Moonstone Crown
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Moonstone Crown
Statistics
Type | Accessory – Crafting material |
---|---|
Tooltip | 15% increased rogue projectile velocity Stealth strikes summon lunar flares on enemy hits Rogue projectiles summon homing moon sigils as they travel |
Rarity | ![]() |
Sell | 24 ![]() |
Research | 1 required |
Projectiles created
Sounds
Lunar Flare
The Moonstone Crown is a craftable post-Moon Lord rogue accessory and the direct upgrade to the Feather Crown. It grants the following effects while equipped:
- +15% rogue projectile velocity
- Thrown rogue projectiles release a moon sigil every two seconds, up to a maximum of five sigils at once. Sigils deal 42 typeless damage, slightly home in on enemies, pierce infinitely, and are affected by rogue damage bonuses.
- Stealth strikes on enemy hits cause three lunar flares to rain onto the hit target. Lunar flares deal 75 typeless damage and are affected by rogue damage bonuses.
- This effect only triggers for the first three enemies hit and has a 1-second cooldown.
Crafting
Recipe
Crafting Station | ||
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![]() | ||
Ingredient(s) | Amount | |
![]() | Feather Crown | 1 |
![]() | Luminite Bar | 5 |
![]() | Galactica Singularity | 5 |
Result | ||
![]() | Moonstone Crown | 1 |
Used in
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001:
- Sigils now home towards the closest enemy instead of the earliest enemy in the NPC array.
- Tooltip now clarifies that its sigils home in.
- Increased sell price from 22
to 24
.
- 2.0.3.008: Nerfed moon sigil base damage from 45 to 42, and lunar flare base damage from 85 to 75.
- 2.0.3.005: Now procs stealth strike projectile effects on the first 3 hits of a projectile instead of the first 5.
- 1.5.1.001:
- Now has an equipped sprite.
- Projectile rain effect no longer stacks with Feather Crown or Nanotech.
- 1.5.0.001:
- Now rains 3 lunar flares on stealth strikes instead of 6.
- Lunar flares now deal rogue damage and have a base damage of 85.
- 1.4.5.003: Sigils now have a soft damage cap of 75.
- 1.4.3.001:
- Nerfed flare count from 20 to 6.
- Buffed base flare damage from 50 to 150 and it is now increased by 5% of the initial projectile's damage.
- 1.4.2.107: Extra projectiles no longer infinitely combo off of each other.
- 1.4.2.106: Introduced.
Luminite |
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