History:Leviathan and Anahita
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Main article: Leviathan and Anahita
- 2.0.3.007:
- Ice Shield no longer deletes projectiles.
- Fixed Anahita's bestiary entry using the wrong apostrophe.
- Fixed Ice Shield despawning due to distance.
- 2.0.3.005: No longer drop Bottomless Water Bucket, Super Absorbant Sponge, Hotline Fishing Hook, Fishing Potions, Sonar Potions, or Crate Potions.
- 2.0.3.003: Fixed The Leviathan using a Deadly Sphere sound as one of her idle sounds.
- 2.0.3.002:
- Ice Shield is now affected by the
Boss Health Boost Percentage
configuration option. - The Leviathan now has a global pierce resistance.
- Changed the word "Elemental" in Anahita's bestiary entry to be lower case.
- Ice Shield is now affected by the
- 2.0.3.001:
- Buffed Anahita's health from 34,700 / 55,520 / 66,560 / 83,280 / 99,840 to 35,000 / 56,000 / 67,200 / 84,000 / 100,800 .
- Nerfed The Leviathan's health from 60,560 / 96,896 / 116,275 / 145,200 / 174,144 to 60,000 / 96,000 / 115,200 / 144,000 / 172,800 .
- Vanilla boss health bar now displays combined health when both are alive, and individual health when only one is alive.
- Anahita now displays a shield bar when her Ice Shield is active on the vanilla boss health bar.
- Forbidden Lullaby now begins playing when Anahita disappears instead of when Leviathan appears, and now persists for the rest of the fight.
- 2.0.2.002:
- Changed Boss Checklist Mod despawn message from "The aquatic entities sink back beneath the ocean depths." to "The aquatic outcasts return to their lonesome company."
- Anahita and The Leviathan now properly display vanilla debuff colors and Hunter Potion effects.
- Fixed Anahita's Ice Shield being able to appear translucently behind world objects and backgrounds.
- 2.0.2.001:
- Music Note projectiles now inflict Dazed instead of Confused.
- Changed The Leviathan's Bestiary entry from "A gargantuan marine reptile that has lurked the ocean depths for almost a millennium. It is unknown if she is the last of her kind, and as despicable as it is, let us pray that she is." to "A gargantuan marine reptile that lurks the ocean depths along with the Water Elemental, Anahita. It is unknown if she is the last of her kind, or was simply manifested into existence like her master."
- 2.0.1.003: Anahita now has a 2-second custom spawn cooldown during Boss Rush.
- 2.0.1.002:
- Added spawn rumble and spawning sounds for The Leviathan.
- Anahita is now immune to Frostbite.
- The Leviathan takes up to 50% longer to switch between attacks.
- The Leviathan spawns one less Aquatic Aberration.
- The Leviathan now spawns Aquatic Aberrations 33.33% more frequently during non-final phases, but half as frequently in the final phase.
- Fixed them not properly counting as being defeated if The Leviathan is defeated first.
- 2.0.0.001: The Leviathan now cycles through her attacks randomly if she is able to charge. She will never do the same attack twice in a row.
- 1.5.1.003: Now drops 60 .
- 1.5.1.001:
- Buffed Anahita health from 27,400 / 43,840 / 66,560 to 34,700 / 55,520 / 66,560 .
- Buffed Anahita Frost Mist damage from 72 / 116 / 136 / 144 to 84 / 148 / 172 / 188 .
- Buffed Anahita Treble Clef damage from 72 / 116 / 136 / 144 to 88 / 156 / 184 / 200 .
- Buffed Anahita Water Spear damage from 72 / 116 / 136 / 144 to 80 / 140 / 160 / 176 .
- Buffed Leviathan health from 55,200 / 88,320 / 116,096 to 60,560 / 96,800 / 116,096 .
- Buffed Leviathan Meteor damage from 88 / 140 / 160 / 172 to 100 / 172 / 208 / 228 .
- The Leviathan no longer spawns Paraseas.
- The Leviathan now fires meteors directly from the mouth.
- Nerfed The Leviathan meteor firing rate in the final phase by 33.33%.
- Now vulnerable to electricity and sickness debuffs, but resistant to water and heat debuffs.
- Ice Shield is now vulnerable to heat debuffs but resistant to cold and sickness debuffs.
- Death Mode changes:
- Anahita and Leviathan can always use their charge attacks regardless of phases.
- Anahita transitions into Phase 4 at 40% health instead of 20%.
- The Leviathan now spawns instantly.
- The Leviathan transitions into Phase 2 immediately instead of at 70% health.
- The Leviathan transitions into Phase 3 at 70% health instead of 40%.
- The Leviathan transitions into Phase 4 at 40% health instead of 20%.
- The Leviathan now performs 1 charge in Phase 2, 2 charges in Phase 3, and 3 charges in Phase 4 instead of 2 charges in all phases.
- Decreased the maximum amount of Aquatic Aberration spawns from 4 to 3.
- Now drops Leviathan Ambergris regardless of world difficulty.
- 1.5.0.003: Fixed a bug that prevented The Leviathan from spawning.
- 1.5.0.001:
- Anahita is no longer immune to any debuffs except Confused, Pearl Aura, Glacial State, and Exo Freeze.
- Leviathan is no longer immune to any debuffs except Confused and Pearl Aura.
- The Leviathan now utilizes 3 separate hitboxes for her head, tail, and body. All three hitboxes share the same immunity frame timer.
- Added a custom spawn animation for The Leviathan.
- Nerfed Boss Rush health from 9,600,000 / 15,360,000 to 960,000 / 1,536,000 .
- Leviathan now inflicts Bleeding for 4 seconds instead of Wet.
- Anahita no longer inflicts any debuffs.
- Leviathan's meteors now create less dust.
- Removed a stray white pixel on The Leviathan's sprite.
- 1.4.5.004:
- No longer become invincible and instead enrage when leaving the Ocean.
- Decreased the maximum amount of Paraseas that the Leviathan spawns from 2 to 1 when not enraged and from 4 to 3 when enraged.
- 1.4.5.003:
- Anahita in Death Mode now has increased velocity and spends less time firing bubbles towards the player.
- The Leviathan now charges twice in a row in Death Mode and moves faster.
- Both can no longer charge at the player from the beginning of the fight in Death Mode.
- Buffed The Leviathan contact damage from 90 / 153 / 191 / 219 to 90 / 216 / 240 / 252 .
- Nerfed Anahita contact damage from 70 / 119 / 148 / 170 to 70 / 112 / 136 / 144 .
- Buffed Anahita charging contact damage from 70 / 119 / 148 / 170 to 105 / 168 / 204 / 216 .
- Fixed a bug that prevented The Leviathan from spawning correctly in multiplayer.
- Fixed a visual error that caused The Leviathan's sprite to flash brightly in multiplayer.
- 1.4.5.001:
- Renamed "The Siren" to "Anahita".
- Boss fight has been reworked. Anahita's projectiles are more aggressive depending on world difficulty.
- Anahita now fires water bolts that converge at the player's location.
- Anahita's Ice Shield now only spawns three times in the fight, at 100%, 70%, and 40% health.
- Anahita begins charging at the player below 70% health.
- Leviathan is now summoned when Anahita reaches 40% health on all difficulties.
- Anahita becomes passive and invulnerable while Leviathan is above 40% health.
- Leviathan's meteors now inflict Armor Crunch.
- No longer immune to War Cleave.
- Resprited.
- 1.4.4.001: Reduced The Siren's charge distance.
- 1.4.3.001:
- Nerfed The Leviathan's contact damage from 90 / 153 / 191 / 219 to 90 / 153 / 175 / 189 .
- Nerfed Ice Shield's damage from 55 / 110 / 137 / 158 to 55 / 110 / 126 / 136 .
- Nerfed The Siren's contact damage from 70 / 119 / 148 / 171 to 70 / 119 / 136 / 147 .
- Nerfed The Leviathan's meteor damage from 80 / 132 / 165 / 189 to 80 / 132 / 151 / 163 .
- Nerfed The Siren's water spear, frost mist, and musical note damage from 64 / 104 / 130 / 149 to 64 / 104 / 119 / 128 .
- The Leviathan and The Siren are no longer immune to Betsy's Curse.
- The Leviathan charges 25% slower while The Siren is alive.
- Death Mode changes:
- The Leviathan transitions into Phase 2, 3, and 4 immediately instead of below 50%, 25%, and 10% health.
- The Leviathan now fully behaves as if The Siren is defeated at all times.
- The Leviathan now fires meteor bombs for twice as long.
- The Siren transitions into Phase 2 immediately instead of below 66% health.
- The Siren transitions into Phase 3 below 66% health instead of 33%.
- Decreased The Siren projectile firing rate in the first 2 phases.
- 1.4.2.109: Frost Mist projectiles are now affected by the Warmth Potion.
- 1.4.2.108: No longer immune to Frostburn.
- 1.4.2.107: Now always drop all of their items instead of only dropping them in Hardmode, and no longer drop Enchanted Pearl.
- 1.4.2.106:
- Nerfed Ice Shield's Boss Rush health from 400,000 / 800,000 to 10,000 / 20,000 .
- Nerfed The Leviathan's Boss Rush health from 12,800,000 to 12,000,000 .
- Buffed The Siren's contact damage from 112 to 119 , and nerfed defense from 25 to 20.
- Buffed The Leviathan's contact damage from 144 to 153 , and nerfed meteor damage from 96 to 80.
- Buffed Ice Shield's damage from 45 to 55.
- The Siren's Frost Mists no longer home while The Leviathan is alive.
- While The Siren isn't present, The Leviathan can now only spawn up to 6 Paraseas and 2 Aquatic Aberrations at a time instead of 10 and 4.
- While The Siren is present, The Leviathan can now only spawn up to 3 Paraseas and 2 Aquatic Aberrations at a time instead of 5 and 2.
- 1.4.2.105:
- Nerfed The Leviathan's defense while enraged from 80 to 60.
- Improved The Siren's charging behavior and overall movement.
- All of The Siren's projectiles now pierce through the player.
- 1.4.2.104: Resprited The Leviathan's meteors.
- 1.4.2.103: The Siren's Ice Mists and Water Spears now have afterimages.
- 1.4.2.102: Fixed The Leviathan's hitbox.
- 1.4.2.101: Fixed The Siren latching onto the player and stun locking them.
- 1.4.2.001:
- Buffed The Siren's health from 23,800 / 38,080 / 57,920 / 81,600 to 27,400 / 43,840 / 66,560 / 93,840 .
- Nerfed The Siren's Boss Rush health from 4,100,000 / 6,560,000 / 7,200,000 to 2,600,000 / 4,160,000 / 4,480,000 .
- Buffed The Leviathan's health from 60,000 / 96,000 / 126,240 / 264,000 to 69,000 / 110,400 / 145,120 / 303,600 .
- Changed The Leviathan's Boss Rush health from 7,300,000 / 11,680,000 / 13,120,000 to 7,000,000 / 11,200,000 / 14,400,000 .
- The Community now drops from their Treasure Bag instead of directly from Siren and Leviathan.
- The Siren now has gores.
- The Siren's Ice Mist projectiles now produce less dust.
- Projectiles now have more descriptive names.
- Resprited The Siren, music notes, and Water Spears.
- 1.4.1.003:
- Decreased Siren minimum coin drop amount from 30 to 15 .
- Decreased Leviathan minimum coin drop amount from 30 to 15 .
- Buffed The Siren's contact damage from 60 / 96 to 70 / 112 .
- Buffed The Leviathan's contact damage from 75 / 120 to 90 / 144 .
- The Leviathan no longer becomes less aggressive if the player is wet.
- Buffed Ice Shield's damage from 30 / 60 to 45 / 90 .
- 1.4.1.002:
- Decreased The Leviathan's speed.
- Increased the distance from the player at which The Leviathan starts her charge.
- Increased the distance from the player at which The Siren starts her charge.
- Decreased the speed of The Siren's Frost Mists.
- 1.4.1.001:
- Buffed The Siren's Boss Rush health from 3,700,000 / 5,920,000 / 6,720,000 to 4,100,000 / 6,560,000 / 7,200,000 .
- Buffed The Leviathan's Boss Rush health from 6,700,000 / 10,720,000 / 12,160,000 to 7,300,000 / 11,680,000 / 13,120,000 .
- Buffed Boss Rush damage modifier from 3.5x to 3.75x.
- The Leviathan now starts her charge further away from the player.
- Increased Frostburn duration from Ice Shield and Frost Mists from 2.5 seconds to 4.
- Frost Mists now inflict Chilled and Frozen.
- Increased Confused duration from Music Notes from 1 second to 2.
- Both no longer take 50% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
- Fixed The Leviathan considering The Siren as still alive even if The Siren had been killed.
- 1.4.0.001:
- The Siren:
- The Leviathan:
- 1.3.4.103: The Siren now only spawns Siren Clones in Revengeance Mode and higher.
- 1.3.4.001:
- Changed The Siren health from 21,000 / 33,600 / 40,000 / 76,000 to 23,800 / 38,080 / 45,952 / 64,000 .
- Nerfed The Leviathan health from 79,000 / 126,400 / 140,800 / 352,000 to 60,000 / 96,000 / 114,880 / 240,000 .
- Nerfed Ice Shield health from 800 / 1600 to 500 / 1000 .
- The Siren now switches phases quicker.
- Now drops their own lore item.
- Both Siren and Leviathan now take 50% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
- 1.3.3.011:
- The Siren's notes no longer produce dust.
- Resprited Frost Mist, Treble Clefs, and Water Spears spawned by The Siren.
- 1.3.3.002: Can now drop their normal loot if Calamitas has been defeated.
- 1.3.3.001: Now remove the early-Hardmode nerf to enemy health and damage when defeated.
- 1.3.2.001:
- Nerfed The Siren's contact damage from 80 / 128 to 60 / 96 .
- Nerfed The Leviathan's contact damage from 100 / 160 to 75 / 120 .
- Nerfed water spear, treble clef, and ice mist damages from 120 / 180 / 189 / 270 to 64 / 105 / 110 / 157 .
- Nerfed Leviathan meteor damage from 150 / 204 to 96 / 132 .
- Changed Ice Shield's health from 1000 / 1200 to 800 / 1600 , and nerfed damage from 80 / 80 to 30 / 60 .
- The Leviathan no longer starts rain upon spawning.
- The Leviathan is now much smaller.
- Both are now immune to Exo Freeze, but no longer immune to Abyssal Flames, Armor Crunch, Cursed Inferno, Daybroken, Demon Flames, God Slayer Inferno, Holy Flames, Marked for Death, Nightwither, Plague, Shred, or Whispering Death.
- Fixed a size scaling bug with The Leviathan.
- 1.3.1.001:
- The Siren now charges half as often.
- Optimized the code for the internal check for The Siren's spawning of The Leviathan.
- Reduced the speed of The Siren's water spears.
- Nerfed The Leviathan's defense from 45 to 40, and damage reduction from 60% to 50%.
- Decreased the size of The Leviathan's hitbox.
- 1.3.0.001:
- The Leviathan and The Siren are no longer immune to Exo Freeze.
- The Leviathan can now be homed in on.
- Resprited The Siren's map icon.
- 1.2.4.001:
- The Siren now cycles between phases quicker.
- The Siren now has a 50% chance to spawn with an alternate, more green, sprite.
- 1.2.3.008:
- Buffed The Leviathan's health from 42,000 / 67,200 / 72,000 / 84,800 to 52,000 / 83,200 / 88,000 / 104,000 , contact damage from 80 / 128 / 160 / 192 to 100 / 160 / 200 / 240 , and meteor damage from 110 / 140 / 175 / 210 to 150 / 220 / 275 / 330 .
- Nerfed The Siren's health from 30,000 / 48,000 / 51,200 / 64,000 to 21,000 / 33,600 / 40,000 / 48,000 , and buffed contact damage from 60 / 96 / 120 / 144 to 80 / 128 / 160 / 192 .
- Nerfed Ice Shield's health from 1500 / 1800 to 1000 / 1200 , and buffed damage from 20 to 80.
- 1.2.3.007: Ice Shield now inflicts Frostburn for 3.5 seconds instead of Frozen for 1 second.
- 1.2.3.004: Fight in Death Mode now begins with both bosses at the same time, along with a Siren Clone.
- 1.2.1.002: Can no longer despawn while the player is alive.
- 1.2.0.004:
- Buffed Siren damage reduction from 25% to 33%.
- Buffed Ice Shield damage reduction from 70% to 75%.
- 1.2.0.002:
- The Leviathan no longer fires more meteors if the player has high stress.
- The Siren's projectiles no longer increase in speed with stress.
- Can now drop Bottomless Water Bucket, Crate Potions, Fishing Potions, Hotline Fishing Hook, Sonar Potions, and Super Absorbant Sponge.
- Fixed Siren using Siren's Call as her theme instead of Siren's War Cry.
- 1.2.0.001:
- The Siren changes:
- Now gets 40,000 health in Revengeance Mode.
- Buffed defense from 20 to 25.
- Buffed Ice Shield's health from 700 / 980 to 1900 / 2660 , and nerfed defense from 20 to 10.
- Now has 25% damage reduction.
- Ice Shield now has 70% damage reduction.
- Ice Shield no longer deflects projectiles.
- Decreased her speed while The Leviathan is alive.
- Now switches through attack modes quicker in Revengeance Mode.
- Damage and defense are now multiplied by 3 if The Leviathan is not present.
- Upon reaching 50% health, The Leviathan will spawn.
- Now spawns Siren Clones. One will spawn at 50% health, and another at 25% health.
- Will now begin charging at the player when below 25% health.
- The Leviathan changes:
- Now gets 88,000 health in Revengeance Mode.
- Buffed defense from 40 to 45.
- Now has 60% damage reduction.
- Increased overall speed.
- Now has a cap of 4 Aquatic Aberrations and 6 Paraseas if The Siren has been defeated, and 2 Aquatic Aberrations and 3 Paraseas if she is still alive.
- Tweaked general speed of her meteors.
- Increased hitbox size.
- Siren's War Cry now plays while The Siren is alive, and Leviathan has not been summoned yet.
- Forbidden Lullaby now plays once The Leviathan is summoned.
- No longer immune to Ichor.
- Now have a 2% chance to drop Laudanum or Stress Pills in Revengeance Mode.
- Resprited Siren and Ice Shield.
- The Siren changes:
- 1.1.7.901:
- The Siren changes:
- Renamed Siren Lure to The Siren.
- Changed health from 30,000 / 33,000 to 21,000 / 33,600 , nerfed contact damage from 85 / 102 to 60 / 96 , and nerfed defense from 30 to 20.
- Nerfed Ice Shield's health from 1500 to 700 / 980 .
- Nerfed enraged Detonating Bubble's damage from 100 to 70.
- Projectile damage value changes while over 75% health:
- Nerfed Music Note damage from 80 to 60 while dry, and 60 to 52 while wet.
- Nerfed Frost Mist damage from 76 to 52 while dry, and 56 to 44 while wet.
- Nerfed Water Spear damage from 72 to 52 while dry, and 52 to 42 while wet.
- Projectile damage value changes while under 75% health, but above 50%:
- Nerfed Music Note damage from 84 to 64 while dry, and 64 to 56 while wet.
- Nerfed Frost Mist damage from 80 to 56 while dry, and 60 to 48 while wet.
- Nerfed Water Spear damage from 76 to 56 while dry, and 56 to 46 while wet.
- Projectile damage value changes while under 50% health, but above 25%:
- Nerfed Music Note damage from 88 to 68 while dry, and 64 to 60 while wet.
- Nerfed Frost Mist damage from 84 to 60 while dry, and 64 to 56 while wet.
- Nerfed Water Spear damage from 80 to 60 while dry, and 60 to 50 while wet.
- Projectile damage value changes while under 25% health:
- Nerfed Music Note damage from 92 to 72 while dry, and 72 to 64 while wet.
- Nerfed Frost Mist damage from 88 to 64 while dry, and 68 to 56 while wet.
- Nerfed Water Spear damage from 84 to 64 while dry, and 64 to 54 while wet.
- The Leviathan changes:
- The Siren changes:
- 1.1.7.859:
- Nerfed Siren Lure's health from 38,000 / 41,800 to 30,000 / 33,000 and defense from 35 to 30.
- Nerfed The Leviathan's health from 999,999 to 60,000 / 66,000 , and defense from 99,999 to 50.
- The Leviathan is now able to be damaged and killed.
- She will no longer be instantly defeated once Siren Lure is killed.
- Killing her first will cause Siren Lure to enrage and vice versa.
- Now drops loot if killed after Siren Lure has.
- Siren Lure now drops 30 instead of 18 .
- 1.1.7.801: Now have a 25% / 33% chance for each weapon (and Pearl of Enthrallment) to drop instead of always dropping 1 weapon.
- 1.1.7.701:
- Siren Lure changes:
- Buffed Detonating Bubble damage from 40 / 80 to 60 / 120 .
- Decreased coin drop amount from 30 to 18 .
- Decreased speed.
- Now becomes invincible if the player leaves the Ocean.
- Projectile damage value changes while over 75% health:
- Projectile damage value changes while under 75% health, but above 50%:
- Projectile damage value changes while under 50% health, but above 25%:
- Projectile damage value changes while under 25% health:
- Leviathan changes:
- Siren Lure changes:
- 1.1.7.56:
- Siren Lure no longer charges, no longer spawns Sharknadoes, and now takes up 8 NPC slots instead of 5.
- Slightly increased the speed of The Leviathan's meteors.
- 1.1.7.55:
- Introduced Ice Shield.
- The Leviathan is now completely invulnerable.
- The Leviathan no longer charges at the player, and now stays to the side of them and switches between shooting meteors and summoning Aquatic Aberrations and Paraseas.
- Siren Lure now spawns Detonating Bubbles instead of Aquatic Aberrations and Paraseas.
- Siren Lure now has a rare chance to spawn a Sharknado when below 25% health.
- Resprited The Leviathan and Siren Lure.
- 1.1.7.5:
- Nerfed Siren Lure's health from 39,000 / 42,900 to 38,000 / 41,800 , and buffed contact damage from 75 / 90 to 85 / 102 .
- Nerfed The Leviathan's contact damage from 130 / 156 to 110 / 121 .
- Buffed Siren Lure's projectile damage values in Expert Mode:
- Projectile damage value changes while over 75% health:
- Projectile damage value changes while under 75% health, and above 50% health:
- Projectile damage value changes while under 50% health, but above 25% health:
- Projectile damage value changes while under 25% health:
- Increased the speeds for her projectiles.
- 1.1.7:
- Now immune to all debuffs.
- Resprited Siren Lure.
- Now properly inflict Wet.
- 1.1.6.15: Introduced.