History:Astrum Aureus

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Main article: Astrum Aureus
  • 2.0.3.007: Fixed its bestiary entry using the wrong apostrophe.
  • 2.0.3.005:
    • Decreased Astral Infection duration on contact from 4 seconds to 3.33.
    • Decreased Astral Infection duration from lasers from 1 second to 0.75, and from flame crystals from 1.5 seconds to 1.25.
    • Now takes 65% damage from The Ballista's greatarrows.
  • 2.0.3.003:
    • Decreased Astral Infection duration on contact from 8 seconds to 4.
    • Decreased Astral Infection duration from lasers from 2 seconds to 1, and from flame crystals from 3 seconds to 1.5.
  • 2.0.3.002: Now has a global pierce resistance.
  • 2.0.3.001: Buffed health from 98,000 / 156,800 Expert Mode / 188,160 Revengeance Mode / 235,200 Master Mode / 282,240 Revengeance Mode Master Mode to 100,000 / 160,000 Expert Mode / 192,000 Revengeance Mode / 240,000 Master Mode / 288,000 Revengeance Mode Master Mode.
  • 2.0.2.002:
    • Changed Boss Checklist Mod despawn message from "Astrum Aureus' program has been executed. Initiate recall." to "Aureus has neutralized all threats. Resume prior reconnaissance."
    • Lasers now have an acceleration of 0.5% increased velocity per frame (34.89% increase per second).
    • Homing flame crystals now have 50% higher acceleration multiplier and 25% higher maximum speed in Death Mode.
    • Now properly displays vanilla debuff colors and Hunter Potion effects.
  • 2.0.2.001:
    • Now deals no contact damage, and has halved damage reduction and defense while idle.
    • Now stays idle for longer in later phases and has reduced speed.
    • Added new sound effects for its jumps.
    • Changed Bestiary entry from "A multi-legged mechanical beast, its very existence speaks of the extent of control the astral virus has. Not even machinery can stand against it." to "A multi-legged mechanical beast, its very existence speaks of the extent of control the astral virus has over the non-sapient. Not even machinery can stand against it."
  • 2.0.1.003: Decreased hit sound delay from 20 to 16.
  • 2.0.1.002:
    • Added aftermath sound for spawning the Astral Infection.
    • Changed the hit sound.
  • 2.0.1.001:
    • Removed the stat buff that it received after defeating Moon Lord.
    • Now always drops Suspicious Looking Jelly Bean.
  • 2.0.0.001:
    • Now spawns 6 homing flame crystals instead of 9 flame crystals when it stomps.
    • No longer drops Hallowed Key.
  • 1.5.1.003:
    • Now drops 60 Gold Coin.
    • Buffed health from 89,200 / 142,720 Expert Mode / 171,200 Revengeance Mode to 98,000 / 117,600 Expert Mode / 188,160 Revengeance Mode.
    • Nerfed post-Moon Lord health from 243,750 / 390,000 Expert Mode / 468,000 Revengeance Mode to 196,000 / 313,600 Expert Mode / 376,320 Revengeance Mode.
    • Can now be damaged while it is teleporting.
    • Increased walking animation frames-per-second by 50%.
  • 1.5.1.001:
    • Buffed base health from 84,000 / 134,400 Expert Mode / 171,200 Revengeance Mode to 89,200 / 142,720 Expert Mode / 171,200 Revengeance Mode, and post-Moon Lord health from 230,000 / 368,000 Expert Mode / 468,000 Revengeance Mode to 243,750 / 390,000 Expert Mode / 468,000 Revengeance Mode.
    • Buffed contact damage from 80 / 176 Expert Mode / 198 Revengeance Mode / 209 Death Mode to 100 / 220 Expert Mode / 242 Revengeance Mode / 253 Death Mode.
    • Buffed Astral Laser damage from 74 / 128 Expert Mode / 148 Revengeance Mode / 160 Death Mode to 88 / 156 Expert Mode / 184 Revengeance Mode / 200 Death Mode.
    • Buffed Astral Flame Crystal damage from 80 / 140 Expert Mode / 160 Revengeance Mode / 172 Death Mode to 100 / 172 Expert Mode / 208 Revengeance Mode / 228 Death Mode.
    • Buffed damage reduction from 15% to 50%.
    • No longer decreases defense to 0 while idle.
    • No longer deals contact damage while teleporting.
    • Increased Astral Flame Crystal frequency and Aureus Spawn is moved from third phase to an added fourth phase below 40% Expert Mode / 50% Revengeance Mode health.
    • Added a fifth phase below 30% Revengeance Mode health which increases the number of stomps and lasers, and causes fall speed to alter with each jump.
    • Now vulnerable to heat debuffs, but resistant to sickness debuffs.
    • Death Mode changes:
      • Now damages itself for 1% of its health to summon Aureus Spawns, up to a minimum of 1 remaining health.
      • Increased velocity and spread of Astral Flame Crystals.
    • Now drops Gravistar Sabaton regardless of world difficulty.
    • Increased Hallowed Key drop rate from 20% to 33%, and it now drops directly from the boss.
    • Fixed the hitbox.
  • 1.5.0.001:
    • Nerfed defense from 50 to 40.
    • Nerfed post-Moon Lord health from 624,000 Revengeance Mode to 230,000 / 368,000 Expert Mode / 468,000 Revengeance Mode.
    • Nerfed Boss Rush health from 7,400,000 / 11,840,000 Expert Mode to 740,000 / 1,184,000 Expert Mode.
    • Post-Moon Lord buff is no longer exclusive to Revengeance Mode.
    • Decreased post-Moon Lord damage multiplier from 3x to 2x.
    • No longer immune to any debuffs except Confused, Pearl Aura, Astral Infection, and Poisoned.
    • Now always jumps towards a player instead of away from them.
    • Can now walk on platforms in its idle phase.
    • Decreased recharge timer from 2.5 seconds to 2. While enraged, it will no longer recharge.
    • Now fires 6 crystals instead of 10 while above 75% health.
      • Crystals are no longer fired at the same time, they are now fired consecutively.
    • Now has a third phase that starts at 50% health, during this phase, it now cycles through all of its attacks 50% faster. Its recharge timer does not change.
    • Now utilizes three oval-shaped hitboxes to make the fight fairer.
    • Now drops 25 Gold Coin instead of 35 Gold Coin.
    • Decreased Fallen Star drop amount from 25-40 / 30-50 Expert Mode to 18-24 / 20-30 Expert Mode.
    • Fallen Star drops are now compacted into stacks of 2.
  • 1.4.5.004:
    • Nerfed health from 96,000 / 153,600 Expert Mode / 195,200 Revengeance Mode to 84,000 / 134,400 Expert Mode / 171,200 Revengeance Mode.
    • Nerfed Post-Moon Lord health from 704,000 Revengeance Mode to 624,000 Revengeance Mode.
    • Nerfed Boss Rush health from 8,400,000 / 13,440,000 Expert Mode / 13,440,000 Revengeance Mode to 7,400,000 / 11,840,000 Expert Mode / 11,840,000 Revengeance Mode.
    • Now less aggressive in Death Mode, and reduced the spread and amount of its lasers.
    • Now enrages during the day.
    • Now makes laser fire noises when stomping.
  • 1.4.5.003:
    • Buffed contact damage from 80 / 136 Expert Mode / 170 Revengeance Mode / 195 Death Mode to 80 / 176 Expert Mode / 198 Revengeance Mode / 209 Death Mode.
    • Now fires more lasers, moves quicker, and has decreased attack delay as its health decreases in Death Mode.
  • 1.4.5.002: No longer immune to the Life Drain debuff.
  • 1.4.5.001:
    • Jumps now try to intercept and slam the player if they are moving.
    • Jump height now increases based on how high up the player is.
    • No longer immune to War Cleave.
  • 1.4.3.002: No longer immune to Celled, Dryad's Bane, or Oiled.
  • 1.4.3.001:
    • Nerfed contact damage from 80 / 136 Expert Mode / 170 Revengeance Mode / 195 Death Mode to 80 / 136 Expert Mode / 156 Revengeance Mode / 168 Death Mode.
    • Nerfed pre-Moon Lord laser and crystal damage from 74 / 128 Expert Mode / 160 Revengeance Mode / 184 Death Mode to 74 / 128 Expert Mode / 147 Revengeance Mode / 158 Death Mode.
    • Nerfed post-Moon Lord laser and crystal damage from 222 / 384 Expert Mode / 480 Revengeance Mode / 552 Death Mode to 222 / 384 Expert Mode / 441 Revengeance Mode / 476 Death Mode.
    • No longer immune to Betsy's Curse.
    • Death Mode changes:
      • Transitions into Phase 2 and 3 immediately instead of below 75% and 50% health.
      • Fires projectiles at the highest rate immediately, instead of gradually increasing rate as health lowers.
      • Runs, jumps, and falls at the highest speed immediately, instead of gradually speeding up as health lowers.
    • Updated Boss Checklist's instruction to summon it.
  • 1.4.2.108:
    • No longer immune to Frostburn.
    • Fixed a bug where defeating it would crash the game in multiplayer.
  • 1.4.2.106:
    • Buffed Boss Rush health from 1,400,000 / 2,240,000 Expert Mode / 2,560,000 Death Mode to 8,400,000 / 13,440,000 Expert Mode / 1,440,000 Death Mode.
    • Nerfed contact damage from 90 / 144 Expert Mode to 80 / 128 Expert Mode, and defense from 70 to 50.
  • 1.4.2.105:
    • Can now jump further horizontally.
    • Now falls more quickly while using its stomp attack and if the player is directly below it.
    • Can now jump through tiles in Revengeance Mode.
    • Lasers now pierce through the player.
    • Flame crystals now fade in faster and have a significantly smaller explosion.
    • Fixed recharging animation being drawn lower than intended.
  • 1.4.2.104:
    • Now inflicts Astral Infection for 4 seconds on contact instead of God Slayer Inferno for 3 seconds.
    • Flame crystals now inflict Astral Infection for 3 seconds instead of God Slayer Inferno for 2 seconds.
    • Lasers now inflict Astral Infection for 2 seconds instead of God Slayer Inferno for 1 second.
  • 1.4.2.103:
    • Buffed health from 80,000 / 128,000 Expert Mode / 163,200 Revengeance Mode / 252,800 Death Mode to 96,000 / 153,600 Expert Mode / 195,200 Revengeance Mode / 299,200 Death Mode, and nerfed defense from 120 to 70.
    • Buffed post-Moon Lord health from 640,000 Revengeance Mode to 704,000 Revengeance Mode.
    • Buffed Boss Rush health from 1,200,000 / 1,920,000 Expert Mode / 2,240,000 Death Mode to 1,400,000 / 2,240,000 Expert Mode / 2,560,000 Death Mode.
    • Flame crystals are now easier to see.
    • Flame crystals and lasers now have afterimages.
  • 1.4.2.102:
    • Now immune to Lava.
    • Now drops Starlight Fuel Cell, Nebulash, and Hallowed Key.
    • Decreased hit sound volume, and slightly increased hit sound delay.
    • Now displays two status messages on defeat, indicating that the Astral Chest can be opened and that Astral Infection enemies are now buffed and have new drops.
  • 1.4.2.101: Buffed health from 63,750 / 102,000 Expert Mode / 130,080 Revengeance Mode / 201,760 Death Mode to 80,000 / 128,000 Expert Mode / 163,200 Revengeance Mode / 252,800 Death Mode, and damage reduction from 10% to 15%.
  • 1.4.2.002: Lasers now use sprites instead of drawcode.
  • 1.4.2.001:
    • Buffed health from 51,000 / 81,600 Expert Mode / 104,120 Revengeance Mode / 161,400 Death Mode to 63,750 / 102,000 Expert Mode / 130,080 Revengeance Mode / 201,760 Death Mode.
    • Nerfed Boss Rush health from 2,400,000 / 3,840,000 Expert Mode / 4,480,000 Death Mode to 1,200,000 / 1,920,000 Expert Mode / 2,240,000 Death Mode.
    • Decreased Post-Moon Lord minimum coin drop count from 3 Platinum Coin to 35 Gold Coin.
    • Lasers can no longer be shot while teleporting.
    • Projectiles now have more descriptive names.
  • 1.4.1.003:
    • Decreased minimum coin drop amount from 20 Gold Coin to 15 Gold Coin.
    • Increased the volume of hit sound, and increased the delay between when hit sound can play.
  • 1.4.1.001:
    • Buffed Boss Rush health from 1,000,000 / 1,600,000 Expert Mode / 1,840,000 Death Mode to 2,400,000 / 3,840,000 Expert Mode / 4,480,000 Death Mode.
    • Buffed base contact damage from 70 / 112 Expert Mode to 90 / 144 Expert Mode.
    • Increased God Slayer Inferno duration from contact from 2.5 seconds to 3.
    • Increased God Slayer Inferno duration from crystals from 1 second to 2.
    • Now has set amounts of contact damage per phase instead of having damage based on health.
    • Now drops Greater Healing Potions.
    • No longer takes 50% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
  • 1.4.0.002:
    • Decreased the size and amount of dust.
    • Fixed it still appearing as Astrageldon Slime on the Boss Checklist mod's boss checklist.
  • 1.4.0.001:
    • Introduced as a replacement for Astrageldon Slime, with the following changes:
      • Nerfed health from 61,000 / 97,600 Expert Mode / 129,720 Revengeance Mode / 188,600 Death Mode to 51,000 / 81,600 Expert Mode / 104,120 Revengeance Mode / 161,400 Death Mode, buffed contact damage from 10 / 16 Expert Mode to 70 / 112 Expert Mode, and buffed defense from 0 to 120.
      • Now has 10% damage reduction.
      • No longer jumps at all times.
      • Now shoots blasts of lasers in succession instead of shooting a blast of fireballs after every few jumps.
      • Now shoots homing crystals in multiple directions instead of fireballs.
      • Now spawns Aureus Spawns occasionally in Revengeance Mode and higher.
      • Will now occasionally attempt to jump onto the player.
      • Will now occasionally teleport above the player.
      • Now uses a custom hit sound.
      • Now has a unique sound when landing on tiles.
      • No longer has transparency.
      • Resprited it and map icon.
      • Resprited crystal projectiles.