Holy Arrow

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Holy Arrow
  • Holy Arrow item spriteold Holy Arrow item sprite
Stack digit 9.pngStack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
Type
Damage13 (Desktop, Console and Mobile versions) / 6 (Old-gen console and 3DS versions) (Ranged)
Knockback2 (Very weak)
Velocity3.5
TooltipSummons falling stars on impact
RarityRarity level: 3
Sell16 CC
Research99 required
Projectiles created
  • Holy Arrow
    Holy Arrow
  • Hallow Star
    Hallow Star
Holy Arrows in use.

The Holy Arrow is a type of Hardmode arrow. When the arrow impacts with tiles or entities, two Hallow Star projectiles will fall from the sky to the impact location.

(Desktop, Console and Mobile versions) The Hallow Star projectiles do not pierce, and deal one third of the base damage of the arrow.[1] The base damage of the arrow is the combined damage of the Holy Arrow, 13, and the weapon's base damage.

(Old-gen console and 3DS versions) The Hallow Star projectiles can pierce once, and deal full base damage of the arrow.[2]

Crafting

Recipes

ResultIngredientsCrafting station
Desktop versionConsole versionMobile version only:
Holy ArrowHoly Arrow200
Mythril AnvilMythril Anvil
or
Orichalcum AnvilOrichalcum Anvil
Old-gen console versionNintendo 3DS version only:
Holy ArrowHoly Arrow45

Notes

  • The first star is spawned once the arrow projectile is destroyed, either by hitting a solid block or an enemy. It will fall at a random angle from the top of the screen to the location where the arrow was destroyed, passing through all blocks. Once it reaches that location, terrain penetration is deactivated and it will be destroyed upon hitting a block or 1 (Desktop, Console and Mobile versions) / 2 (Old-gen console and 3DS versions) enemies . Afterward, the second star will be spawned. Its target location is where the first star was destroyed.[1]
    • Note that if the arrow is not properly destroyed, e.g. because it leaves the screen and despawns, the stars will not be spawned. Similarly, the second star will not be spawned if the first star is not properly destroyed.
  • The Hallow Star projectiles will not benefit from the Magic Quiver's velocity boost.

Tips

  • The falling star effect makes Holy Arrows exceptionally effective against bosses and other large enemies, most prominently Plantera. The Chlorophyte Shotbow proves to be exceptional in this case.
  • They prove to be especially powerful with bows that shoot multiple arrows, such as the Tsunami, as each arrow that hits will summon a pair of stars.
  • Holy Arrows remain useful even after defeating Plantera and Golem – they are an excellent option for killing the Martian Saucer(Desktop, Console and Mobile versions), even in Expert Mode.

Advantages

Some advantages the Holy Arrow has over other arrows:

  • Hellfire ArrowHellfire Arrow
    • Area of effect is much larger ((Old-gen console and 3DS versions) with piercing effects).
    • Can be retrieved. (Old-gen console and 3DS versions)
  • Jester's ArrowJester's Arrow:
    • Can be retrieved. (Old-gen console and 3DS versions)
    • Crafts in higher quantity.
    • Materials are easier to obtain in Hardmode.
  • Cursed ArrowCursed and Ichor ArrowIchor Arrow:
    • Crafting materials are obtained from surface enemies.
  • All other arrows
    • Stars illuminate a large area, including through blocks and walls.
    • Arrows plus stars can deal twice as much damage if lined up correctly.
    • Can reach certain unreachable enemies.

Disadvantages

Some advantages other arrows have over the Holy Arrow:

  • Hellfire ArrowHellfire Arrow:
    • Area of effect is consistent and predictable.
    • May be purchased rather than requiring harvesting materials, or made pre-Hardmode.
  • Jester's ArrowJester's Arrow:
    • Piercing effects are controllable and work in any direction.
    • Can be crafted pre-Hardmode.
  • Cursed ArrowCursed Arrow:
    • Deals 4 more direct damage.
    • Inflicts Cursed Inferno debuff, dealing extra damage over time.
  • Ichor ArrowIchor Arrow:
    • Deals 3 more direct damage.
    • Inflicts Ichor debuff, reducing the target's defense.
  • Luminite ArrowLuminite Arrow(Desktop, Console and Mobile versions):
    • Deals 2 more direct damage.
    • Afterimages are far easier to control.

History

  • Desktop 1.4.0.1:
    • Falling Stars can no longer pierce and hit a second target.
    • Falling Stars now do 50% of the original damage instead of 100%.
  • Desktop 1.2:
    • Crafting quantity increased from 35 to 45.
    • Stack limit increased from 250 to 999.
  • Console 1.0.750.0: (PlayStation 4)
    • Sprite updated to match Desktop 1.3.1.
    • Damage increased from 6 to 13.
    • Crafting recipe changed: Wooden Arrow ×45->200, Pixie Dust ×6->3.
  • Console 1.02:
    • Crafting quantity increased from 35 to 45.
    • Stack limit increased from 250 to 999.
  • Mobile 1.3.0.7:
    • Damage increased from 6 to 13.
    • Crafting recipe changed: Wooden Arrow ×45->200, Pixie Dust ×6->3.
  • Mobile 1.2.6508:
    • Crafting quantity increased from 35 to 45.
    • Stack limit increased from 250 to 999.

References

  1. 1.0 1.1 Information taken from the Desktop version Desktop 1.4.3.6 source code, method Kill() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  2. Information taken from the Desktop version Desktop 1.3.5.3 source code, method Kill() in Terraria.Projectile.cs.