- Five Desert Scourge design concepts, with the second one being chosen - by Mr.Small
- A drawing of Crabulon's current design - by Poly
- A drawing used as a basis for The Hive Mind's current design - by IbanPlay
- A drawing used as a basis for The Slime God's current design - by Xelo
- A drawing of Cryogen's current design with all of its phases - by Nitro
- A drawing of Anahita's second design, named "The Siren" at the time - by Ziggums
- An early concept for The Leviathan's current design - by Ziggums
- An Astrageldon Slime rework concept showcasing early versions of Aureus Spawns - by Nitro
- A drawing used as a basis for Astrum Aureus' sprites - by Nitro
- A sketched concept for The Plaguebringer Goliath's current design - by Ziggums
- A sketched concept for Ravager's original design - by Ziggums
- Scrapped concepts for Profaned Guardian redesigns to make them resemble Providence more - by Nitro
- An early drawn concept of Dragonfolly - by Inanis
- A drawing used as a basis for Providence's current design - by Nitro
- A drawing used as a basis for The Old Duke's sprite - by Nitro
- A drawn concept of XM-05 Thanatos - by Nitro
- The original concepts for the Exo Twins, with there being three eyes instead of two - by Nitro
- An earlier design for XF-09 Ares - by Vaikyia
- The initial concept for Draedon - by Puff
- Colored concept for Supreme Calamitas' human form - by Nitro
- A drawn concept for the Primordial Wyrm's current design - by Nitro
Concept art
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Prior to the implementation of content into the Calamity Mod, it may be illustrated as concept art in order to give direction as to how the content should appear when created. Concept art can have varying degrees of influence on the final product, ranging from general inspiration to a guide on direct implementation, and may include labels to describe certain aspects of the content in question.
The Calamity Mod has received concept art for bosses, enemies, biomes, weapons, armor sets, lore characters, and other things.
- A drawing of the current Sulphurous Sea - by Popo
- Drawn concepts for the Abyss's gameplay and mechanics - by Fabsol
- A concept of the Astral Infection before it was rethemed - by Poly
- A concept of the Astral Desert - by Nitro
- Early Astral tree concepts - by Nitro
- A drawn concept for an Astral Monolith - by Nitro
- Several concepts for the 1.4.5.001 Wulfrum rework - by Popo
- Drawings of several pieces of Sunken Sea content including Clams, a Sea Serpent, Mollusk armor, and a handful of items - by Popo
- A drawing of several Sunken Sea enemies including a Prism-Back, Ghost Bell, Baby Ghost Bell, and an early Sea Minnow - by Aleksh
- An earlier design for the Giant Clam - by Popo
- A drawing of an earlier Nuclear Toad - by Popo
- A drawing of several proposed Acid Rain enemies including a Skyfin (named Flyfin here) - by Popo
- Drawn concepts for the Sulphurous Skater - by Kerubii
- Drawn concepts for the Cragmaw Mire (named Azufre Piercer here) - by Ox
- A drawing of a Nuclear Terror - by Runefield
- Several earlier concepts for the Astral Infection, including an Atlas, Astral Slime, Astral Head, Astralachnea, and a Stellar Culex - by Nitro
- Several drawings of Astral Infection enemies, including an Atlas, Stellar Culex, and a Sightseer Collider - by Nitro
- A drawn concept for an Astral Head redesign which would later become the Nova - by Nitro
- A drawing of a Fusion Feeder and Hadarian - by Nitro
- Several enemy concepts for the Brimstone Crag including a Despair Stone - by Purple Necromancer
- A sketch of a Baby Flak Crab - by IbanPlay
- Several enemy concepts for the Abyss including a Chaotic Puffer, Devil Fish, and Mirage Jelly - by Purple Necromancer
- A sketch of the Scorn Eater's current design - by Nitro
- A sketch of a Draconic Swarmer - by IbanPlay
- Sketched concepts for some items sold by the Bandit and their upgrades - by Purple Necromancer
- Sketched concepts for the Igneous Exaltation, Slime Puppet Staff, and a scrapped Golem-themed summoner weapon. - by Purple Necromancer
- Sketched concepts for the Black Anurian - by Purple Necromancer
- Some concepts for the Daedalus Golem Staff and its Daedalus Golem - by Nincity
- A variety of concepts for the Archmage's wares - by Popo
- Several more weapon concepts for the Archmage including the Arctic Bear Paw, Frostbite Blaster, and Permafrost's Concoction - by Purple Necromancer
- An earlier concept for the SHPC's current design - by IbanPlay
- A drawn concept for the Viral Sprout - by Nincity
- A sketch of Apoctolith - by Purple Necromancer
- Weapon concepts for the Ravager including the Cranium Smasher, Spikecrag Staff, Realm Ravager, and Ultimus Cleaver - by Purple Necromancer
- Weapon concepts for Astrum Deus including the Star Sputter, Regulus Riot, and Starspawn Helix Staff, whose design got reworked into the Borealis Bomber - by Purple Necromancer
- Sketches for how Clockwork Bow's rework would work - by IbanPlay
- Drawings of Ark of the Elements and Ark of the Cosmos - by IbanPlay
- Some concepts for the Tactical Plague Engine - by Nincity
- Sketched concepts for the Void Concentration Staff - by Purple Necromancer
- A sketch for The Reaper's second sprite - by Vaikyia
- Some sketches showcasing multiple perspectives of the Eidolic Wail - by Popo
- A Celestus redesign concept - by Nitro
- A drawing of Exo Gladius - by Nitro
- Sketches for how Cinders of Lament would work - by IbanPlay
- Sketches for how Gruesome Eminence would work - by IbanPlay
- Sketches for how Metastasis would work - by IbanPlay
- A sketch of the Voidragon - by Inanis
- A drawing of a person wearing Victide armor with the Victide Hermit Helmet, while holding an Urchin Spear - by Inanis
- A drawing of a person wearing Hydrothermic armor - by Inanis
- A sketch of Omega Blue armor's original design - by Purple Necromancer
- Another sketch of Omega Blue armor's original design, along with a second scrapped armor set - by Purple Necromancer
- A drawing of the Profaned Soul Crystal and its associated player transformation - by Nincity
- Sketched concepts for Luxor's Gift - by Purple Necromancer
- A sketch of the Tundra Leash and its Rimehound mount - by Purple Necromancer
- Sketched concepts for the Onyx Excavator Key - by Purple Necromancer
- Drawn concepts for The Codebreaker and an Exo Prism - by Nincity
- A drawn concept of Life Alloy - by Inanis
- Drawn concepts for The Community and the Shattered Community - by Inanis
- A drawing of The Sponge - by IbanPlay
- A drawing of the Brimstone Locus - by IbanPlay
- A rough concept for the Rusty Beacon Prototype's minion - by IbanPlay
- A drawing of the Strange Orb's Ocean Spirit - by Nitro
- A drawing of the Strange Orb's Ocean Spirit out of Water - by Nitro
- A sketch for how the Tainted enchantment would work - by IbanPlay
- A drawing of the Flamsteed Ring's Andromeda mech - by IbanPlay