Corrosive Spine
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Corrosive Spine
Statistics
Type | Accessory |
---|---|
Defense | 4 |
Tooltip | 5% increased movement speed All rogue weapons inflict poison and spawn poisoned clouds on enemy hits You release a ton of clouds everywhere on hit |
Inflicts Debuff | Poisoned 100% chance |
Debuff duration | 4 seconds (On rogue hits) 2 seconds (Corroclouds) |
Debuff tooltip | Slowly losing life |
Rarity | |
Sell | 4 80 |
Research | 1 required |
Projectile created
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Aquatic Scourge | 1 | 25% |
Treasure Bag (Aquatic Scourge) | 1 | 33.33% |
The Corrosive Spine is a Hardmode accessory that is dropped by the Aquatic Scourge. When equipped, it provides 4 defense and increases movement speed by 5%. It additionally causes all rogue weapons to inflict the Poisoned debuff and occasionally release 3 green toxic clouds in random directions that deal 22 damage and inflict the Poisoned debuff. For stealth strikes, this effect only triggers for the first 3 enemies hit. The clouds are also released from the player while their immunity frames are active.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001: Nerfed cloud base damage from 24 to 22. It now has a limit of 3 clouds at once, and clouds now inflict Poisoned instead of Irradiated.
- 2.0.3.005: Now procs stealth strike projectile effects on the first 3 hits of a projectile instead of the first 5.
- 2.0.2.001: Nerfed irradiated cloud base damage from 100 to 80.
- 2.0.1.003:
- Now also causes rogue attacks to inflict Poisoned instead of Acid Venom on PvP attacks, instead of exclusively enemy attacks.
- Fixed tooltip still saying that it inflicts Acid Venom instead of Poisoned.
- 2.0.1.002: Nerfed movement speed boost from 10% to 5%.
- 2.0.1.001: Projectiles now inflict Poisoned instead of Acid Venom.
- 1.5.1.001: Clouds now grant 16 local immunity frames instead of 8.