Heart of the Elements
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Heart of the Elements
Statistics
Type | Accessory |
---|---|
Tooltip | Summons all elementals to protect you 'The heart of the world' |
Grants Buff | Heart of the Elements |
Buff tooltip | All elementals will protect you |
Inflicts Debuff | Brimstone Flames 100% chance |
Debuff duration | 4 seconds (Brimstone fireballs) |
Debuff tooltip | Incinerating both body and mind |
Rarity | |
Sell | 16 |
Research | 1 required |
Sounds
Tornado Indicator
Tornado Spawn
Water Spear
Ice Mist
Treble Clef
Fireball
Summons Minions |
---|
Sand Elemental |
Rare Sand Elemental |
Anahita |
Cloud Elemental |
Brimstone Elemental |
The Heart of the Elements is a craftable Hardmode accessory. It will summon all of the Elementals to assist the player and attack enemies.
When equipped, the Heart of the Elements will summon a Brimstone Elemental, a Sand Elemental, a Cloud Elemental, and a Water Elemental to attack nearby enemies and a Rare Sand Elemental to heal the player. Elementals have a base damage of 50 and are affected by summon damage bonuses.
Projectiles
Type | Source | Note | |
---|---|---|---|
Brimstone Hellfireball | Brimstone Elemental | Pierces once and inflicts the Brimstone Flames debuff. On impact with an object, the brimstone fireball explodes, lasting for about 1 second. Not affected by gravity | |
Frost Mist | Anahita | Change their direction after travelling around 45 blocks. | |
Magical Note | Anahita | Become slower after travelling around 50 blocks. Not affected by gravity. | |
Water Spear | Anahita | Have higher velocity than Anahita's other projectiles. Not affected by gravity. |
Crafting
Recipe
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Elemental in a Bottle | 1 | |
Rare Elemental in a Bottle | 1 | |
Pearl of Enthrallment | 1 | |
Eye of the Storm | 1 | |
Rose Stone | 1 | |
Result | ||
Heart of the Elements | 1 |
Notes
- All of the elementals' attacks grant enemies 20 local immunity frames, except for the Sand Elemental that grants 30 local immunity frames with contact damage.
- Equipping the accessory in the vanity slot will summon all of its minions, but they will not attack nor damage enemies or spawn healing orbs for the player.
Tips
- This accessory can be very helpful when performing less combat-oriented tasks such as fishing, as the elementals will keep most normal enemies at bay and allow the player's full attention to be focused on what they're doing.
- Potions such as Heartreach Potion effectively grant homing to the Rare Sand Elemental's healing orbs.
Trivia
- This item has the rarity despite not being an Expert Mode-exclusive item.
- Despite being an "elemental" accessory similar to the Elemental Gauntlet or Quiver, it is craftable before defeating the Moon Lord and thus The Devourer of Gods.
- Fittingly for the item's name and summons, each of the Elemental minions seem to correspond to one of the classical Greek elements:
- The Brimstone Elemental minion corresponds to fire.
- The Cloud Elemental minion corresponds to air.
- The two Sand Elemental minions correspond to earth.
- The Anahita minion corresponds to water.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.3.007:
- Nerfed minion base damage from 90 to 50.
- Brimstone Elemental's hellfireballs no longer explode on death.
- 2.0.2.001: Now spawns its minions while equipped in vanity slots, they will not attack or deal any damage to enemies.
- 2.0.1.001: Increased the frame rate of the minions.
- 1.5.1.001: Fireball and explosion now inflict Brimstone Flames for 4 seconds instead of 10.
- 1.5.0.002: No longer grants the player 9 defense while equipped.
- 1.5.0.001:
- All minions' base damages no longer scale through progression, and now scale with summon damage boosts.
- No longer grants any stats.
- No longer uses Aero Stone, Bloom Stone, Chaos Stone, or Cryo Stone in its recipe.
- 1.4.5.004: Nerfed normal damage boost from 8% to 5%, and damage boost with the Elementals disabled from 10% to 7%.
- 1.4.5.003: Now receives a jump speed reduction if the player has auto-jump enabled.
- 1.4.5.002: Fixed minions not showing up for other players in multiplayer.
- 1.4.5.001:
- All minions can no longer attack when initially spawning to prevent their compacted damage being exploited.
- Fixed an exploit that caused Elemental minions to fire much faster than intended.
- Tooltip now accurately displays its jump speed boost instead of it being exaggerated by 5x.
- 1.4.3.002: Fixed tornadoes not properly dealing summon damage.
- 1.4.3.001: Fixed minions not benefitting from increased all-class damage.
- 1.4.2.104: Nerfed jump speed boost from 200% to 100% (220% to 110% when the elementals are hidden).
- 1.4.2.102:
- Brimstone Elemental's Hellfireballs now inflict Brimstone Flames for 10 seconds instead of 16.67.
- Fixed sheeting errors.
- Fixed Brimstone Elemental's Hellfireballs dealing magic damage instead of summon damage.
- 1.4.1.001:
- Buffed defense boost from 6 to 9.
- When the Elementals are enabled: buffed damage boost from 5% to 8%, removed critical strike chance boost, and nerfed life regeneration boost from 2 to 1.
- When the Elementals are disabled: buffed damage boost from 6% to 10%, removed critical strike chance boost, and nerfed life regeneration boost from 3 to 2.
- 1.4.0.002:
- Sand Elemental minion's tornadoes now grant local immunity frames.
- Brimstone Elemental minion's Hellfireballs and their explosions now always grant 15 local immunity frames instead of scaling throughout progression, starting at 20.
- 1.4.0.001:
- Condensed all of its buffs into the Heart of the Elements buff.
- Now grants increased stats if its visibility is toggled off.
- 1.3.4.102: Resprited.
- 1.3.2.001: Nerfed max health boost from 50 to 20, and defense boost from 10 to 6.
- 1.2.4.001: Fixed an oversight where it could be equipped at the same time as its components, resulting in duplicate summons.
- 1.2.3.001: Damage now scales by 200% after defeating The Devourer of Gods instead of 250%.
- 1.2.2.005: Toggling visibility now disables the waifus.
- 1.2.1.004:
- Nerfed damage and critical strike chance boosts from 10% to 5%.
- Nerfed pre-Moon Lord waifu damage from 100 to 60, and post-Moon Lord damage from 300 to 100.
- 1.2.0.002:
- Cloud Elemental changes:
- Shifted sprite offset.
- Increased local immunity frames from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
- Tornado marks now grant 30 local immunity frames initially, 25 post-Golem, 20 post-Moon Lord, 16 post-Devourer of Gods, and 13 post-Yharon.
- Increased tornado local immunity frames from 15 initially, 9 post-Golem, 7 post-Moon Lord, 5 post-Devourer of Gods, and 3 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
- Tornadoes now only infinitely pierce after defeating Moon Lord, and pierce 3 times beforehand.
- Tornadoes now last thrice as long and no longer produce dust.
- Sand Elemental and Rare Sand Elemental changes:
- Shifted sprite offset.
- Increased local immunity frames from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
- Tornado marks now grant 30 local immunity frames initially, 25 post-Golem, 20 post-Moon Lord, 16 post-Devourer of Gods, and 13 post-Yharon.
- Increased tornado local immunity frames from 15 initially, 9 post-Golem, 7 post-Moon Lord, 5 post-Devourer of Gods, and 3 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
- Tornadoes now only infinitely pierce after defeating Moon Lord, and pierce 3 times beforehand.
- Tornadoes now last thrice as long and no longer produce dust.
- Brimstone Elemental changes:
- Shifted sprite offset.
- Increased local immunity frames from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
- Shifted sprite offset of Siren Lure.
- Cloud Elemental changes:
- 1.1.7.911:
- Nerfed damage of Elemental minions after defeating Moon Lord from 500 to 300.
- Nerfed damage multiplier after defeating Devourer of Gods from 3x to 2.5x.
- 1.1.7.864:
- The Cloud Elemental minion now ignores 10 immunity frames instead of 6 before defeating Golem and 8 instead of 5 after defeating Golem.
- The Cloud Elemental minion's tornadoes now ignore 10 immunity frames instead of 6 before defeating Golem, and 7 instead of 5 after defeating Golem.
- The Rare Sand Elemental minion now ignores 10 immunity frames instead of 6 before defeating Golem and 8 instead of 5 after defeating Golem.
- The Brimstone Elemental minion now ignores 10 immunity frames instead of 6 before defeating Golem and 8 instead of 5 after defeating Golem.
- The Brimstone Elemental minion's Hellfireballs and their explosions now ignore 10 immunity frames instead of 6 before defeating Golem, and 7 instead of 5 after defeating Golem.
- The Sand Elemental minion now ignores 10 immunity frames instead of 6 before defeating Golem and 8 instead of 5 after defeating Golem.
- 1.1.7.861:
- Altered lighting.
- No longer passively damages enemies that get close to the player.
- 1.1.7.855: Elementals now grant local immunity frames instead of global immunity frames when hitting enemies.
- 1.1.7.803: The Elemental minions now stay at set positions relative to the player instead of gathering near them.
- 1.1.7.701: Introduced.