Mantis
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Mantis
Statistics
Type | Enemy |
---|---|
Environment | Astral Infection |
Damage | 55 / 110 / 165 (Contact pre-Astrum Aureus) 90 / 180 / 270 (Scythe pre-Astrum Aureus) 85 / 170 / 255 (Contact post-Astrum Aureus) 110 / 220 / 330 (Scythe post-Astrum Aureus) |
Max Life | 340 / 680 / 1020 (pre-Astrum Aureus) 510 / 1020 / 1530 (post-Astrum Aureus) |
Defense | 6 (pre-Astrum Aureus) 16 (post-Astrum Aureus) |
DR | 15% |
KB Resist | 10% / 19% / 28% (pre-Astrum Aureus) 20% / 28% / 36% (post-Astrum Aureus) |
Inflicts debuff | Astral Infection 100% chance |
Debuff duration | 2 seconds |
Debuff tooltip | Your flesh is melting off |
Immune to | |
Banner | Mantis Banner |
Cold | - |
---|---|
Water | - |
Sickness | Resistant |
Electricity | - |
Heat | Vulnerable |
Drops
Coins | 4 50 |
---|
- Item (Quantity)Rate
- Stardust (1-2 / 1-3 )100%
- Astral Scythe(After defeating Astrum Aureus)14.29%
Sounds
Hurt
Killed
Scythe
The Mantis is a Hardmode enemy which spawns on the Surface Astral Infection biome. It chases the player on the ground, gaining speed if continuously running in one direction, slowing down when turning around, and hopping if it encounters a gap in the ground or a change in elevation. If the player is on the ground and close enough, it briefly stops and fires a short-ranged spinning scythe projectile at them.
Trivia
- The Bestiary entry for the Mantis: "The most versatile organism born from the Astral Infection, mantises can reach incredible speeds and are equipped with claws capable of slicing through all but the most durable metals with ease. When their foes are at a distance, they are capable of condensing latent mana in the air to form bladed disks they can throw at their enemies."
- The Mantis' projectile is a reference to the projectiles fired by the Mantis Lords boss and Mantis Petra enemy in the game Hollow Knight.