.4.5.005 1.4.5.007
Useful links
Version history  •  All patches

The 1.4.5.006 (or 1.4.5.6) update is the first of two prelude versions to the Draedon Update. This update rebalanced most of the Draedon's Arsenal weapons as well as reworked the Adrenaline Meter.

Additions

Changes

Bosses

Aquatic Scourge

Ceaseless Void

  • Dark Energies now resist all piercing attacks.

Cryogen

  • Ice Bomb and Ice Blast projectiles are now more visible during the day.

The Destroyer

  • Slightly decreased laser velocity in Revengeance Mode.
  • Now takes 30% damage from Hydraulic Volt Crasher's stream projectiles.
  • No longer amplifies its dynamic defense during the day.

The Old Duke

Providence, the Profaned Goddess

  • Shader darkness effect now acts as if it is at max distance during all attacks while any Profaned Guardian is alive.

Skeletron

  • Head is now immune to all debuffs.

Storm Weaver

  • Phase 1 no longer deletes infinitely piercing projectiles.
  • Now takes 40% damage from Wave Pounder's projectiles during phase 2.
  • Phase 2 lightning now always comes from the direction it is charging from.
  • Now has increased player tracking while charging.
  • Now drops Thunderstorm.

Supreme Calamitas

  • Sepulcher no longer deletes infinitely piercing projectiles.
  • Decreased how many total projectiles Supreme Catastrophe can fire at once on all world difficulties.
  • Adjusted how projectiles spawn during Bullet Hell 5 to make the phase less dependent on RNG.

Enemies

Balance

  • Several changes have been made to how the Adrenaline Meter functions:
    • Buffed Adrenaline Mode's damage boost from 5)% to 100%.
      • Using Adrenaline and Rage Modes simultaneously now increases the player's damage by 280% (310% with Draedon's Heart or Heart of Darkness equipped) instead of 200% (230% with Draedon's Heart or Heart of Darkness equipped).
    • Adrenaline now takes 30 seconds to charge at all times. The only exception to this is the Supreme Calamitas fight, which requires Adrenaline to take 45 seconds to charge.
    • The three Adrenaline upgrades (Ectoheart, Electrolyte Gel Pack, and Starlight Fuel Cell) now each boost Adrenaline damage by 15% and damage reduction when fully charged by 5% respectively and no longer influence how long it takes to charge Adrenaline.
    • Adrenaline now continues charging while waiting between bosses during Boss Rush.
  • Decreased severity of Boss Rush Immunity Frame curse from 5 seconds to 3.
  • The following melee weapons now have autoswing:
  • Earthen Pike, Fulguration Halberd, Gauss Dagger, Majestic Guard, and Ultimus Cleaver now have a 150% size modifier.
  • Gauss Dagger and Ultimus Cleaver now have use turn.
  • Buffed Aegis Blade, explosion now loses 5% damage per hit instead of 10%.
  • Buffed Ancient Crusher's size modifier from 150% to 200%.
  • Nerfed Arterial Assault's damage from 232 to 200.
  • Nerfed Asgardian Aegis' dash length from 32 blocks to 27.
  • Buffed Astral Blade's damage from 95 to 110.
  • Buffed Astral Pike, astral stars now deal 40% base damage instead of 20%, and they now home in on enemies.
  • Buffed Avalanche, ice shards now deal 50% base damage instead of a flat 30 damage.
  • Buffed Coin of Deceit, it now makes stealth strikes only require the Stealth Meter to be 75% full.
  • Buffed Core of the Blood God, it now additionally increases how much health the player receives from Healing Potions by 15%.
  • Cursed Dart's lingering flame projectiles now deal 50% base damage.
  • Buffed Earthen Pike's shot speed from 6 to 8.
  • Buffed Elemental Quiver's ranged damage boost from 10% to 15%.
  • Buffed Frequency Manipulator's damage from 67 to 80, and halved charge-up duration.
  • Buffed Fulguration Halberd's shot speed from 6 to 8.
  • Buffed Galvanizing Glaive's damage from 84 to 100. It now grants 6 local immunity frames instead of 8.
  • Rebalanced Gauss Pistol. Nerfed damage from 130 to 110, but blast projectile now stays still for 50% less time.
  • Rebalanced Gauss Rifle. Nerfed damage from 170 to 150, and use time from 28 to 32. Explosion now pierces infinitely, but lasts 0.25 seconds and grants 12 local immunity frames instead of 8.
  • Gilded Proboscis now has a 50% chance to heal instead of 100%.
  • God Slayer Cooldown now decreases player life regeneration by 50% instead of capping it at 0.
  • Buffed God's Bellows' shot speed from 7.5 to 9 and flame lifespan from 1.5 seconds to 1.67. This effectively increases its range from 42.1875 tiles to 56.25.
  • Buffed Goldplume Spear, feathers now deal 40% base damage instead of 20%.
  • Buffed Grand Guardian, explosion now loses 10% damage per hit instead of 20%.
  • Rebalanced Hydraulic Volt Crasher. Nerfed damage from 70 to 65, but stream projectiles now deal 80% base damage instead of 35%. It now always requires charge to be used.
  • Nerfed Insidious Impaler's damage from 390 to 350.
  • Laudanum no longer grants immunity to Armor Crunch and War Cleave, and will now instead grant the player 15 defense when inflicted with Armor Crunch, and 10% increased damage reduction while inflicted with War Cleave.
  • Reverted Luxor's Gift nerfs from 1.4.5.004:
    • Melee projectiles now deal 60% base damage instead of 40%.
    • Ranged projectiles now deal 40% base damage instead of 27.5%.
    • Magic projectiles now deal 80% base damage instead of 52.5%.
    • Rogue projectiles now deal 50% base damage instead of 35%.
  • Rebalanced Matter Modulator. Increased projectile lifespan from 6 seconds to 8. Unstable matter can now deal damage without bouncing off any tiles, allowing it to infinitely pierce but dealing 33% damage.
  • Buffed Mourningstar, flail now grants 2 effective local immunity frames instead of 10, and has 1 extra update. Explosions now use local immunity frames.
  • Buffed Onyxia, onyx blasts now travel much further.
  • Rebalanced Plasma Grenade. Buffed damage from 8572 to 17,800, but nerfed use time from 22 to 27 and shot speed from 19 to 14.
  • Buffed Pole Warper's damage from 700 to 810. It now grants 12 local immunity frames instead of 24.
  • Buffed Pulse Dragon, projectile now has a velocity multiplier of 2.
  • Buffed Pulse Rifle's damage from 6560 to 10,780, and charge usage from 0.3 to 0.24.
  • Rebalanced Samurai Badge. It no longer grants an additional 20% static true melee damage and instead grants a scaling 0-30% boost similar to its other effects.
  • Buffed Scorpio, secondary fire rockets now deal 125% base damage instead of 115%.
  • Rebalanced Shadowdrop Staff. Decreased how many projectiles are fired per-use from 20 to 6, but reduced projectile spread by 75%.
  • Buffed Soul Piercer, split projectiles are now more accurate and can consistently hit moving targets.
  • Buffed Snake Eyes' damage from 40 to 55, and slightly increased how far away the minion can go from the player while summoned.
  • Buffed Statis' Void Sash's dash length from 29 blocks to 34.
  • Rebalanced Taser. Nerfed damage from 28 to 22, but slightly increased the taser projectile velocity.
  • Buffed Tesla Cannon's damage from 10,000 to 16,200, and split beam now deals 60% base damage and knockback instead of 50%.
  • Nerfed Tesla Potion, decreased how long the lightning aura applies Electrified from 5 seconds to 3.
  • Nerfed Tracking Disk, lasers now deal 25% base damage instead of 40%.
  • Nerfed True Caustic Edge, caustic beam projectile no longer gains additional damage after bouncing off a block.
  • Buffed Ultimus Cleaver, now causes small explosions upon contacting an enemy with a true melee strike.
  • Buffed Wave Pounder's damage from 34 to 102.

Recipes

Renames

Resprites

Additional Changes

Fixes

  • Fixed Aged Laboratory Door and Laboratory Door's open and closed states desyncing in multiplayer.
  • Fixed a visual error with several items' afterimages where the main projectiles appear invisible.
  • Fixed the Astral Monolith structure crashing worlds upon generating.
  • Fixed Astral Probe buff missing its lower outline.
  • Fixed a visual error with Auric Tesla Bar glowmasks.
  • Fixed the Bandit not alerting players that Dragon Scales are available after defeating Yharon.
  • Fixed the Bandit's hat being present for one frame on her hatless sprite.
  • Fixed missing text being written in the chat box during Boss Rush.
  • Fixed Deep Sea Dumbbell unintentionally having a fixed use time.
  • Fixed The Destroyer's purple lights showing even while that segment's light is broken.
  • Fixed The Dragonfolly's wings having transparent pixels on them.
  • Fixed Gauss Rifle's projectiles immediately exploding when fired behind corners and slopes.
  • Fixed Goblin Sorcerer's projectiles not dealing damage except in Death Mode.
  • Fixed Goldplume Spear's item sprite being improperly cropped.
  • Fixed mixels on the Heat Troublemaker's sprite spawned by Triboluminescent Etomer.
  • Fixed Providence's shader darkness not becoming fully dark before the player is inflicting with Holy Inferno.
  • Fixed the hotkey setting for Momentum Capacitor Effect being spelled as "Momentom Capacitator Effect".
  • Fixed a drawing issue with Murasama's projectile.
  • Fixed Rouge Slash's item sprite being improperly cropped.
  • Fixed Supreme Catastrophe's map icon being improperly cropped.
  • Fixed Terra Arrows instantaneously exploding upon being fired.
  • Fixed Wulfrum Bow's item sprite being improperly cropped.
  • Fixed yoyo projectiles not teleporting alongside the player to the Underworld for the Boss Rush Wall of Flesh fight.

Removals

  • Removed Bloodletting Essence, Cloaking Gland, Fetid Essence, Gypsy Powder, and Maneater Bulb.