Cinder Arrow
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Cinder Arrow
Statistics
| Type | Ammunition |
|---|---|
| Damage | 12 Ranged |
| Knockback | 1.5 (Extremely Weak) |
| Velocity | 13 |
| Velocity Multiplier | 2x |
| Tooltip | Explosive arrows that burst into weak flaming shards that inflict Brimstone Flames |
| Inflicts Debuff | 100% chance |
| Debuff duration | 3 seconds (Shrapnel) |
| Debuff tooltip | Incinerating both body and mind |
| Rarity | |
| Sell | 12 |
| Research | 99 required |
Cinder Arrows are craftable Hardmode arrows. They create a small explosion on hit, dealing 40% damage to all nearby enemies. They also additionally burst into three gravity-affected flaming pieces of shrapnel which do not pierce, deal 6% damage, and inflict Brimstone Flames.
Crafting
Recipe
| Crafting Station | ||
|---|---|---|
or | ||
| Ingredient(s) | Amount | |
| Hellfire Arrow | 250 | |
| Unholy Core | 1 | |
| Result | ||
| Cinder Arrow | 250 | |
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.003: Explosion now deals 40% base damage instead of 50%, and shards now deal 6% base damage instead of 10%.
- 2.0.4.002: Fixed it splitting infinitely in multiplayer.
- 2.0.4.001:
- Renamed from "Napalm Arrow" to "Cinder Arrow".
- Reworked:
- Buffed damage from 11 to 12, and arrows now have an extra update.
- No longer splits into piercing flames on hit.
- Now creates a small explosion that deals 50% base damage on hit, and launches 3 shrapnel projectiles upwards from the hit location that hit once, deal 10% base damage, and inflict Brimstone Flames for 3 seconds.
- Now uses 250 Hellfire Arrows and 1 Unholy Core in its recipe instead of 250 Wooden Arrows, 1 Torch, and 1 Essence of Havoc. It now requires a Hardmode Anvil to craft instead of an Anvil.
- Now uses the
rarity instead of
. - Resprited. Previous sprite was

- 2.0.2.001: Nerfed damage from 12 to 11.
- 2.0.0.001: Nerfed damage from 14 to 12.
- 1.5.0.001: Now requires an Anvil to craft instead of a Hardmode Anvil.
- 1.4.5.002: Now uses ID-static immunity frames.
- 1.4.2.105: Slightly increased the size of explosions.
- 1.4.1.001:
- Now produces 3 fire shards instead of 1-3, and fire shards now deal 30% arrow damage instead of a flat 9 damage.
- Fixed projectile not being internally counted as an arrow.
- 1.3.0.001: Nerfed fire shard damage from 12 to 9.
- 1.2.4.204: Nerfed fire shard damage from 30 to 12.
- 1.1.7.5: Introduced.