Statis' Void Sash
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Statis' Void Sash
Statistics
| Type | Accessory |
|---|---|
| Tooltip | Provides a high-speed dash 20% increased movement speed, 32% increased jump speed, and negates fall damage Increases movement acceleration and deceleration by 1.85x Allows the user to swim, climb walls, and auto jump Grants or improves the ability to dodge attacks Shift-Right Click this item in your inventory to toggle the |
| Rarity | |
| Sell | 40 |
| Research | 1 required |
Cooldown used
- If you were looking for another Statis-themed item, see Statis (disambiguation).
The Statis' Void Sash is a craftable post-Moon Lord accessory and the direct upgrade to the Statis' Ninja Belt. It grants the following effects while equipped:
- +20% movement speed
- +32% jump speed
- Increases movement acceleration and deceleration by 1.85x
- The ability to auto-jump
- The ability to swim
- Immunity to fall damage
- The ability to cling to and slide down vertical walls
- The ability to dash by double-tapping the ◀ Left or ▶ Right keys, with a base distance of 38 blocks.
- The ability to dodge attacks
- Dodges do not trigger if an attack deals less than 5% of the player's maximum health. Dodge cooldown depends on how much damage was dodged, ranging from 20 seconds at 5% maximum health to 90 seconds at 50% maximum health. This cooldown is shared with all other regular dodges and reflects.
Crafting
Recipe
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Statis' Ninja Belt | 1 | |
| Twisting Nether | 10 | |
| Nightmare Fuel | 20 | |
| Result | ||
| Statis' Void Sash | 1 | |
Notes
- The accessory's dash distance of 38 blocks is among the most powerful dashes in the game. It is surpassed only by the God Slayer armor's dash, which has a significant cooldown.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.1.0:
- Greatly increased dash velocity, and dash now has faster deceleration, but it no longer spawns scythes while dashing.
- Now grants 20% movement speed, 1.85x acceleration, and now inherits the effects of Flipper.
- Wall climbing effect can now be toggled by right-clicking the item in the inventory while holding Shift.
- Dash visual effects now have reduced strength and opacity if visibility is disabled.
- Tooltip can now be expanded by holding Shift.
- 2.0.4.001:
- Dodge no longer triggers if an attack deals less than 5% of the player's max health, and now has a varying cooldown based on how much damage was dodged, ranging from 15 seconds at 5% max health to 90 seconds at 50% max health.
- Buffed jump speed boost from 12% to 32%.
- Scythes now home towards the closest enemy instead of the earliest enemy in the NPC array.
- Increased sell price from 28
to 40
.
- 2.0.3.005: Improved the visuals of its dash.
- 2.0.3.001: Adjusted its offset and scale in the inventory.
- 2.0.2.001: Projectiles no longer inflict God Slayer Inferno.
- 1.5.0.001:
- Buffed dash length from 34 blocks to 38 and it now grants full fall damage immunity instead of increasing fall damage resistance.
- Nerfed cosmic scythe projectile damage from 500 to 375.
- Dodge is now guaranteed, but triggers a 90 second global cooldown with other dodges and reflects.
- Now requires a Cosmic Anvil to craft instead of a Draedon's Forge.
- 1.4.5.006: Buffed dash length from 29 blocks to 34.
- 1.4.5.003: Removed the ability to toggle its dash by changing visibility.
- 1.4.5.001: Tooltip now specifies that it increases jump speed by 24% and grants 50 extra blocks of fall resistance.
- 1.4.2.109: Can no longer affect projectiles fired from Town NPCs.
- 1.4.2.108: Can now have its dash toggled using visibility.
- 1.4.2.101: Decreased the damage of failed instakills from 5x to 3x.
- 1.4.1.001: Nerfed rogue critical strike chance boost from 10% to 5%.
- 1.3.0.001:
- Now makes minions have a chance to instantly kill normal enemies.
- Now uses 20 Endothermic Energy, 20 Nightmare Fuel, and 20 Phantoplasm in its recipe instead of 5 Cosmilite Bars and 5 Phantoplasm.
- Nerfed throwing critical strike chance boost and throwing and summoner damage boosts from 15% to 10% and jump speed boost from 3.5 to 1.2.
- 1.2.4.002: Fixed a bug which prevented the player from dashing again if they held the movement key down after dashing.
- 1.2.3.001: Introduced.