Cosmic Elemental

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Astrageldon Slime map.png This page describes old mod content that was removed or replaced. The information here does not apply to the current version of the Calamity Mod.
Cosmic Elemental
Cosmic Elemental.png
TypeFlying Enemy
Damage20 / 40 Expert Mode / 60 Master Mode
Max Life25 / 50 Expert Mode / 75 Master Mode
KB Resist50% / 55% Expert Mode / 60% Master Mode
Inflicts debuffConfusedConfused
100% chance

Debuff duration3 seconds
Debuff tooltipMovement is reversed
Immune toAll debuffs except:
ConfusedEnragedShellfish ClapsSpite
BannerCosmic Elemental BannerCosmic Elemental Banner
If you were looking for something other than the Pre-Hardmode enemy, see Cosmic (disambiguation).

The Cosmic Elemental was a Pre-Hardmode enemy that spawned in the Cavern layer. It behaved like a Granite Elemental, flying through tiles and rolling into a ball when damaged in Expert Mode. Upon death, it had a chance to drop a number of rare swords. It always inflicted the Confused debuff on contact.


  • The BestiaryBestiary entry for the Cosmic Elemental: "A curious construct, and though its origins are unknown, it has been decidedly proven that the core of its body leads to somewhere not of our world."


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • Now properly displays vanilla debuff colors and Hunter Potion effects.
  • Now drops Terragrim instead of Arkhalis.
  • Now resistant to sickness debuffs.
    • Decreased Bone Sword drop rate from 10% to 4%.
    • Increased Arkhalis drop rate from 0.1% to 0.5%.
  • Moves faster but can be damaged at all times in Death Mode.
  • Decreased minimum coin drop amount from 9 Silver Coin to 3 Silver Coin.
  • Changed Confused duration from 1 / 3.33 Expert Mode seconds to 2, and increased Horror duration from 2.5 Revengeance Mode seconds to 3 Revengeance Mode.
  • Nerfed damage from 25 / 50 Expert Mode to 20 / 40 Expert Mode.
  • Nerfed health from 40 / 60 Expert Mode to 25 / 50 Expert Mode, changed damage from 35 / 42 Expert Mode to 25 / 50 Expert Mode, and nerfed defense from 15 to 10.
  • Now inflicts Horror for 2.5 seconds in Revengeance Mode.
  • Now uses vanilla enemy spawn chance instead of custom one.
  • Nerfed health from 70 / 105 Expert Mode to 40 / 60 Expert Mode and defense from 20 to 15.
  • Now produces dust when killed.