History:The Destroyer

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Main article: The Destroyer
  • 2.0.3.008:
    • Now takes 85% damage from Mineral Mortar instead of 80%.
    • Now takes 60% damage from Meowthrower.
  • 2.0.3.007:
    • Now fires weaker, non-accelerating lasers from probeless segments instead of harmless scrap.
    • Now takes 80% damage from Mineral Mortar.
  • 2.0.3.005: Segments without Probes now always fire harmless scrap instead of lasers, instead of having a 50% chance to.
  • 2.0.3.003: Fixed its hitbox being much larger than its sprite in the Get fixed boi seed.
  • 2.0.3.001: Nerfed Death mode size modifier from 200% Death Mode to 170% Death Mode, and Probe's Death Mode size modifier from 150% Death Mode to 130% Death Mode.
  • 2.0.2.002:
    • Fixed it not properly drawing its segments if the segment intersects a tile in Revengeance Mode or Death Mode.
    • Now properly displays vanilla debuff colors and Hunter Potion effects in Revengeance Mode or Death Mode.
  • 2.0.2.001:
    • Death Mode no longer reduces the total amount of segments to 60.
    • Decreased Death size modifier from 250% to 200%.
    • Decreased Probe Death Mode size modifier from 200% to 150%.
  • 2.0.1.003: No longer has 5-second custom spawn cooldown during Boss Rush.
  • 2.0.1.002:
    • No longer has a global grenade resistance.
    • Now takes 60% damage from Cryophobia's blast.
  • 2.0.0.001:
    • Now takes 60% damage from Cryophobia's ice wave.
    • Now takes 85% damage from Snowstorm Staff.
  • 1.5.1.003:
    • Now drops 40 Gold Coin.
    • Probes are no longer invulnerable for 2 seconds after spawning.
  • 1.5.1.001:
    • Buffed body damage from 60 / 102 Expert Mode / 119 Revengeance Mode / 136 Death Mode to 60 / 102 Expert Mode / 136 Revengeance Mode / 153 Death Mode.
    • Buffed tail damage from 40 / 68 Expert Mode / 85 Revengeance Mode / 102 Death Mode to 40 / 68 Expert Mode / 102 Revengeance Mode / 136 Death Mode.
    • Buffed Red Laser damage from 44 / 72 Expert Mode / 108 Revengeance Mode / 116 Death Mode to 44 / 72 Expert Mode / 116 Revengeance Mode / 128 Death Mode.
    • Buffed Green Laser damage from 46 / 76 Expert Mode / 112 Revengeance Mode / 120 Death Mode to 46 / 76 Expert Mode / 128 Revengeance Mode / 140 Death Mode.
    • Buffed Blue Laser damage from 48 / 80 Expert Mode / 116 Revengeance Mode / 124 Death Mode to 48 / 80 Expert Mode / 136 Revengeance Mode / 152 Death Mode.
    • Buffed Probe Pink Laser damage from 50 / 88 Expert Mode / 92 Revengeance Mode / 100 Death Mode to 50 / 88 Expert Mode / 100 Revengeance Mode / 112 Death Mode.
    • Decreased charging speed at lower health and its ability to track the player vertically in Revengeance Mode.
    • Increased speed while despawning in Revengeance Mode and above by 100%.
    • It and its Probes are now vulnerable to electricity debuffs but resistant to sickness debuffs.
    • Death Mode changes:
      • Transitions into Phase 4 at 40% health instead of 25%.
      • Transitions into Phase 5 at 20% health instead of 10%.
      • Head now fires a spread of lasers.
      • Decreased number of segments from 81 to 61.
      • Increased size modifier from 150% to 250%.
      • Increased Probe size modifier from 120% to 200% and health by 100%.
      • Probes now fire 3 lasers.
    • Now drops Mechanical Wagon Piece regardless of world difficulty.
  • 1.5.0.001:
    • Nerfed Boss Rush health from 2,500,000 / 3,750,000 Expert Mode / 4,687,500 Revengeance Mode to 250,000 / 375,000 Expert Mode / 468,750 Revengeance Mode.
    • No longer enrages if the player flips gravity.
    • Revengeance Mode laser-pattern has been reworked, all lasers now fire consecutively from head to tail.
    • Probes are now immune for the first 2 seconds after spawning in. During this time they will not fire their lasers.
    • Probes no longer drop Hearts in Revengeance or Malice Mode.
    • No longer has defense scaling in Revengeance Mode and will use its vanilla Terraria defense at all times.
    • Reactive damage reduction effectiveness is now increased by 100% before defeating Plantera.
    • No longer takes 75% damage from Spear of Paleolith, Desecrated Water, Kelvin Catalyst, and Pearlwood Bow.
  • 1.4.5.006:
    • Slightly decreased laser velocity in Revengeance Mode.
    • Now takes 30% damage from Hydraulic Volt Crasher's stream projectiles.
    • No longer amplifies its dynamic defense during the day.
    • Fixed a visual error with its purple lights showing even while that segment's light was broken.
  • 1.4.5.004:
    • Segment lights now glow purple while it's flying in Revengeance Mode.
    • Now accelerates much faster and has a higher top speed if the player is far away.
    • No longer despawns and instead enrages when fought during the day in Revengeance Mode.
    • Reduced lasers' maximum speed from 18 to 14.
    • Fixed an issue that caused it to awkwardly idle on the ground during the first 10 seconds after spawning.
  • 1.4.5.003:
    • Can now fly during its uncoiling phase in Revengeance Mode.
    • Now longer, and increases in velocity and acceleration as its health decreases in Death Mode.
  • 1.4.5.002:
    • Now fires blue lasers below 70% health which inflict Electrified in Revengeance Mode.
    • Green lasers are now fired below 85% health and inflict Cursed Inferno instead of homing onto the player.
    • All lasers can fire regardless of health in Death Mode.
    • Reduced maximum body defense buff from 30 to 10.
    • Probes now fire a less amount of lasers in a set time.
    • Draedon's Remote variant now drops Dubious Plating and Mysterious Circuitry.
  • 1.4.5.001:
    • Probes no longer deal contact damage.
    • Removed frost beams from the fight in Revengeance and Death Mode.
    • Now gains the ability to divebomb below 25% health.
  • 1.4.4.003: Now takes 25% damage from rainbow projectiles.
  • 1.4.4.002:
    • Reduced Frozen and Chilled time from frost lasers.
    • Now takes 38% damage from Spent Fuel Container instead of 33%.
    • Now takes 10% damage from Brimstone Sword's projectiles and 1% damage from its explosions.
  • 1.4.4.001: Reduced Revengeance Mode scrap projectile lifespan.
  • 1.4.3.002:
    • Upon reaching 50% Revengeance Mode / 100% Death Mode health, The Destroyer will begin to move more similarly to a Wyvern compared to a regular worm enemy. When it moves like this, it will move more in the air and will not use the ground to accelerate towards mid-air players.
    • No longer fires lasers if a player is too close to its body in Revengeance Mode.
    • Now takes 50% damage from Hell Burst.
  • 1.4.3.001:
    • Nerfed head damage from 70 / 280 Expert Mode / 350 Revengeance Mode / 402 Death Mode to 70 / 280 Expert Mode / 308 Revengeance Mode / 324 Death Mode.
    • Nerfed body damage from 55 / 93 Expert Mode / 116 Revengeance Mode / 133 Death Mode to 55 / 93 Expert Mode / 111 Revengeance Mode / 122 Death Mode.
    • Nerfed tail damage from 40 / 68 Expert Mode / 85 Revengeance Mode / 97 Death Mode to 44 / 68 Expert Mode / 81 Revengeance Mode / 89 Death Mode.
    • Nerfed Probe's contact damage from 50 / 80 Expert Mode / 100 Revengeance Mode / 114 Death Mode to 50 / 80 Expert Mode / 96 Revengeance Mode / 105 Death Mode.
    • Nerfed death laser damage from 44 / 72 Expert Mode / 92 Revengeance Mode / 105 Death Mode to 44 / 72 Expert Mode / 92 Revengeance Mode / 100 Death Mode.
    • Nerfed frost laser damage from 100 Revengeance Mode / 115 Death Mode to 100 Revengeance Mode / 108 Death Mode.
    • Nerfed homing laser damage from 108 Revengeance Mode / 124 Death Mode to 108 Revengeance Mode / 116 Death Mode.
    • Nerfed scrap damage from 92 Revengeance Mode / 105 Death Mode to 92 Revengeance Mode / 100 Death Mode.
    • Nerfed Probe laser damage from 50 / 88 Expert Mode / 101 Death Mode to 50 / 88 Expert Mode.
    • Buffed fall speed in Revengeance Mode.
    • Homing lasers now have a maximum spawn limit of 2 Revengeance Mode / 3 Death Mode.
    • Nerfed Probe damage reduction from 25% to 20%.
    • Probes no longer have increased size in Death Mode.
    • Death Mode changes:
      • Transitions into Phase 2 and 3 immediately instead of below 66% and 33% health.
      • Decreased laser speed and firing rate.
      • Moves at the highest speed immediately, instead of gradually speeding up as health lowers.
      • Has the highest defense immediately, instead of gradually gaining defense as health lowers.
    • Fixed it not despawning the body segments properly.
  • 1.4.2.106:
    • Buffed Probe's Boss Rush health from 50,000 to 100,000.
    • Removed resistance to Holy Arrow's stars.
    • Fixed a bug that caused it to be nearly invincible in Normal and Expert Mode.
  • 1.4.2.105:
    • All non-minion piercing damage is now cut in half instead of being divided by the amount of times the projectile pierces or multiplied by 20% if the projectile pierces infinitely.
    • Now takes 75% damage from Crystal Bullet shards, Holy Arrow stars, Spear of Paleolith shards, and Cryogenic Staff, Frosty Flare, and Winter's Fury's frost shards.
    • Now resists Kelvin Catalyst's main boomerang, and no longer causes it to despawn quicker.
    • Revengeance Mode lasers now inflict On Fire! for 4 seconds instead of 3.
  • 1.4.2.104:
    • No longer has specialized resistances to certain projectiles, and now takes 20% damage from infinitely piercing non-minion projectiles, and divides the damage of other piercing projectiles by the amount of times they pierce.
    • Reworked Revengeance Mode AI:
      • As it loses health, its speed increases but it fires lasers less frequently.
      • Uses only normal lasers above 66% health, only frost lasers between 33-66%, and only homing lasers below 33%.
      • Homing lasers now start homing after 3 seconds instead of 2, but speed up after 4.5 seconds instead of 6.
      • Body segments with their Probes still attached have extra defense.
      • Body segments with their Probes detached have less defense.
      • Body segments that have lost their Probes will fire scraps instead of lasers.
      • Now has a size scale factor of 1.5x in both Revengeance and Death Mode instead of having a 1.2x factor in Revengeance Mode, and 1.25x in Death Mode.
  • 1.4.2.103:
    • Nerfed health modifier from 1.8x Revengeance Mode / 2.7x Death Mode to 1.25x Revengeance Mode / 1.6x Death Mode, and reduced Death Mode size modifier.
    • Nerfed Probe's health modifier from 1.6x Revengeance Mode / 1.9x Death Mode to 1.25x Death Mode, and removed Death Mode size modifier.
  • 1.4.2.101: Revengeance Mode lasers can no longer pass through tiles.
  • 1.4.2.004: Decreased Probe's health modifier from 1.8x Revengeance Mode / 2.7x Death Mode to 1.6x Revengeance Mode / 1.9x Death Mode.
  • 1.4.2.001:
    • Nerfed Boss Rush health from 5,000,000 to 2,500,000.
    • Nerfed Probe's Boss Rush health from 100,000 to 50,000.
    • Nerfed contact damage modifier while enraged from 5x to 2.25x.
    • Decreased amounts of health required for it to gain extra speed.
    • Decreased how often homing lasers are shot.
    • Now enrages if gravity is flipped.
    • Now takes 1% damage from all sources for 8 seconds after spawning instead of 10%.
    • Body segments now take 65% damage from Spear of Paleolith's fossil shards, and the hallowed stars from Holy Arrows, Star Veil, Star Cloak, and Bee Cloak.
    • Body and tail segments can no longer be lifestealed off of.
    • Probes can no longer be lifestealed off of.
    • Projectiles now have more descriptive names.
  • 1.4.1.001:
    • Buffed Boss Rush health from 3,800,000 to 5,000,000.
    • Buffed Probe's Boss Rush health from 85,000 to 100,000.
    • Now takes greatly decreased damage for 8 seconds after spawning.
    • Decreased overall speed.
    • Body segments now have a chance to fire homing lasers.
    • Lasers now inflict On Fire! in Revengeance Mode.
    • All segments no longer take 50% damage from Crystal Bullet shards and Holy Arrow stars.
    • Body segments no longer take 65% damage from rain projectiles such as the ones from Nimbus Rod and Shaderain Staff, Crystal Serpent's split projectiles, and Vilethorn-like projectiles.
  • 1.4.0.001:
    • Buffed health modifier from 1.15x Revengeance Mode / 1.5x Death Mode to 1.25x Revengeance Mode / 1.6x Death Mode.
    • Buffed Draedon's Remote variant's health modifier from 1.6x / 2.5x Death Mode to 1.8x / 2.7x Death Mode.
    • Buffed Probe's health modifier in Death Mode from 1.8x Death Mode to 1.9x Death Mode.
    • Buffed Probe's Draedon's Remote variant's health modifier in Death Mode from 2.5x Death Mode to 2.7x Death Mode.
    • Nerfed head damage reduction from 15% to 10%, body damage reduction from 25% to 20%, and tail damage reduction from 60% to 35%.
    • Nerfed Probe damage reduction from 30% to 25%.
    • Lowered projectile fire rates in Revengeance Mode.
  • 1.3.4.001:
    • Changed health modifier from 1.1x Revengeance Mode / 2.1x Death Mode to 1.15x Revengeance Mode / 1.5x Death Mode.
    • Now takes 50% damage from Crystal Bullet shards and Holy Arrow stars.
    • No longer forces projectiles to pierce at most 4 times.
    • No longer takes 65% damage from Crystal Serpent's split projectiles, Crimson Rod, Nimbus Rod, and Shaderain Staff's rain projectiles, or Vilethorn-like projectiles in Revengeance Mode.
  • 1.3.3.001:
    • Frost lasers no longer inflict Glacial State if the player is already inflicted with it.
    • Body segments now cap projectile piercing at 4 instead of 2 in Revengeance Mode.
    • Now takes 65% damage from Crimson Rod, Crystal Serpent, Nimbus Rod, Shaderain Staff, and Vilethorn-like instead of 35% in Revengeance Mode.
    • Now takes 80% damage from infinitely piercing projectiles instead of 25% in Revengeance Mode.
    • No longer divides projectile damage by the amount of times that said projectile pierces in Revengeance Mode.
    • Probes are now affected by the early Hardmode damage and health nerfs.
  • 1.3.2.001:
    • No longer gains increased damage in Revengeance and Death Mode.
    • Nerfed Probe contact damage in Death Mode from 144 Death Mode to 72 Death Mode.
  • 1.3.1.001:
    • Increased speed in Revengeance Mode.
    • Body segments now take 25% damage from Crystal Serpent's split projectiles.
  • 1.3.0.002: Body segments now take 35% damage from Vilethorn-like projectiles.
  • 1.2.4.201:
    • Now shoots lasers more often in Revengeance Mode.
    • Movement speed and laser speed are now faster in Revengeance Mode.
    • Body segments now take 35% damage from Crimson Rod, Nimbus Rod, and Shaderain Staff's rain instead of 65%.
  • 1.2.4.101:
    • Buffed Death Mode health modifier from 1.2x Death Mode to 2.1x Death Mode, and Death Mode damage modifier from 1.5x Death Mode to 1.8x Death Mode.
    • Buffed Probe's Death Mode health modifier from 1.5x Death Mode to 1.8x Death Mode, and damage modifier from 1.5x Death Mode to 1.8x Death Mode.
    • Body segments now take 65% damage from Crimson Rod, Nimbus Rod, and Shaderain Staff's rain.
    • No longer has resistance against Flails.
  • 1.2.4.002:
    • Nerfed health modifier from 1.3x Revengeance Mode / 1.6x Death Mode to 1.1x Revengeance Mode / 1.2x Death Mode, but buffed Death Mode damage modifier from 1.25x Death Mode to 1.5x Death Mode.
    • Now gains a 1.25x damage modifier in all modes.
    • Body now forces all projectiles which pierce more than twice to pierce twice.
    • Body in Death Mode now cuts all infinitely piercing projectile damage by 75%, and any projectiles that pierce more than once have their damage divided by how many times they pierce.
    • Probes no longer drop Hearts in Revengeance Mode.
  • 1.2.4.001: Now limits projectile piercing to 2 instead of 3.
  • 1.2.3.007:
    • Increased speed as its health lowers.
    • Buffed Probe's health in Death Mode from 375 Death Mode to 450 Death Mode, and damage from 100 Death Mode to 120 Death Mode.
  • 1.2.3.005:
    • Probes now gain a 1.25x Death Mode health modifier, a 1.25x Death Mode damage modifier, and a 1.2x Death Mode size modifier in Death Mode.
    • Lasers can now go through tiles if a tile is between it and the player in Revengeance and Death Mode.
  • 1.2.3.004: Now lowers the piercing of projectiles which pierce more than 3 times to 3 instead of ones that pierce more than 2 times.
  • 1.2.3.002: Now gains a 1.6x Death Mode health modifier in Death Mode.
  • 1.2.3.001: Now takes 30% damage from Holy Arrows.
  • 1.2.2.001: Lowered body's defense multiplier as its health gets lower by 40%.
  • 1.2.1.007:
    • Lowered body's defense.
    • Now takes 25% damage from Bee Cloak, Holy Arrow, Star Cloak, and Star Veil stars instead of 16.67% in Revengeance Mode.
    • Now sets the piercing of projectiles which pierce 2 or more times to 3 instead of 2.
  • 1.2.1.001:
    • Body segments now fire lasers more often as its health lowers in Revengeance Mode.
    • Frost beams now inflict Glacial State.
    • Now takes 16.67% damage from Bee Cloak, Holy Arrow, Star Cloak, and Star Veil stars instead of 33% in Revengeance Mode.
    • Now forces all projectiles to pierce at most 2 times instead of 3 in Revengeance Mode.
  • 1.2.0.004: Now has a higher chance to fire a frost laser in Revengeance Mode.
  • 1.2.0.002:
    • Probe now inflicts Marked for Death for 3 seconds in Revengeance Mode.
    • No longer fires lasers more often if the player has high Stress.
  • 1.2.0.001:
    • Now gains a 1.3x Revengeance Mode health modifier in Revengeance Mode.
    • Buffed laser damage from 46 / 92 Expert Mode to 48 / 96 Expert Mode.
    • Every laser now has a 5% chance to be replaced with a frost laser.
    • Now has a 2% Revengeance Mode chance to drop Laudanum or Stress Pills in Revengeance Mode.
  • 1.1.7.901: Piercing nerfs have been moved to Revengeance Mode instead of Expert Mode.