Dragon Scales
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Dragon Scales
Statistics
Type | Accessory |
---|---|
Tooltip | Rogue projectiles create slow fireballs as they travel Stealth strikes create infernados where they hit +10% max run speed and acceleration Grants immunity to Dragonfire 'Only a living dragon holds true treasure' |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 2 seconds (Fireballs) 5 seconds (Infernado) |
Debuff tooltip | Engulfed by roaring flames |
Grants immunity to | ![]() |
Rarity | ![]() |
Buy / Sell | 40 ![]() ![]() |
Research | 1 required |
Projectiles created
Sounds
Fireball Explode
Dragon Scales are a post-Moon Lord rogue accessory that is sold by the Bandit for 20 after Yharon, Dragon of Rebirth has been defeated. It grants the following effects while equipped:
- +10% movement speed and acceleration
- Immunity to the Dragonfire debuff
- Rogue projectiles release fireballs as they travel
- Fireballs are spawned every 0.83 seconds, slowly homing into nearby enemies, or spinning in place otherwise. They deal 57 damage and have 10 armor penetration. Up to 5 fireballs can exist at a time.
- Performing a stealth strike creates a massive infernado on enemy hits, which lingers for a long time. They deal 300 damage constantly, and only one infernado can exist at a time.
Notes
- Infernadoes only deal 70% damage to XM-05 Thanatos.
Trivia
- The fireballs created from rogue projectiles are called 'DragonShit' in the source code.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001:
- Reworded tooltip to no longer use "on death".
- Increased sell price from 30
to 48
.
- 2.0.3.007:
- Buffed fireball base damage from 55 to 57.
- Fireballs now last 7.5 seconds instead of 5, and have an innate 10 armor penetration.
- 2.0.2.001: Infernadoes and fireballs now inflict Dragonfire, increased fireballs' base damage from 50 to 55.
- 1.5.0.001:
- Infernado projectile now lasts 14 seconds instead of 7. Nerfed base damage from 840 to 550, projectile size is no longer scaled up, and it now grants enemies 10 ID-static immunity frames instead of 1 local immunity frame.
- Fireballs now deal rogue damage and now have a base damage of 80.
- Now additionally boosts running acceleration by 10%.
- Now only purchasable after defeating Yharon and no longer has a one-time purchase gimmick.
- 1.4.5.004: Resprited projectiles. Previous sprites were
- 1.4.5.003:
- Fireballs now have a soft damage cap of 300.
- Frequency of fireballs can no longer be influenced.
- 1.4.5.001: Fixed grammar issues in its tooltip.
- 1.4.2.107:
- Extra projectiles no longer infinitely combo off of each other.
- Fireballs now grant -1 local immunity frames.
- 1.4.2.106: Introduced.