Providence, the Profaned Goddess
Type | Boss |
---|---|
Environment | The Underworld – The Hallow |
Damage | 0 (Contact) 120 / 192 / 220 / 236 / 330 (Holy Fire) 140 / 228 / 252 / 264 / 378 (Holy Bomb) 140 / 228 / 252 / 264 / 378 (Molten Blast, Crystal Shard) 105 / 171 / 189 / 198 / 284 (Molten Glob) 140 / 220 / 244 / 256 / 366 (Holy Spear) 140 / 220 / 244 / 256 / 366 (Cocoon Star) -35 / -50 (Cocoon Healing Star) 150 / 264 / 288 / 300 / 432 (Holy Blast) 200 / 400 / 440 / 464 / 660 (Holy Ray) All damage ×2 (Projectiles at Night) |
Max Life | 312,500 / 500,000 / 600,000 / 750,000 / 900,000 |
Defense | 50 |
DR | 30% |
KB Resist | 100% |
Inflicts debuff | Holy Flames 100% chance |
Debuff duration | 4 seconds (Day Holy Blast) 2 seconds (Day Holy Flame) 3 seconds (Day Holy Bomb) 2 seconds (Day Holy Flare) 2 seconds (Day Holy Spear) 3 seconds (Day Molten Blast) 1.5 seconds (Day Molten Glob) |
Debuff tooltip | Dissolving from holy light |
Inflicts debuff | Nightwither 100% chance |
Debuff duration | 4 seconds (Night Holy Blast) 2 seconds (Night Holy Flame) 3 seconds (Night Holy Bomb) 2 seconds (Night Holy Flare) 2 seconds (Night Holy Spear) 3 seconds (Night Molten Blast) 1.5 seconds (Night Molten Glob) |
Debuff tooltip | Incinerated by lunar rays |
Inflicts debuff | Icarus' Folly 100% chance |
Debuff duration | 50 seconds |
Debuff tooltip | Your wing time is reduced by 33%, infinite flight is disabled. |
Inflicts debuff | Holy Inferno 100% chance |
Debuff duration | Infinite (Too far away) |
Debuff tooltip | You've gone too far from the Profaned Goddess! |
Immune to |
Cold | Vulnerable |
---|---|
Water | Vulnerable |
Sickness | Resistant |
Electricity | - |
Heat | Resistant |
Coins | 3 |
---|
- Item (Quantity)Rate
- Rune of Kos(Always on first kill)100%
- Divine Geode (25-30 / 30-40 )100%
- Unholy Essence (20-30 / 25-35 )100%
- 100%
- Elysian Wings(When summoned in The Hallow
or when defeated at Night)100% - Elysian Aegis(When summoned in The Underworld
or when defeated at Night)100% - 10%
- Supreme Healing Potion (5-15)100%
- 14.29%
- 10%
- Providence, the Profaned Goddess (Lore)(Always on first kill)100%
- Profaned Moonlight Dye(When defeated at Night) (3-4)100%
- Profaned Soul Crystal(When defeated only using the
Profaned Soul Artifact in singleplayer) - Treasure Bag(Providence, the Profaned Goddess)
- Providence Relic(In Master or Revengeance Mode only)
“The profaned flame blazes fiercely!
Providence, the Profaned Goddess is a post-Moon Lord boss fought in either The Hallow or The Underworld biomes.
Defeating Providence will provide the player with Divine Geodes, as well as the Rune of Kos used to summon the Sentinels of the Devourer. Additionally, Uelibloom Ore will generate in the world, and the Ravager and Brimstone Crag enemies will be buffed and start to drop Bloodstone.
Spawn
Providence does not spawn on her own and requires the player to summon her with the Profaned Core while in The Hallow or The Underworld biome. Her battle will change significantly depending on whether she is summoned at Day or at Night.
When summoned, a brief animation plays where Providence appears in a multicolored aurora of light before attacking; the aurora will be yellow and pink if summoned in The Hallow, red and yellow if summoned in the Underworld, or blue and purple if summoned at night. Providence will also play a sound resembling a fiery explosion instead of the regular boss roar.
Behavior
Providence herself deals no contact damage, instead utilizing her wide array of projectiles to deal damage. Providence's attacks and behavior vary depending on which phase and health she is currently in. She switches through these multiple phases pseudo-randomly, spending several seconds in one before choosing another.
If the player exits the Hallow or the Underworld while fighting Providence, she will become more aggressive until they return. If still alive at nighttime, she will also act as if Boss Rush is active along with gaining a greenish-white tint to her crystals, projectiles, and wings.
In all Phases
- Providence and her attacks become more aggressive as her health gets lower.
- If the player exits the Hallow or the Underworld, any summoned Guardians will take very little damage from attacks until they return.
- Straying too far away from Providence will inflict the Holy Inferno debuff onto the player, causing them to visually burst into flames and take damage over time which exponentially increases in severity. This effect ends once the player returns to Providence's proximity.
- Upon reaching 75% of her full health, Providence can now use an attack depending on the biome she was summoned in.
- In the Underworld, Providence can now summon a giant crystal at certain points in her attack pattern that follows directly above the player.
- In the Hallow, Providence is capable of entering her Holy Ray Phase.
- When reaching 34% of her full health, Providence will spawn the Profaned Guardians. These Guardians do not attack or deal damage, and passively orbit around Providence while providing her buffs to her stats while alive.
- While the Offense Guardian is alive, Providence will deal 25% increased damage.
- While the Defense Guardian is alive, Providence's defense will be doubled to 100.
- While the Healer Guardian is alive, Providence will recover 0.5% of her maximum health (1,563 / 2,500 / 3,000 HP) every 1.5 / 1 seconds.
- Providence's delay between attacks will increase by 15% for every Profaned Guardian active.
- Upon reaching 15% of her maximum health, Providence attacks more aggressively and uses every attack possible towards the player.
Phases
Blast Phase
- Providence flies back and forth above the player and fires massive HolyBlastHoly Blasts that erupt into HolyFire2Holy Flames on impact. The Holy Flames spread out in all directions before briefly homing in on the player.
Flame Phase
- Providence flies directly above the player and drops HolyFireHoly Flames that stop in the air, then split into more Holy Flames which travel either horizontally or vertically.
Cocoon Phase
- Providence hides in her cocoon, increasing her DR to 90%, and reducing the distance needed to trigger the Holy Inferno debuff if the Profaned Guardians are not alive.
- While hiding in her cocoon she can do one of two attacks.
- She emits waves of damaging Cocoon Stars in all directions, with additional stars fired directly at the player. The number of stars increases as she loses health.
- She fires barrages of HolySpearHoly Spears from herself in a pattern; one barrage is directed towards the player, is slower and has a different color.
- After the Cocoon Star attack ends, a status message stating "The air is burning..." appears in the chat and the Icarus' Folly debuff is applied to all players near the boss for 50 seconds. Icarus' Folly cripples mobility by decreasing wing flight time by 33%, and blocking infinite flight. It can be avoided if the player is submerged in Water or Honey while she is inflicting the debuff.
Bomb Phase
- Providence flies directly above the player and drops HolyBombHoly Bombs that linger in place. Holy Bombs continually emit HolyFlareHoly Flares that drift towards the player.
- This attack is similar to that of a Profaned Energy.
Molten Phase
- Providence flies back and forth above the player and fires MoltenBlastMolten Blasts that explode on impact into several MoltenGlobMolten Globs. The Molten Globs stay on the ground for some time and deal damage if touched.
Holy Ray Phase
- Occurs when Providence drops below 75% health if she was summoned in the Hallow.
- Providence's DR is increased to 90%.
- Providence's movement speed will slow and she'll begin to charge up energy. Then, shortly after, she fires a continuous ProvidenceHolyRayHoly Ray from her core, aimed near the player. The ray sweeps across the area in an arc and deals massive damage on contact.
In Expert Mode
- Providence moves slightly faster and has a slightly higher rate of fire.
- The Cocoon Healing Stars heal for 50 instead of 35.
In Revengeance Mode
- During her Holy Ray phase, Providence now fires two Holy Rays instead of one, which converge inward towards each other and leave a small gap in between.
- Providence's movement and firing methods during the Blast, Molten, and Bomb phases are modified.
- Providence continuously increases in speed when flying in the same direction for longer than 2.5 seconds, up to a maximum of roughly doubled speed, making running and kiting strategies more difficult.
- She returns to normal speed upon changing direction.
- The Healer Guardian heals Providence every 1 seconds instead of 1.5.
In Death Mode
- Providence has a new, different attack pattern which is significantly more difficult and harder to predict.
- She has decreased attack delay as her HP decreases.
- She will no longer summon Cocoon Healing Stars while hiding in her cocoon.
- The crystal will disappear after 35 seconds instead of a minute.
At Night
- Providence's flames and projectiles are greenish-white instead of orange.
- All of Providence's attacks have their base damage doubled.
- Providence gains Reactive Damage Reduction.
- All difficulty mode changes, regardless of the world's difficulty mode.
- Providence always acts as if she is in both the Hallow and the Underworld, and is therefore able to both summon the crystal and enter her Holy Ray phase.
- Providence can use her crystal and Holy Ray attacks regardless of health.
- The Holy Ray fires 4 converging lasers instead of 2 below 50% health.
- The crystal will disappear after 3.5 seconds, firing small shards every 0.5 seconds, 10 times faster than during the day.
- She moves even faster and has an even higher rate of fire.
- She takes one less second to switch between each phase.
- Her attacks will inflict Nightwither instead of Holy Flames.
- She loses the ability to spawn Profaned Guardians.
On the For the worthy seed
- She is 75% smaller.
- Has greatly increased speed.
During the Boss Rush
- All difficulty mode changes, regardless of the world's difficulty mode.
- Providence always acts as if she is in both the Hallow and the Underworld, and is therefore able to summon the crystal and enter her Holy Ray phase.
- She will no longer become enraged when outside of those biomes.
- She moves even faster and has an even higher rate of fire.
Summons
Aftermath
- When Providence is killed, a brief animation will play where she releases a large shockwave as her core shatters, becomes engulfed in harsh flames, and promptly explodes into a blinding flash of light and multicolored sparkles.
- If she is defeated in The Underworld, she leaves her drops in a floating, fully-enclosed frame of Profaned Rock.
- Once defeated, Uelibloom Ore will be generated in Mud Blocks throughout the world.
- Enemies within the Brimstone Crag are buffed and begin dropping Bloodstone.
- The Ravager is also buffed and begins dropping Necromantic Geodes instead of Fleshy Geodes, alongside the Bloodflare Core.
- Brimstone Crates will contain Bloodstone, Hallowed Crates and Divine Crates will contain Unholy Essence, Holy Wrath and Profaned Rage potions, and Jungle Crates and Bramble Crates will contain Uelibloom Ores and Bars.
- Bloodfins can now be caught when fishing in the Brimstone Crag.
Notes
- As the Healer Guardian restores her health, her attacks reduce in aggressiveness.
- If she is brought back above 75% health, the giant crystal will disappear shortly after and she will no longer enter her Holy Ray Phase until she is brought back below 75% health.
- While Providence is alive, the world is tinted an orange color. This will only happen if the Lighting option in the Settings Menu is set to "Color" or "White".
- If it is night, the world is instead tinted a blue color.
- During her spawn animation, she will have significant amounts of damage reduction to prevent players from taking advantage of it.
- Whether Providence drops the Elysian Wings or Elysian Aegis is based off of which biome Providence is summoned in.
- Elysian Wings will not drop if Providence was summoned in the Underworld, even if the player was also considered to be within the Hallow biome when Providence was summoned.
- However, Providence will drop both items when defeated entirely at night, regardless of the biome she was spawned in.
- If Providence takes any damage during the day, her night-exclusive items will not drop.
- When Providence is defeated, the remaining Profaned Guardians will immediately vanish.
Tips
- For more elaborate strategies on defeating Providence, the Profaned Goddess, including weapon and arena recommendations, see Guide:Providence, the Profaned Goddess strategies.
- Pay close attention to your surroundings. This fight can potentially be very chaotic and hard to manage, so extra care must be taken to keeping track of and dodging projectiles, even those not currently on the screen.
- When Providence enters her Cocoon Phase, she will hide in her cocoon and emanate waves of stars or spears. Try not to stray too far away from her during this phase, as the projectiles speed up over time and can become very hard to dodge, in addition to the Holy Inferno debuff potentially dealing massive damage if the player strays too far. However, take care not to stay too close, as the projectiles will be too close together to dodge.
- If the player is confident in their dodging abilities, they can try to weave between the projectiles and run into the green healing stars to restore some HP. Note that in Death Mode the healing green stars are not present.
- When Providence is in her Holy Ray Phase, her movement speed will drastically decrease, the player should use this to their advantage to easily dodge it.
- Dodging the ray should be the player's primary objective during this phase due to the fact that the ray can quickly deplete the player’s health, and during this phase, Providence will take minimal damage from the player due to her increased defensive stats.
- Similar to the Moon Lord's Phantasmal Deathray, Providence's Holy Rays cannot pass through blocks, making blocks useful for dodging.
- The Rod of Discord or the Normality Relocator can be used to dodge the rays if needed.
- Having a multi-layered arena can make the fight much easier as the player can land on platforms to reset their flight time.
- This is especially valuable when the player is afflicted with the Icarus' Folly debuff as it offsets the hampered mobility and helps avoid the molten globs.
- Placing actuated hallowed blocks in the middle of the player’s arena can ensure that the player stays in the Hallow while fighting Providence.
- Attacks will have little effect on Providence and summons will not attack her while she is firing her Holy Rays or in her Cocoon Phase, so it is better to wait to use Rage and Adrenaline until immediately afterwards.
- Running slowly in a horizontal straight line can help dodge the crystal at night.
Trivia
- The Bestiary entry for Providence, the Profaned Goddess: "In a time lost to memory, there were four visionaries. With righteous fury, they slew a dragon, and their leader gorged Herself upon its auric soul of Flame. "The world is without guidance, and its people are filled with darkness." She said. There was silence, until Providence spoke once more. "Let us go forth, and light the world anew." And it was so."
- Providence's theme is Unholy Insurgency, which was made by the artist DM DOKURO.
- The definition of insurgency is "an active revolt or uprising," so the name of the song could refer to the player rising up to strike down Providence or Providence rising up to cleanse the world of all sin.
- If the Calamity Music add-on mod is disabled, the Moon Lord's theme will play instead.
- The old theme for Providence used to be the track Adventure's End from the game Mario & Luigi: Dream Team. This was changed due to copyright-related reasons.
- A few weeks before Unholy Insurgency was introduced, Providence's theme was changed to Siren's Call (Seafoam Mix), which was also composed by DM DOKURO.
- The word "Providence" is often used as a name synonymous with God, particularly the Christian God.
- The name of the debuff "Icarus' Folly" references Icarus from Greek mythology, who used wings created with wax to achieve flight. However, he tested his limits and flew too close to the sun, melting his wings and causing him to fall back to Earth to his death.
- Providence is the counterpart of the Moon Lord, as stated by the Sea King.
- As mentioned by the Sea King, Providence once defeated Yharim but in consequence became a fraction of her previous power.
- If the player dies from the damaging Cocoon Stars, it will show the death message as "<PlayerName> burst into sinless ash."
- If the player dies under the effects of the Holy Inferno debuff, the unique death message will say "<PlayerName> was turned to ashes by the Profaned Goddess."
- The Healer Guardian is coded to inflict the On Fire! debuff on contact, but it never inflicts the debuff as it has no contact damage.
- She was previously named "Providence, the Profaned God". This was changed due to Providence being referred to as female in lore entries and by the developers, and "goddess" is the feminine word for "god".
- If the Boss Checklist Mod is installed, her unique despawn message will be "The Profaned Goddess vanishes in a burning blaze."