Sea's Searing
Jump to navigation
Jump to search
Sea's Searing
Statistics
Type | Weapon |
---|---|
Damage | 40 Ranged |
Knockback | 5 (Average) |
Critical chance | 4% |
Use time | 10 Fast |
Velocity | 39 effective |
Tooltip | Fires a string of bubbles summoning a shower of bubbles on hit Press Right Click to fire a slower, larger water blast that summons a water spout |
Inflicts Debuff | Acid Venom 100% chance |
Debuff duration | 4 seconds (Spout) 3 seconds (Bubble, Blast) |
Debuff tooltip | Losing life |
Inflicts Debuff | Wet 100% chance |
Debuff duration | 5 seconds (Bubble) |
Debuff tooltip | You are dripping water |
Rarity | |
Sell | 4 80 |
Research | 1 required |
Projectiles created
Sounds
Use
Bubble Hit
Water Spout Spawn
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Aquatic Scourge | 1 | 10% |
Treasure Bag (Aquatic Scourge) | 1 | 10% |
The Sea's Searing is a Hardmode ranged weapon that is dropped by the Aquatic Scourge. When used with its primary fire (left-click), it shoots a barrage of sea bubbles that summon several additional bubbles from the sides of the screen upon contacting an enemy that inflict the Wet debuff. When used with its secondary fire (right-click), it fires a sea blast that creates a water spout on contact with tiles or enemies. All attacks inflict the Acid Venom debuff.
Its best modifier is Unreal.
Notes
- The primary fire has a fixed use time of 15 ticks, and the secondary fire has a fixed use time of 30 ticks; as a result, no modifier can increase or decrease the firing rate of the weapon.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001: Now considered a specialist weapon.
- 2.0.3.005: Buffed shot speed from 11 to 13 and left click reuse delay from 20 to 16, but left click now fires 2 bubbles per shot instead of 3.
- 2.0.3.003:
- Bubbles no longer pierce.
- Now inflicts Acid Venom instead of Sulphuric Poisoning, and no longer inflicts Frostburn.
- 2.0.1.002: Spout now grants ID-static immunity frames instead of local immunity frames.
- 1.5.1.001:
- Nerfed damage from 60 to 48.
- Increased Wet duration from bubble from 4 seconds to 5, and decreased Sulphuric Poisoning duration from 4 seconds to 3.
- Decreased Frostburn and Sulphuric Poisoning durations from searing blast from 6 seconds to 3.
- Decreased Sulphuric Poisoning duration from searing spout from 6 seconds to 4.
- Now drops from Aquatic Scourge at a 10% chance in all difficulties instead of 100% .
- No longer considered a nature weapon.
- 1.4.5.001: Fixed its secondary projectiles not scaling with the player's damage bonuses.
- 1.4.3.001: Now counts as a nature weapon.
- 1.4.2.109: Projectiles now change colors as they travel.
- 1.4.2.108: Introduced.