King Slime Jewels
(Redirected from Sapphire Jewel)
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- If you were looking for the accessory, see Crown Jewel.
King Slime Jewels are boss servants that are summoned by King Slime in Revengeance Mode or during the Boss Rush. They consist of a King Slime Jewel Ruby, a King Slime Jewel Emerald, and a King Slime Jewel Sapphire.
- King Slime Jewel Ruby is summoned at 50% health. It attempts to hover above the player and pursues them, firing
red bolts at them. In Death Mode, it will fire four bolts in a spread instead of one, and it fires five in Death Master Mode.
- King Slime Jewel Emerald is only summoned in Revengeance Master Mode, at 70% health. It hovers above the player and pursues them. Every 1.5 seconds, it will slow down and spin up for 1 second before charging towards the player. This charge can predict the player's movement. In Death Mode, it will only spin up for 0.67 seconds.
- King Slime Jewel Sapphire is only summoned in Revengeance Master Mode, at 30% health. It hovers above the player and occasionally releases a dust beam towards King Slime. While the Sapphire Jewel is alive, King Slime gains 1.5x damage and 2x defense, along with glowing blue and using brighter dust.
Types
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.003:
- Nerfed Ruby Jewel and Sapphire Jewel's health from 280
/ 420
to 240
/ 360
, and Emerald Jewel's health from 560
/ 840
to 480
/ 720
.
- Ruby Jewel now fires 4 ruby bolts in Death Mode instead of 5, and increased the spread of the ruby bolts. It still fires 5 ruby bolts in Death Master Mode.
- Sapphire Jewel now hovers above King Slime instead of the player, and teleports with King Slime.
- Nerfed Ruby Jewel and Sapphire Jewel's health from 280
- 2.0.4.002: Buffed Emerald Jewel's damage in Master Mode from 90
to 114
.
- 2.0.4.001:
- Introduced Sapphire Jewel and Emerald Jewel.
- Renamed "Crown Jewel" to "Ruby Jewel".
- Buffed ruby bolt damage from 26 / 36
/ 44
/ 48
/ 66
to 26 / 36
/ 44
/ 52
/ 84
.
- Nerfed knockback resistance from 100% to 20%.
- No longer immune to lifesteal.
- Now gets 21,000 health in Boss Rush, is affected by the
Boss Health Boost Percentage
config option, and has a 30 second global cooldown on slowing debuffs. - Now has a higher maximum velocity, floats higher above the player, and emits light.
- Increased ruby bolt fire rate.
- Now fires slower but fires a spread of 5 ruby bolts in Death Mode.
- Ruby bolts are now faster in Revengeance Master Mode.
- Fixed ruby bolts not receiving damage values in Classic and Expert Mode.
- 2.0.2.002: Now properly displays vanilla debuff colors and Hunter Potion effects.
- 2.0.1.001: Increased bolt projectile velocity by 11.11%, and significantly increased the brightness of it on all modes.
- 1.5.1.001:
- Can now be damaged.
- Nerfed health from 999 to 280, buffed damage reduction from 0% to 10% and defense from 0 to 10.
- Now vulnerable to cold, water, and sickness debuffs.
- 1.4.5.004: Now fires a spread of 3 projectiles in Death Mode.
- 1.4.3.001: Nerfed ruby bolt damage from 44
/ 50
to 44
/ 48
.
- 1.4.2.105: Introduced.