History:The Destroyer
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Main article: The Destroyer
- 2.0.3.008:
- Now takes 85% damage from Mineral Mortar instead of 80%.
- Now takes 60% damage from Meowthrower.
- 2.0.3.007:
- Now fires weaker, non-accelerating lasers from probeless segments instead of harmless scrap.
- Now takes 80% damage from Mineral Mortar.
- 2.0.3.005: Segments without Probes now always fire harmless scrap instead of lasers, instead of having a 50% chance to.
- 2.0.3.003: Fixed its hitbox being much larger than its sprite in the Get fixed boi seed.
- 2.0.3.001: Nerfed Death mode size modifier from 200% to 170% , and Probe's Death Mode size modifier from 150% to 130% .
- 2.0.2.002:
- Fixed it not properly drawing its segments if the segment intersects a tile in Revengeance Mode or Death Mode.
- Now properly displays vanilla debuff colors and Hunter Potion effects in Revengeance Mode or Death Mode.
- 2.0.2.001:
- Death Mode no longer reduces the total amount of segments to 60.
- Decreased Death size modifier from 250% to 200%.
- Decreased Probe Death Mode size modifier from 200% to 150%.
- 2.0.1.003: No longer has 5-second custom spawn cooldown during Boss Rush.
- 2.0.1.002:
- No longer has a global grenade resistance.
- Now takes 60% damage from Cryophobia's blast.
- 2.0.0.001:
- Now takes 60% damage from Cryophobia's ice wave.
- Now takes 85% damage from Snowstorm Staff.
- 1.5.1.003:
- Now drops 40 .
- Probes are no longer invulnerable for 2 seconds after spawning.
- 1.5.1.001:
- Buffed body damage from 60 / 102 / 119 / 136 to 60 / 102 / 136 / 153 .
- Buffed tail damage from 40 / 68 / 85 / 102 to 40 / 68 / 102 / 136 .
- Buffed Red Laser damage from 44 / 72 / 108 / 116 to 44 / 72 / 116 / 128 .
- Buffed Green Laser damage from 46 / 76 / 112 / 120 to 46 / 76 / 128 / 140 .
- Buffed Blue Laser damage from 48 / 80 / 116 / 124 to 48 / 80 / 136 / 152 .
- Buffed Probe Pink Laser damage from 50 / 88 / 92 / 100 to 50 / 88 / 100 / 112 .
- Decreased charging speed at lower health and its ability to track the player vertically in Revengeance Mode.
- Increased speed while despawning in Revengeance Mode and above by 100%.
- It and its Probes are now vulnerable to electricity debuffs but resistant to sickness debuffs.
- Death Mode changes:
- Transitions into Phase 4 at 40% health instead of 25%.
- Transitions into Phase 5 at 20% health instead of 10%.
- Head now fires a spread of lasers.
- Decreased number of segments from 81 to 61.
- Increased size modifier from 150% to 250%.
- Increased Probe size modifier from 120% to 200% and health by 100%.
- Probes now fire 3 lasers.
- Now drops Mechanical Wagon Piece regardless of world difficulty.
- 1.5.0.001:
- Nerfed Boss Rush health from 2,500,000 / 3,750,000 / 4,687,500 to 250,000 / 375,000 / 468,750 .
- No longer enrages if the player flips gravity.
- Revengeance Mode laser-pattern has been reworked, all lasers now fire consecutively from head to tail.
- Probes are now immune for the first 2 seconds after spawning in. During this time they will not fire their lasers.
- Probes no longer drop Hearts in Revengeance or Malice Mode.
- No longer has defense scaling in Revengeance Mode and will use its vanilla Terraria defense at all times.
- Reactive damage reduction effectiveness is now increased by 100% before defeating Plantera.
- No longer takes 75% damage from Spear of Paleolith, Desecrated Water, Kelvin Catalyst, and Pearlwood Bow.
- 1.4.5.006:
- Slightly decreased laser velocity in Revengeance Mode.
- Now takes 30% damage from Hydraulic Volt Crasher's stream projectiles.
- No longer amplifies its dynamic defense during the day.
- Fixed a visual error with its purple lights showing even while that segment's light was broken.
- 1.4.5.004:
- Segment lights now glow purple while it's flying in Revengeance Mode.
- Now accelerates much faster and has a higher top speed if the player is far away.
- No longer despawns and instead enrages when fought during the day in Revengeance Mode.
- Reduced lasers' maximum speed from 18 to 14.
- Fixed an issue that caused it to awkwardly idle on the ground during the first 10 seconds after spawning.
- 1.4.5.003:
- Can now fly during its uncoiling phase in Revengeance Mode.
- Now longer, and increases in velocity and acceleration as its health decreases in Death Mode.
- 1.4.5.002:
- Now fires blue lasers below 70% health which inflict Electrified in Revengeance Mode.
- Green lasers are now fired below 85% health and inflict Cursed Inferno instead of homing onto the player.
- All lasers can fire regardless of health in Death Mode.
- Reduced maximum body defense buff from 30 to 10.
- Probes now fire a less amount of lasers in a set time.
- Draedon's Remote variant now drops Dubious Plating and Mysterious Circuitry.
- 1.4.5.001:
- Probes no longer deal contact damage.
- Removed frost beams from the fight in Revengeance and Death Mode.
- Now gains the ability to divebomb below 25% health.
- 1.4.4.003: Now takes 25% damage from rainbow projectiles.
- 1.4.4.002:
- Reduced Frozen and Chilled time from frost lasers.
- Now takes 38% damage from Spent Fuel Container instead of 33%.
- Now takes 10% damage from Brimstone Sword's projectiles and 1% damage from its explosions.
- 1.4.4.001: Reduced Revengeance Mode scrap projectile lifespan.
- 1.4.3.002:
- Upon reaching 50% / 100% health, The Destroyer will begin to move more similarly to a Wyvern compared to a regular worm enemy. When it moves like this, it will move more in the air and will not use the ground to accelerate towards mid-air players.
- No longer fires lasers if a player is too close to its body in Revengeance Mode.
- Now takes 50% damage from Hell Burst.
- 1.4.3.001:
- Nerfed head damage from 70 / 280 / 350 / 402 to 70 / 280 / 308 / 324 .
- Nerfed body damage from 55 / 93 / 116 / 133 to 55 / 93 / 111 / 122 .
- Nerfed tail damage from 40 / 68 / 85 / 97 to 44 / 68 / 81 / 89 .
- Nerfed Probe's contact damage from 50 / 80 / 100 / 114 to 50 / 80 / 96 / 105 .
- Nerfed death laser damage from 44 / 72 / 92 / 105 to 44 / 72 / 92 / 100 .
- Nerfed frost laser damage from 100 / 115 to 100 / 108 .
- Nerfed homing laser damage from 108 / 124 to 108 / 116 .
- Nerfed scrap damage from 92 / 105 to 92 / 100 .
- Nerfed Probe laser damage from 50 / 88 / 101 to 50 / 88 .
- Buffed fall speed in Revengeance Mode.
- Homing lasers now have a maximum spawn limit of 2 / 3 .
- Nerfed Probe damage reduction from 25% to 20%.
- Probes no longer have increased size in Death Mode.
- Death Mode changes:
- Transitions into Phase 2 and 3 immediately instead of below 66% and 33% health.
- Decreased laser speed and firing rate.
- Moves at the highest speed immediately, instead of gradually speeding up as health lowers.
- Has the highest defense immediately, instead of gradually gaining defense as health lowers.
- Fixed it not despawning the body segments properly.
- 1.4.2.106:
- Buffed Probe's Boss Rush health from 50,000 to 100,000.
- Removed resistance to Holy Arrow's stars.
- Fixed a bug that caused it to be nearly invincible in Normal and Expert Mode.
- 1.4.2.105:
- All non-minion piercing damage is now cut in half instead of being divided by the amount of times the projectile pierces or multiplied by 20% if the projectile pierces infinitely.
- Now takes 75% damage from Crystal Bullet shards, Holy Arrow stars, Spear of Paleolith shards, and Cryogenic Staff, Frosty Flare, and Winter's Fury's frost shards.
- Now resists Kelvin Catalyst's main boomerang, and no longer causes it to despawn quicker.
- Revengeance Mode lasers now inflict On Fire! for 4 seconds instead of 3.
- 1.4.2.104:
- No longer has specialized resistances to certain projectiles, and now takes 20% damage from infinitely piercing non-minion projectiles, and divides the damage of other piercing projectiles by the amount of times they pierce.
- Reworked Revengeance Mode AI:
- As it loses health, its speed increases but it fires lasers less frequently.
- Uses only normal lasers above 66% health, only frost lasers between 33-66%, and only homing lasers below 33%.
- Homing lasers now start homing after 3 seconds instead of 2, but speed up after 4.5 seconds instead of 6.
- Body segments with their Probes still attached have extra defense.
- Body segments with their Probes detached have less defense.
- Body segments that have lost their Probes will fire scraps instead of lasers.
- Now has a size scale factor of 1.5x in both Revengeance and Death Mode instead of having a 1.2x factor in Revengeance Mode, and 1.25x in Death Mode.
- 1.4.2.101: Revengeance Mode lasers can no longer pass through tiles.
- 1.4.2.004: Decreased Probe's health modifier from 1.8x / 2.7x to 1.6x / 1.9x .
- 1.4.2.001:
- Nerfed Boss Rush health from 5,000,000 to 2,500,000.
- Nerfed Probe's Boss Rush health from 100,000 to 50,000.
- Nerfed contact damage modifier while enraged from 5x to 2.25x.
- Decreased amounts of health required for it to gain extra speed.
- Decreased how often homing lasers are shot.
- Now enrages if gravity is flipped.
- Now takes 1% damage from all sources for 8 seconds after spawning instead of 10%.
- Body segments now take 65% damage from Spear of Paleolith's fossil shards, and the hallowed stars from Holy Arrows, Star Veil, Star Cloak, and Bee Cloak.
- Body and tail segments can no longer be lifestealed off of.
- Probes can no longer be lifestealed off of.
- Projectiles now have more descriptive names.
- 1.4.1.001:
- Buffed Boss Rush health from 3,800,000 to 5,000,000.
- Buffed Probe's Boss Rush health from 85,000 to 100,000.
- Now takes greatly decreased damage for 8 seconds after spawning.
- Decreased overall speed.
- Body segments now have a chance to fire homing lasers.
- Lasers now inflict On Fire! in Revengeance Mode.
- All segments no longer take 50% damage from Crystal Bullet shards and Holy Arrow stars.
- Body segments no longer take 65% damage from rain projectiles such as the ones from Nimbus Rod and Shaderain Staff, Crystal Serpent's split projectiles, and Vilethorn-like projectiles.
- 1.4.0.001:
- Buffed health modifier from 1.15x / 1.5x to 1.25x / 1.6x .
- Buffed Draedon's Remote variant's health modifier from 1.6x / 2.5x to 1.8x / 2.7x .
- Buffed Probe's health modifier in Death Mode from 1.8x to 1.9x .
- Buffed Probe's Draedon's Remote variant's health modifier in Death Mode from 2.5x to 2.7x .
- Nerfed head damage reduction from 15% to 10%, body damage reduction from 25% to 20%, and tail damage reduction from 60% to 35%.
- Nerfed Probe damage reduction from 30% to 25%.
- Lowered projectile fire rates in Revengeance Mode.
- 1.3.4.001:
- Changed health modifier from 1.1x / 2.1x to 1.15x / 1.5x .
- Now takes 50% damage from Crystal Bullet shards and Holy Arrow stars.
- No longer forces projectiles to pierce at most 4 times.
- No longer takes 65% damage from Crystal Serpent's split projectiles, Crimson Rod, Nimbus Rod, and Shaderain Staff's rain projectiles, or Vilethorn-like projectiles in Revengeance Mode.
- 1.3.3.001:
- Frost lasers no longer inflict Glacial State if the player is already inflicted with it.
- Body segments now cap projectile piercing at 4 instead of 2 in Revengeance Mode.
- Now takes 65% damage from Crimson Rod, Crystal Serpent, Nimbus Rod, Shaderain Staff, and Vilethorn-like instead of 35% in Revengeance Mode.
- Now takes 80% damage from infinitely piercing projectiles instead of 25% in Revengeance Mode.
- No longer divides projectile damage by the amount of times that said projectile pierces in Revengeance Mode.
- Probes are now affected by the early Hardmode damage and health nerfs.
- 1.3.1.001:
- Increased speed in Revengeance Mode.
- Body segments now take 25% damage from Crystal Serpent's split projectiles.
- 1.3.0.002: Body segments now take 35% damage from Vilethorn-like projectiles.
- 1.2.4.201:
- Now shoots lasers more often in Revengeance Mode.
- Movement speed and laser speed are now faster in Revengeance Mode.
- Body segments now take 35% damage from Crimson Rod, Nimbus Rod, and Shaderain Staff's rain instead of 65%.
- 1.2.4.101:
- Buffed Death Mode health modifier from 1.2x to 2.1x , and Death Mode damage modifier from 1.5x to 1.8x .
- Buffed Probe's Death Mode health modifier from 1.5x to 1.8x , and damage modifier from 1.5x to 1.8x .
- Body segments now take 65% damage from Crimson Rod, Nimbus Rod, and Shaderain Staff's rain.
- No longer has resistance against Flails.
- 1.2.4.002:
- Nerfed health modifier from 1.3x / 1.6x to 1.1x / 1.2x , but buffed Death Mode damage modifier from 1.25x to 1.5x .
- Now gains a 1.25x damage modifier in all modes.
- Body now forces all projectiles which pierce more than twice to pierce twice.
- Body in Death Mode now cuts all infinitely piercing projectile damage by 75%, and any projectiles that pierce more than once have their damage divided by how many times they pierce.
- Probes no longer drop Hearts in Revengeance Mode.
- 1.2.4.001: Now limits projectile piercing to 2 instead of 3.
- 1.2.3.004: Now lowers the piercing of projectiles which pierce more than 3 times to 3 instead of ones that pierce more than 2 times.
- 1.2.3.002: Now gains a 1.6x health modifier in Death Mode.
- 1.2.3.001: Now takes 30% damage from Holy Arrows.
- 1.2.2.001: Lowered body's defense multiplier as its health gets lower by 40%.
- 1.2.1.007:
- Lowered body's defense.
- Now takes 25% damage from Bee Cloak, Holy Arrow, Star Cloak, and Star Veil stars instead of 16.67% in Revengeance Mode.
- Now sets the piercing of projectiles which pierce 2 or more times to 3 instead of 2.
- 1.2.1.001:
- Body segments now fire lasers more often as its health lowers in Revengeance Mode.
- Frost beams now inflict Glacial State.
- Now takes 16.67% damage from Bee Cloak, Holy Arrow, Star Cloak, and Star Veil stars instead of 33% in Revengeance Mode.
- Now forces all projectiles to pierce at most 2 times instead of 3 in Revengeance Mode.
- 1.2.0.004: Now has a higher chance to fire a frost laser in Revengeance Mode.
- 1.2.0.002:
- Probe now inflicts Marked for Death for 3 seconds in Revengeance Mode.
- No longer fires lasers more often if the player has high Stress.
- 1.1.7.901: Piercing nerfs have been moved to Revengeance Mode instead of Expert Mode.