Sea Serpent

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Sea Serpent
Sea Serpent.png
Statistics
TypeBurrowing EnemyAquatic
EnvironmentSunken Sea
Max Life3000 / 6000 Expert Mode / 9000 Master Mode
KB Resist100%
Immune toConfusedEutrophication
BannerSea Serpent BannerSea Serpent Banner
Cold Bestiary Cold.png-
Water Bestiary Water.pngResistant
Sickness Bestiary Sickness.pngVulnerable
Electricity Bestiary Electricity.pngVulnerable
Heat Bestiary Heat.pngResistant

The Sea Serpent is a Hardmode enemy that spawns in the Sunken Sea. It is initially passive and swims in a loop underneath the player. After it takes damage, it becomes aggressive and tries to swim directly towards the player. It can swim through blocks and does not require water to move.

Segments

Sea Serpent Head
Sea Serpent Head.png
Statistics
TypeBurrowing EnemyAquatic
Damage50 / 100 Expert Mode / 150 Master Mode
Max Life3000 / 6000 Expert Mode / 9000 Master Mode
Defense10
KB Resist100%
Sea Serpent Tail
Sea Serpent Tail.png
Statistics
TypeBurrowing EnemyAquatic
Damage20 / 40 Expert Mode / 60 Master Mode
Max Life3000 / 6000 Expert Mode / 9000 Master Mode
Defense30
KB Resist100%
Sea Serpent Body 1
Sea Serpent Body 1.png
Statistics
TypeBurrowing EnemyAquatic
Damage40 / 80 Expert Mode / 120 Master Mode
Max Life3000 / 6000 Expert Mode / 9000 Master Mode
Defense20
KB Resist100%
Sea Serpent Body 2
Sea Serpent Body 2.png
Statistics
TypeBurrowing EnemyAquatic
Damage40 / 80 Expert Mode / 120 Master Mode
Max Life3000 / 6000 Expert Mode / 9000 Master Mode
Defense20
KB Resist100%
Sea Serpent Body 3
Sea Serpent Body 3.png
Statistics
TypeBurrowing EnemyAquatic
Damage30 / 60 Expert Mode / 90 Master Mode
Max Life3000 / 6000 Expert Mode / 9000 Master Mode
Defense20
KB Resist100%

Notes

  • Sea Serpents are able to deal contact damage while they are passive.

Trivia

  • The BestiaryBestiary entry for the Sea Serpent: "Despite being one of the few carnivorous creatures to have ever existed in the Ilmeran Sea, even these serpents are unusually passive towards those they do not consider prey by the standards of elsewhere. The sea has only ever known one truly aggressive predator, and it abandoned a life of calming solitude years ago."

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.4.002: Fixed it not properly targeting a new player in multiplayer.
  • 2.0.4.001:
    • Now has 25% less health and 10% less damage in Master Mode.
    • No longer deals 20% Revengeance Mode / 32% Death Mode more damage.
    • Body and tail no longer deal contact damage.
  • 1.5.1.001: Now vulnerable to electricity and sickness debuffs, but resistant to water and heat debuffs.
  • 1.4.3.001:
    • Nerfed head damage from 50 / 100 Expert Mode / 125 Revengeance Mode / 143 Death Mode to 50 / 100 Expert Mode / 120 Revengeance Mode / 132 Death Mode.
    • Halved turn speed and maximum speed.
  • 1.4.2.002: Can no longer spawn in towns or if the player has the Clamity debuff.