Chalice of the Blood God
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Chalice of the Blood God
Statistics
Type | Accessory |
---|---|
Tooltip | Increases max HP by 25% +2 HP/s life regen and reduces the cooldown of healing potions by 25% Taking more than 5 damage converts the hit into a damage over time bleed debuff This bleeding does not interfere with life regeneration Drinking a healing potion cancels up to 50% of its heal value of remaining bleed damage Unequipping this accessory while bleeding inflicts the remaining damage instantly 'All that for a drop of blood...' |
Rarity | ![]() |
Sell | 40 ![]() |
Research | 1 required |
The Chalice of the Blood God is a craftable post-Moon Lord accessory that is a combination of the Blood Pact and Charm of Myths. It grants the following effects while equipped:
- +25% maximum health
- +2 HP/s
- Reduces the cooldown of healing potions by 25%
- All incoming damage is reduced to 5 direct damage, and the rest is converted into a damage over time bleeding effect. This functions separately from standard life regeneration.
- While the player is bleeding, drinking a healing potion cancels up to 50% of its healing amount of the remaining bleed damage (e.g. a Supreme Healing Potion would remove 125 bleed damage).
- Unequipping the accessory while the player is bleeding will cause the remaining damage to be dealt instantly.
Crafting
Recipe
Crafting Station | ||
---|---|---|
![]() | ||
Ingredient(s) | Amount | |
![]() | Blood Pact | 1 |
![]() | Charm of Myths | 1 |
![]() | Bloodstone Core | 5 |
![]() | Ascendant Spirit Essence | 4 |
Result | ||
![]() | Chalice of the Blood God | 1 |
Notes
- The bleeding effect has no relation to the Bleeding debuff.
- The remaining bleed damage will be cancelled upon triggering the revive effects of the Nebulous Core, Silva Armor, or the mage and summoner variants of the Auric Tesla armor.
- However, Permafrost's Concoction's revive will not cancel the damage upon triggering.
- Despite having the Blood Pact in its crafting recipe, this accessory does not grant the Blood Pact's increased healing potion effectiveness bonus.
- The initial damage reduction of this accessory prevents triggers of effects that require the player to take certain amounts of damage, such as the God Slayer armor's darts.
Trivia
- If the player is killed by its bleeding effect, one of the many unique death messages for the item will display.
- Its flavor tooltip is a reference to a line spoken by Thanos in the movie Avengers: Infinity War.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.002: Fixed it causing dodges and reflects to never trigger.
- 2.0.4.001:
- Now grants 4 life regeneration and Philosopher's Stone's reduced healing potion cooldown.
- Bleedout removed when using a healing potion is now 50% of the heal instead of 50% of the total bleedout.
- Now uses Charm of Myths in its recipe.
- Increased sell price from 28
to 40
.
- Fixed incorrect capitalization in its tooltip.
- Fixed it causing the player to take much more defense damage than intended.
- Fixed it causing Gem Tech armor's gems to never be lost on hit.
- Fixed it not using all of its death messages.
- 2.0.3.007:
- Renamed from "Core of the Blood God" to "Chalice of the Blood God".
- Reworked:
- Buffed max health boost from 15% to 25%.
- No longer halves contact damage on a 20 second cooldown or increases healing potion health boost.
- Now reduces all damage taken to at most 5 damage, but converts the rest of the damage taken into damage over time bleeding. This bleeding functions separately from standard life regeneration.
- Drinking a healing potion while bleeding will remove half of the remaining bleed damage. If the accessory is unequipped while bleeding, the remaining bleed damage is dealt instantly.
- Now uses 5 Bloodstone Cores in its recipe instead of Flesh Totem and 5 Cosmilite Bars.
- Resprited. Previous sprite was
- 2.0.3.003: Contact damage reduction effect can no longer trigger while any shields are active.
- 2.0.3.001: Fixed contact damage reduction effect triggering on dodges.
- 2.0.1.001: Fixed it not updating the tooltips of Healing Potions as intended.
- 2.0.0.001:
- Buffed max health boost from 10% to 15%.
- No longer uses Bloody Worm Scarf in its recipe.
- 1.5.1.001: Now uses the
rarity instead of
.
- 1.4.5.006: Now increases how much health is recovered from healing potions by 15%.
- 1.4.5.004:
- Removed old Bloodflare Core inherited effects. Now increases damage and damage reduction by 8% at all times while equipped.
- No longer uses Bloodflare Core in its recipe.
- 1.4.5.002: Now uses 1 Ascendant Spirit Essence in its recipe instead of 5 Phantoplasm.
- 1.4.2.102: Now has an internal rarity of
.
- 1.4.2.001: Contact damage reduction effect now has a 20 second cooldown instead of 15.
- 1.4.1.001:
- Removed lifedraining aura.
- Buffed damage boost when below 15% health from 15% to 20%.
- Buffed damage boost from 5% to 7%, but removed critical strike chance boost.
- 1.3.4.101: Increased the amount of frames it takes to heal the player from 3 to 5.
- 1.3.2.001: Nerfed max health boost from 20% to 10%.
- 1.2.3.001: Introduced.