Astral Crate

From Calamity Mod Wiki
Jump to navigation Jump to search
Astral Crate
  • Astral Crate.png
Auto-use
Stack digit 9.pngStack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
TypeGrab bagFurnitureCrate
PlaceableTango Tick1.png
Dimensions2 wide × 2 high
Use time15 Average
TooltipRight Click to open
Map color#2F425A ●
RarityRarity Level: 2
Sell 1 Gold Coin.png
Research5 required

The Astral Crate is a Hardmode fishing crate that can only be hooked in the Astral Infection. The crate contains several items based originally in the Astral Infection. Its Pre-Hardmode counterpart is the Monolith Crate.

Drops

Item Quantity Chance
Gold CoinGold Coin 5-12 1/4 (25%)
Copper OreCopper Ore 20-35 1/14 (7.14%)
Tin OreTin Ore
Iron OreIron Ore
Lead OreLead Ore
Silver OreSilver Ore
Tungsten OreTungsten Ore
Gold OreGold Ore
Platinum OrePlatinum Ore
Cobalt OreCobalt Ore 20-35 1/14 (7.14%)
Palladium OrePalladium Ore
Mythril OreMythril Ore 1/14 (7.14%)
( Post-1 Mechanical boss )
Orichalcum OreOrichalcum Ore
Adamantite OreAdamantite Ore 1/14 (7.14%)
( Post-2 Mechanical boss )
Titanium OreTitanium Ore
Iron BarIron Bar 6-16 1/12 (8.33%)
Lead BarLead Bar
Silver BarSilver Bar
Tungsten BarTungsten Bar
Gold BarGold Bar
Platinum BarPlatinum Bar
Cobalt BarCobalt Bar 5-16 1/6 (16.67%)
Palladium BarPalladium Bar
Mythril BarMythril Bar 1/6 (16.67%)
( Post-1 Mechanical boss )
Orichalcum BarOrichalcum Bar
Adamantite BarAdamantite Bar 1/6 (16.67%)
( Post-2 Mechanical boss )
Titanium BarTitanium Bar
Obsidian Skin PotionObsidian Skin Potion 2-4 1/4 (25%)
Spelunker PotionSpelunker Potion
Hunter PotionHunter Potion
Gravitation PotionGravitation Potion
Mining PotionMining Potion
Heartreach PotionHeartreach Potion
Healing PotionHealing Potion 5-17 1/2 (50%)
Mana PotionMana Potion
Journeyman BaitJourneyman Bait 2-6 1/2 (50%)
Master BaitMaster Bait
Starblight SootStarblight Soot 4-10 1/2 (50%)
AstrophageAstrophage 1 1/20 (5%)

Crafting

Used in

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.1.0:
    • Now drops Journeyman Bait instead of Apprentice Bait.
    • Fixed it still dropping Mythril and Orichalcum Bars before defeating 1 mechanical boss, and Adamantite and Titanium Bars before defeating 2 mechanical bosses when the Early Hardmode Progression Rework configuration option is enabled.
  • 2.0.7:
    • Changed general loot pool for consistency with vanilla:
      • Drops 20-35 Copper, Tin, Iron, Lead, Silver, Tungsten, Gold, or Platinum Ore at a 14.29% chance in pre-Hardmode, and 7.14% chance in Hardmode.
      • Drops 6-16 Iron, Lead, Silver, Tungsten, Gold, or Platinum Bars at a 25% chance in pre-Hardmode, and 8.33% chance in Hardmode.
      • If no mechanical bosses have been defeated, drops 20-35 Cobalt or Palladium Ore at a 7.14% chance, and 5-16 Cobalt or Palladium Bars at a 16.67% chance.
      • If one mechanical boss has been defeated, drops 20-35 Cobalt, Palladium, Mythril, or Orichalcum Ore at a 7.14% chance, and 5-16 Cobalt, Palladium, Mythril, or Orichalcum Bars at a 16.67% chance.
      • If two mechanical bosses have been defeated, drops 20-35 Cobalt, Palladium, Mythril, Orichalcum, Adamantite, or Titanium Ore at a 7.14% chance, and 5-16 Cobalt, Palladium, Mythril, Orichalcum, Adamantite, or Titanium Bars at a 16.67% chance.
      • Drops 2-4 Obsidian Skin Potions, Spelunker Potions, Hunter Potions, Gravitation Potions, Heartreach Potions, or Mining Potions at a 25% chance, and 5-17 Healing Potions or Mana Potions at a 50% chance.
      • Drops 2-6 Apprentice Bait or Master Bait at a 50% chance.
      • Drops 5-12 Gold Coins at a 25% chance.
    • Can no longer drop Fallen Stars, Meteorite, Meteorite Bars, Twinklers, Enchanted Nightcrawlers, Arcturus Astroideans, Fireflies, Aureus Cells, Astral Ore, Astral Bars, Meld Blobs, Astral Injections, Gravity Normalizer Potions, or post-Astrum Aureus astral enemy drops.
    • Decreased drop chance for Starblight Soot from 100% to 50%, and amount yielded from 5-10 to 4-10.
    • Decreased drop chance for Astrophage from 10% to 5%.
    • Fixed it dropping Mythril and Orichalcum before defeating 1 mechanical boss, and Adamantite and Titanium before defeating 2 mechanical bosses when the Early Hardmode Progression Rework configuration option is enabled.
  • 2.0.1.001: Decreased the research requirement from 10 to 5.
  • 1.5.0.001:
    • Decreased hook rate by 50%.
    • Now has a 50% chance to drop healing and mana potions instead of 51% for healing potions and 49% for mana potions.
    • Now drops different tiers depending on progression:
      • Lesser Healing and/or Mana potions are dropped normally.
      • Healing and Mana potions are dropped after defeating Skeletron.
      • Greater Healing and Mana potions are dropped after defeating any Mechanical boss.
      • Super Healing and Mana potions are dropped after defeating Providence.
      • Supreme Healing and Mana potions are dropped after defeating The Devourer of Gods.
    • Decreased the amount of Fallen Stars and Stardust yielded from 10-20 to 5-10.
    • Decreased chance for Meteorite to drop from 50% to 20%.
    • Decreased chance for Meteorite Bars to drop from 25% to 10% and decreased the amount yielded from 5-10 to 1-3.
    • Decreased chance for Aureus Cells to drop from 50% to 20% and decreased the amount yielded from 5-10 to 2-5.
    • Decreased chance for Astral Ore to drop from 50% to 20%.
    • Decreased chance for Astral Bars to drop from 25% to 10% and decreased the amount yielded from 5-10 to 1-3.
    • Decreased chance for the "Astral Equipment" item grouping to drop from 20% to 10%.
  • 1.4.4.004: Now has a 50% chance to contain 10-20 Meteorite, and a 25% chance to contain 5-10 Meteorite Bars.
  • 1.4.2.108: Now has a 25% chance to drop 5-10 Meld Blobs post-Astrum Deus.