Providence, the Profaned Goddess

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Providence, the Profaned Goddess
Providence, the Profaned Goddess.png Providence, the Profaned Goddess (night).png
Statistics
TypeBoss
EnvironmentThe UnderworldThe Hallow
Damage0 (Contact)
120 / 192 Expert Mode / 220 Revengeance Mode / 236 Death Mode / 330 Master Mode (Holy Fire)
140 / 228 Expert Mode / 252 Revengeance Mode / 264 Death Mode / 378 Master Mode (Holy Bomb)
This attack will cause defense damage on hit. 140 / 228 Expert Mode / 252 Revengeance Mode / 264 Death Mode / 378 Master Mode (Molten Blast, Crystal Shard)
This attack will cause defense damage on hit. 105 / 171 Expert Mode / 189 Revengeance Mode / 198 Death Mode / 284 Master Mode (Molten Glob)
140 / 220 Expert Mode / 244 Revengeance Mode / 256 Death Mode / 366 Master Mode (Holy Spear)
This attack will cause defense damage on hit. 140 / 220 Expert Mode / 244 Revengeance Mode / 256 Death Mode / 366 Master Mode (Cocoon Star)
-35 / -50 Expert Mode (Cocoon Healing Star)
This attack will cause defense damage on hit. 150 / 264 Expert Mode / 288 Revengeance Mode / 300 Death Mode / 432 Master Mode (Holy Blast)
This attack will cause defense damage on hit. 200 / 400 Expert Mode / 440 Revengeance Mode / 464 Death Mode / 660 Master Mode (Holy Ray)
All damage ×2 (Projectiles at Night)
Max Life312,500 / 500,000 Expert Mode / 600,000 Revengeance Mode / 750,000 Master Mode / 900,000 Revengeance Mode Master Mode
Defense50
DR30%
KB Resist100%
Inflicts debuffHoly FlamesHoly Flames
100% chance

Debuff duration4 seconds (Day Holy Blast)
2 seconds (Day Holy Flame)
3 seconds (Day Holy Bomb)
2 seconds (Day Holy Flare)
2 seconds (Day Holy Spear)
3 seconds (Day Molten Blast)
1.5 seconds (Day Molten Glob)
Debuff tooltipDissolving from holy light
Inflicts debuffNightwitherNightwither
100% chance

Debuff duration4 seconds (Night Holy Blast)
2 seconds (Night Holy Flame)
3 seconds (Night Holy Bomb)
2 seconds (Night Holy Flare)
2 seconds (Night Holy Spear)
3 seconds (Night Molten Blast)
1.5 seconds (Night Molten Glob)
Debuff tooltipIncinerated by lunar rays
Inflicts debuffIcarus' FollyIcarus' Folly
100% chance

Debuff duration50 seconds
Debuff tooltipYour wing time is reduced by 33%, infinite flight is disabled.
Inflicts debuffHoly InfernoHoly Inferno
100% chance

Debuff durationInfinite (Too far away)
Debuff tooltipYou've gone too far from the Profaned Goddess!
Immune toConfusedPearl AuraHoly FlamesNightwither
ColdVulnerable
WaterVulnerable
SicknessResistant
Electricity-
HeatResistant
Drops
Coins3 Platinum Coin
Sounds
Providence map.png
Map Icon

The profaned flame blazes fiercely!

Providence, the Profaned Goddess is a post-Moon Lord boss fought in either The Hallow or The Underworld biomes.

Defeating Providence will provide the player with Divine Geodes, as well as the Rune of Kos used to summon the Sentinels of the Devourer. Additionally, Uelibloom Ore will generate in the world, and the Ravager and Brimstone Crag enemies will be buffed and start to drop Bloodstone.

Spawn

Providence does not spawn on her own and requires the player to summon her with the Profaned Core while in The Hallow or The Underworld biome. Her battle will change significantly depending on whether she is summoned at Day or at Night.

When summoned, a brief animation plays where Providence appears in a multicolored aurora of light before attacking; the aurora will be yellow and pink if summoned in The Hallow, red and yellow if summoned in the Underworld, or blue and purple if summoned at night. Providence will also play a sound resembling a fiery explosion instead of the regular boss roar.

Behavior

Providence herself deals no contact damage, instead utilizing her wide array of projectiles to deal damage. Providence's attacks and behavior vary depending on which phase and health she is currently in. She switches through these multiple phases pseudo-randomly, spending several seconds in one before choosing another.

If the player exits the Hallow or the Underworld while fighting Providence, she will become more aggressive until they return. If still alive at nighttime, she will also act as if Boss Rush is active along with gaining a greenish-white tint to her crystals, projectiles, and wings.

In all Phases

  • Providence and her attacks become more aggressive as her health gets lower.
    • If the player exits the Hallow or the Underworld, any summoned Guardians will take very little damage from attacks until they return.
  • Straying too far away from Providence will inflict the Holy Inferno debuff onto the player, causing them to visually burst into flames and take damage over time which exponentially increases in severity. This effect ends once the player returns to Providence's proximity.
  • Upon reaching 75% of her full health, Providence can now use an attack depending on the biome she was summoned in.
    • In the Underworld, Providence can now summon a giant crystal at certain points in her attack pattern that follows directly above the player.
      • The giant crystal periodically rains down 10 smaller crystal shards, which deal damage to the player if touched.
      • The crystal will disappear after 60 / 35 Death Mode seconds.
    • In the Hallow, Providence is capable of entering her Holy Ray Phase.
  • When reaching 34% of her full health, Providence will spawn the Profaned Guardians. These Guardians do not attack or deal damage, and passively orbit around Providence while providing her buffs to her stats while alive.
    • While the Offense Guardian is alive, Providence will deal 25% increased damage.
    • While the Defense Guardian is alive, Providence's defense will be doubled to 100.
    • While the Healer Guardian is alive, Providence will recover 0.5% of her maximum health (1,563 / 2,500 Expert Mode / 3,000 Revengeance Mode HP) every 1.5 / 1 Revengeance Mode seconds.
    • Providence's delay between attacks will increase by 15% for every Profaned Guardian active.
  • Upon reaching 15% of her maximum health, Providence attacks more aggressively and uses every attack possible towards the player.

Phases

Blast Phase

  • Providence flies back and forth above the player and fires massive HolyBlastHoly Blasts that erupt into HolyFire2Holy Flames on impact. The Holy Flames spread out in all directions before briefly homing in on the player.

Flame Phase

  • Providence flies directly above the player and drops HolyFireHoly Flames that stop in the air, then split into more Holy Flames which travel either horizontally or vertically.

Cocoon Phase

  • Providence hides in her cocoon, increasing her DR to 90%, and reducing the distance needed to trigger the Holy Inferno debuff if the Profaned Guardians are not alive.
  • While hiding in her cocoon she can do one of two attacks.
    • She emits waves of damaging Cocoon Stars in all directions, with additional stars fired directly at the player. The number of stars increases as she loses health.
      • She also fires Cocoon Healing Stars, which have a 25% / 16.67% Expert Mode / 12.5% Revengeance Mode / 0% Death Mode chance to spawn and will heal the player for 35 / 50 Expert Mode health on contact. These stars do not take away adrenaline, are more vibrant, and are interspersed with the damaging stars.
    • She fires barrages of HolySpearHoly Spears from herself in a pattern; one barrage is directed towards the player, is slower and has a different color.
  • After the Cocoon Star attack ends, a status message stating "The air is burning..." appears in the chat and the Icarus' Folly debuff is applied to all players near the boss for 50 seconds. Icarus' Folly cripples mobility by decreasing wing flight time by 33%, and blocking infinite flight. It can be avoided if the player is submerged in Water or Honey while she is inflicting the debuff.

Bomb Phase

  • Providence flies directly above the player and drops HolyBombHoly Bombs that linger in place. Holy Bombs continually emit HolyFlareHoly Flares that drift towards the player.

Molten Phase

  • Providence flies back and forth above the player and fires MoltenBlastMolten Blasts that explode on impact into several MoltenGlobMolten Globs. The Molten Globs stay on the ground for some time and deal damage if touched.

Holy Ray Phase

  • Occurs when Providence drops below 75% health if she was summoned in the Hallow.
  • Providence's DR is increased to 90%.
  • Providence's movement speed will slow and she'll begin to charge up energy. Then, shortly after, she fires a continuous ProvidenceHolyRayHoly Ray from her core, aimed near the player. The ray sweeps across the area in an arc and deals massive damage on contact.

In Expert Mode

  • Providence moves slightly faster and has a slightly higher rate of fire.
  • The Cocoon Healing Stars heal for 50 instead of 35.

In Revengeance Mode

  • During her Holy Ray phase, Providence now fires two Holy Rays instead of one, which converge inward towards each other and leave a small gap in between.
  • Providence's movement and firing methods during the Blast, Molten, and Bomb phases are modified.
  • Providence continuously increases in speed when flying in the same direction for longer than 2.5 seconds, up to a maximum of roughly doubled speed, making running and kiting strategies more difficult.
    • She returns to normal speed upon changing direction.
  • The Healer Guardian heals Providence every 1 seconds instead of 1.5.

In Death Mode

  • Providence has a new, different attack pattern which is significantly more difficult and harder to predict.
  • She has decreased attack delay as her HP decreases.
  • She will no longer summon Cocoon Healing Stars while hiding in her cocoon.
  • The crystal will disappear after 35 seconds instead of a minute.

At Night

  • Providence's flames and projectiles are greenish-white instead of orange.
  • All of Providence's attacks have their base damage doubled.
  • Providence gains Reactive Damage Reduction.
  • All difficulty mode changes, regardless of the world's difficulty mode.
  • Providence always acts as if she is in both the Hallow and the Underworld, and is therefore able to both summon the crystal and enter her Holy Ray phase.
  • Providence can use her crystal and Holy Ray attacks regardless of health.
  • The Holy Ray fires 4 converging lasers instead of 2 below 50% health.
  • The crystal will disappear after 3.5 seconds, firing small shards every 0.5 seconds, 10 times faster than during the day.
  • She moves even faster and has an even higher rate of fire.
  • She takes one less second to switch between each phase.
  • Her attacks will inflict Nightwither instead of Holy Flames.
  • She loses the ability to spawn Profaned Guardians.

On the For the worthy seed

  • She is 75% smaller.
  • Has greatly increased speed.

During the Boss Rush

  • All difficulty mode changes, regardless of the world's difficulty mode.
  • Providence always acts as if she is in both the Hallow and the Underworld, and is therefore able to summon the crystal and enter her Holy Ray phase.
    • She will no longer become enraged when outside of those biomes.
  • She moves even faster and has an even higher rate of fire.

Summons

Providence Offense
Providence Offense.png
Statistics
TypeFlying Enemy
EnvironmentThe HallowThe Underworld
Damage0
Max Life31,875 / 63,750 Expert Mode / 95,625 Master Mode
Defense40
DR30%
KB Resist100%
Immune toConfusedPearl AuraHoly FlamesNightwither
Providence Defender
Providence Defender.png
Statistics
TypeFlying Enemy
EnvironmentThe HallowThe Underworld
Damage0
Max Life18,750 / 37,500 Expert Mode / 56,250 Master Mode
Defense50
DR40%
KB Resist100%
Immune toConfusedPearl AuraHoly FlamesNightwither
Providence Healer
Providence Healer.png
Statistics
TypeFlying Enemy
EnvironmentThe HallowThe Underworld
Damage0
Max Life15,000 / 30,000 Expert Mode / 45,000 Master Mode
Defense30
DR20%
KB Resist100%
Immune toConfusedPearl AuraHoly FlamesNightwither

Aftermath

Notes

  • As the Healer Guardian restores her health, her attacks reduce in aggressiveness.
    • If she is brought back above 75% health, the giant crystal will disappear shortly after and she will no longer enter her Holy Ray Phase until she is brought back below 75% health.
  • While Providence is alive, the world is tinted an orange color. This will only happen if the Lighting option in the Settings Menu is set to "Color" or "White".
    • If it is night, the world is instead tinted a blue color.
  • During her spawn animation, she will have significant amounts of damage reduction to prevent players from taking advantage of it.
  • Whether Providence drops the Elysian Wings or Elysian Aegis is based off of which biome Providence is summoned in.
    • Elysian Wings will not drop if Providence was summoned in the Underworld, even if the player was also considered to be within the Hallow biome when Providence was summoned.
    • However, Providence will drop both items when defeated entirely at night, regardless of the biome she was spawned in.
  • If Providence takes any damage during the day, her night-exclusive items will not drop.
  • When Providence is defeated, the remaining Profaned Guardians will immediately vanish.

Tips

For more elaborate strategies on defeating Providence, the Profaned Goddess, including weapon and arena recommendations, see Guide:Providence, the Profaned Goddess strategies.
  • Pay close attention to your surroundings. This fight can potentially be very chaotic and hard to manage, so extra care must be taken to keeping track of and dodging projectiles, even those not currently on the screen.
  • When Providence enters her Cocoon Phase, she will hide in her cocoon and emanate waves of stars or spears. Try not to stray too far away from her during this phase, as the projectiles speed up over time and can become very hard to dodge, in addition to the Holy Inferno debuff potentially dealing massive damage if the player strays too far. However, take care not to stay too close, as the projectiles will be too close together to dodge.
    • If the player is confident in their dodging abilities, they can try to weave between the projectiles and run into the green healing stars to restore some HP. Note that in Death Mode the healing green stars are not present.
  • When Providence is in her Holy Ray Phase, her movement speed will drastically decrease, the player should use this to their advantage to easily dodge it.
    • Dodging the ray should be the player's primary objective during this phase due to the fact that the ray can quickly deplete the player’s health, and during this phase, Providence will take minimal damage from the player due to her increased defensive stats.
    • Similar to the Moon Lord's Phantasmal Deathray, Providence's Holy Rays cannot pass through blocks, making blocks useful for dodging.
    • The Rod of Discord or the Normality Relocator can be used to dodge the rays if needed.
  • Having a multi-layered arena can make the fight much easier as the player can land on platforms to reset their flight time.
    • This is especially valuable when the player is afflicted with the Icarus' Folly debuff as it offsets the hampered mobility and helps avoid the molten globs.
  • Placing actuated hallowed blocks in the middle of the player’s arena can ensure that the player stays in the Hallow while fighting Providence.
  • Attacks will have little effect on Providence and summons will not attack her while she is firing her Holy Rays or in her Cocoon Phase, so it is better to wait to use Rage and Adrenaline until immediately afterwards.
  • Running slowly in a horizontal straight line can help dodge the crystal at night.

Trivia

  • The BestiaryBestiary entry for Providence, the Profaned Goddess: "In a time lost to memory, there were four visionaries. With righteous fury, they slew a dragon, and their leader gorged Herself upon its auric soul of Flame. "The world is without guidance, and its people are filled with darkness." She said. There was silence, until Providence spoke once more. "Let us go forth, and light the world anew." And it was so."
  • Providence's theme is Unholy Insurgency, which was made by the artist DM DOKURO.
    • The definition of insurgency is "an active revolt or uprising," so the name of the song could refer to the player rising up to strike down Providence or Providence rising up to cleanse the world of all sin.
    • If the Calamity Music add-on mod is disabled, the Moon Lord's theme will play instead.
    • The old theme for Providence used to be the track Adventure's End from the game Mario & Luigi: Dream Team. This was changed due to copyright-related reasons.
    • A few weeks before Unholy Insurgency was introduced, Providence's theme was changed to Siren's Call (Seafoam Mix), which was also composed by DM DOKURO.
  • The word "Providence" is often used as a name synonymous with God, particularly the Christian God.
  • The name of the debuff "Icarus' Folly" references Icarus from Greek mythology, who used wings created with wax to achieve flight. However, he tested his limits and flew too close to the sun, melting his wings and causing him to fall back to Earth to his death.
  • Providence is the counterpart of the Moon Lord, as stated by the Sea King.
  • As mentioned by the Sea King, Providence once defeated Yharim but in consequence became a fraction of her previous power.
  • If the player dies from the damaging Cocoon Stars, it will show the death message as "<PlayerName> burst into sinless ash."
  • If the player dies under the effects of the Holy Inferno debuff, the unique death message will say "<PlayerName> was turned to ashes by the Profaned Goddess."
  • The Healer Guardian is coded to inflict the On Fire! debuff on contact, but it never inflicts the debuff as it has no contact damage.
  • She was previously named "Providence, the Profaned God". This was changed due to Providence being referred to as female in lore entries and by the developers, and "goddess" is the feminine word for "god".
  • If the Boss Checklist Mod is installed, her unique despawn message will be "The Profaned Goddess vanishes in a burning blaze."