History:Aquatic Scourge
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Main article: Aquatic Scourge
- 2.0.3.008: Now takes 70% damage from Meowthrower.
- 2.0.3.007:
- Bestiary entry now counts it as a boss.
- Fixed extremely rare instances of it despawning due to Normalize calculation errors.
- 2.0.3.005: Changed the animation of acid mists to make them more visible.
- 2.0.3.001: Buffed health from 77,000 / 123,200 / 147,200 / 184,800 / 220,800 to 80,000 / 128,000 / 153,600 / 192,000 / 230,400 .
- 2.0.2.002:
- Changed Boss Checklist Mod despawn message from "The Aquatic Scourge swam back into the open ocean." to "The poisoned scourge swims back to the tranquil, open ocean."
- Now properly displays vanilla debuff colors and Hunter Potion effects.
- 2.0.1.002:
- No longer has a global grenade resistance.
- Now drops 5-15 Greater Healing Potions instead of 8-14.
- 2.0.0.001:
- Slightly decreased how often it can release its Acid Mist projectiles on all difficulties.
- Now takes 60% damage from Cryophobia's ice wave.
- 1.5.1.003: Now drops 40 .
- 1.5.1.001:
- Nerfed health from 80,000 / 128,000 / 147,200 to 77,000 / 123,200 / 147,200 .
- Buffed body damage from 65 / 104 / 128 / 136 to 70 / 112 / 136 / 144 .
- Buffed alternate body damage from 55 / 88 / 112 / 120 to 65 / 104 / 112 / 136
- Buffed tail damage from 45 / 72 / 96 / 104 to 60 / 96 / 104 / 112 .
- Buffed Sand Blast damage from 56 / 92 / 116 / 128 to 60 / 100 / 120 / 132 .
- Buffed Sand Poison Cloud damage from 66 / 112 / 128 / 140 to 70 / 120 / 136 / 152 .
- Buffed Sand Tooth damage from 60 / 100 / 120 / 132 to 66 / 112 / 128 / 140 .
- Now becomes hostile when below 99.9% health instead of 99%.
- Now smoothly transitions between colors after the spin attack.
- While firing barrages of Sand Blasts during the spiral attack, toxic clouds are also released when below 50% health.
- Now fires homing Sand Blasts and accelerating Sand Teeth when below 25% health.
- Sand Blasts can now glow.
- Decreased base velocity of Sand Teeth but increased lifespan from 7.5 seconds to 10. It homes into the player while released for 0.5-2.5 seconds instead of 1-4.17.
- Buffed size modifier in Malice Mode or Boss Rush from 120% to 125%.
- Now vulnerable to electricity debuffs, but resistant to water, sickness, and heat debuffs.
- Death Mode changes:
- Increased number of segments from 51 to 81.
- Reduced amount of segments that can fire projectiles by 66.67%.
- Further increased velocity and turn speed, but decreased changes as health lowers.
- Decreased velocity of Sand Poison Clouds.
- No longer grants the Boss Effects buff.
- Now drops Aquatic Emblem regardless of world difficulty.
- 1.5.0.003: Fixed a bug that prevented it from dealing contact damage while aggroed.
- 1.5.0.002: Fixed a bug that prevented homing projectiles from targeting it.
- 1.5.0.001:
- Buffed health from 73,000 / 116,800 / 136,000 to 80,000 / 128,000 / 147,200 .
- Nerfed Boss Rush health from 10,000,000 / 16,000,000 to 1,000,000 / 1,600,000 .
- Nerfed head damage reduction from 10% to 5%, and buffed body damage reduction from 5% to 10%.
- No longer immune to any debuffs except Confused, Pearl Aura, Irradiated, and Sulphuric Poisoning.
- No longer enrages if the player flips gravity.
- Increased out of biome enrage velocity by 40%.
- Now only uses its projectile vomit attack when below 75% health.
- Now only releases toxic clouds when below 50% health. Clouds now spawn at a consistent rate.
- Toxic cloud projectiles now use a circular hitbox.
- Now telegraphs its Revengeance Mode spin attack by turning brownish over time. If it is submerged in liquid it will return to its normal color hue and will not perform its spin attack.
- Reactive damage reduction effectiveness is now increased by 100% before defeating Plantera.
- Now inflicts Irradiated for 6 seconds from the head, 3 seconds from the body, and 2 seconds from he tail. It no longer inflict Venom or Bleeding.
- No longer drops Coral, Starfish, Seashells, Victory Shards, or Aero Stone.
- Fixed various despawning issues.
- 1.4.5.006: Now takes 75% damage from Hydraulic Volt Crasher's stream projectiles.
- 1.4.5.004:
- No longer despawns and instead enrages when leaving the Sulphurous Sea.
- Toxic gas clouds no longer have increased duration in Death Mode.
- 1.4.5.003:
- Switched its progression place with Brimstone Elemental's.
- Buffed head damage from 80 / 160 / 184 / 198 to 80 / 176 / 187 / 198 .
- Nerfed body damage from 65 / 110 / 137 / 157 to 65 / 104 / 128 / 136 .
- Nerfed alternate body damage from 55 / 93 / 116 / 133 to 55 / 88 / 112 / 120 .
- Changed tail damage from 45 / 76 / 95 / 109 to 45 / 72 / 96 / 104 .
- Now fires a wider spread of sand blasts while circling, and increases its velocity and acceleration depending on how far away it is from the player as its health decreases in Death Mode.
- 1.4.5.002: Now fires several barrages of sand blasts in its spin attack instead of summoning enemies.
- 1.4.5.001:
- Adjusted the pattern of Toxic Gas Clouds so they spread out more.
- Number of segments and size now scales with world difficulty.
- Now drops Bleached Angling Kit instead of an array of fishing gear.
- Fixed several visual issues.
- Fixed missing outlines on its head.
- 1.4.4.003: Now takes 50% damage from Dormant Brimseeker, and 25% damage from rainbow projectiles and SHPC's explosions.
- 1.4.4.002:
- Now takes 1% damage from Brimstone Sword's projectiles and explosions.
- No longer drops Souls of Sight.
- 1.4.3.002: Fixed it despawning Town NPCs.
- 1.4.3.001:
- Nerfed head damage from 80 / 160 / 200 / 229 to 80 / 160 / 184 / 198 .
- Nerfed body damage from 65 / 110 / 137 / 158 to 65 / 110 / 126 / 136 .
- Nerfed alternate body damage from 55 / 93 / 116 / 133 to 55 / 93 / 106 / 115 .
- Nerfed tail damage from 45 / 76 / 95 / 109 to 45 / 76 / 91 / 100 .
- Nerfed blast damage from 56 / 92 / 115 / 132 to 56 / 92 / 115 / 128 .
- Nerfed tooth damage from 60 / 100 / 125 / 143 to 60 / 100 / 120 / 132 .
- Nerfed cloud damage from 66 / 112 / 140 / 161 to 66 / 112 / 128 / 138 .
- Decreased Angler Earring drop chance from 11.11% to 8.33%.
- Decreased Angler Tackle Bag drop chance from 8.33% to 6.67%.
- No longer spawns a random selection of Aquatic Parasite, Aquatic Seeker, or Aquatic Urchin every 3 seconds.
- Now barfs a circle of Sand Blasts (and Sand Poison Clouds ) every 7 / 6 seconds instead of 6.5.
- Revengeance Mode AI changes are now inherited during Boss Rush.
- Every 10 seconds in Revengeance Mode, it now moves in a circle around a certain point for 3 seconds then charges at the player, while spawning three waves of Aquatic Parasites, Aquatic Seekers, and Aquatic Urchins.
- Death Mode changes:
- Increased the number of segments from 32 to 42.
- Increased Sand Poison Cloud speed by 10%.
- Increased Sand Teeth and Sand Blast speed by 26.67%.
- Fixed it despawning when it moves out of bounds.
- Fixed it not despawning body segments properly.
- 1.4.2.108: Fixed an issue where it wouldn't drop its weapons outside of Hardmode on Normal difficulty.
- 1.4.2.107: Now always drops all of its items instead of only dropping them in Hardmode, or after defeating Skeletron in Golden Bug Net's case.
- 1.4.2.106:
- Buffed Boss Rush health from 4,000,000 / 6,400,000 / 6,880,000 to 10,000,000 / 16,000,000 / 17,600,000 .
- Nerfed head damage from 100 to 80, and defense from 20 to 10.
- Nerfed body contact damage from 100 / 160 to 65 / 110 , Sand Tooth damage from 74 / 104 to 60 / 100 , and defense from 35 to 20.
- Nerfed alternate body contact damage from 100 / 160 to 55 / 93 , Sand Blast damage from 80 / 120 to 56 / 92 , and defense from 25 to 15.
- Nerfed tail damage from 100 / 160 to 45 / 76 , and defense from 45 to 25.
- Nerfed Sand Blast vomit damage from 66 / 112 to 56 / 92 , buffed Sand Tooth vomit damage from 96 to 100 , and nerfed Poison Cloud vomit damage from 72 / 124 to 66 / 112 .
- Poison Clouds now last 30 seconds instead of 25, and now have their Death Mode time value for Boss Rush.
- Poison Clouds can no longer hit the player when they are about to despawn.
- 1.4.2.105:
- Now takes 50% damage from all non-minion piercing projectiles instead of taking 20% damage from infinitely piercing projectiles, and dividing the damage of other piercing projectiles by the amount of times they pierce.
- Head now has a circular hitbox.
- Homing projectiles can now home into body segments.
- Decreased how long clouds last, but they now last longer in Death Mode, fade slower, and produce light.
- 1.4.2.104: No longer drops Aquatic Emblem in Normal Mode.
- 1.4.2.103:
- Nerfed head defense from 40 to 20, body defense from 60 to 35, and tail defense from 90 to 45.
- Now takes 20% damage from infinitely piercing non-minion projectiles and divides the damage of other piercing projectiles by the amount of times they pierce instead of just having a 50% resistance to Holy Arrow stars and Crystal Bullet shards.
- Sand blasts now have afterimages.
- 1.4.2.102:
- Now despawns quicker, and will despawn while not at either Ocean.
- Changed most Normal Mode drop chances:
- Decreased Aero Stone drop chance from 20% to 11.11%.
- Changed Angler Tackle Bag, High Test Fishing Line, and Tackle Box drop chances from 6.67% in pre-Hardmode and 12.5% in Hardmode, to 8.33% at all times.
- Changed Angler Earring, Fisherman's Pocket Guide, Sextant, and Weather Radio drop chances from 10% in pre-Hardmode and 20% in Hardmode, to 11.11% at all times.
- Changed Angler Hat, Angler Vest, Angler Pants, Fishing Potions, Crate Potions, and Sonar Potions drop chances from 20% in pre-Hardmode and 33% in Hardmode, to 25% at all times.
- Changed Golden Bug Net drop chance from 5% in pre-Hardmode and 10% in Hardmode, to 6.67% at all times.
- Changed most Treasure Bag's drop chances:
- Increased High Test Fishing Line and Tackle Box drop chances from 6.67% to 10% each.
- Increased Aero Stone drop chance from 10% to 12.5%.
- Increased Angler Tackle Bag drop chance from 3.33% to 10%.
- Increased Angler Earring, Fisherman's Pocket Guide, Weather Radio, and Sextant drop chances from 10% to 12.5% each.
- Increased Angler Hat, Angler Vest, Angler Pants, Fishing Potions, Sonar Potions, and Crate Potions drop chances from 20% to 33.33% each.
- Increased Golden Bug Net drop chance from 5% to 8.33%.
- 1.4.2.004: Now enrages if the player flips gravity.
- 1.4.2.001:
- Nerfed Boss Rush health from 7,900,000 / 12,640,000 / 13,760,000 to 4,000,000 / 6,400,000 / 6,880,000 .
- Projectiles now have more descriptive names.
- Body segments now take 65% damage from Spear of Paleolith's fossil shards, and hallowed stars from Holy Arrows, Star Veil, Star Cloak, and Bee Cloak.
- Body and tail segments can no longer be lifestealed off of.
- Now has gores.
- 1.4.1.003: Decreased minimum coin drop amount from 15 to 12 .
- 1.4.1.001:
- Buffed Boss Rush damage modifier from 2.5x to 3x.
- Increased Venom duration from poison clouds from 4 seconds to 5.
- No longer takes 65% damage from Crimson Rod, Nimbus Rod, and Shaderain Staff rain projectiles, Crystal Serpent's split projectiles, and Vilethorn-like projectiles.
- 1.3.3.001:
- Buffed health from 50,000 / 80,000 / 92,800 / 152,320 to 63,000 / 100,800 / 110,400 / 184,320 .
- Now drops 20-41 / 25-41 Souls of Sight.
- All segments now cap projectile piercing at 4 instead of 2 in Revengeance Mode.
- Now takes 65% damage from Crimson Rod, Crystal Serpent, Nimbus Rod, Shaderain Staff, and Vilethorn-like weapon projectiles instead of 35% in Revengeance Mode.
- Now takes 80% damage from infinitely piercing projectiles instead of 25% in Revengeance Mode.
- No longer divides projectile damage by the amount of times that said projectile pierces in Revengeance Mode.
- Now removes the early-Hardmode nerf to enemy health and damage when defeated.
- 1.3.2.001:
- Nerfed health from 79,000 / 158,000 / 185,000 / 290,400 to 50,000 / 80,000 / 92,800 / 152,320 .
- Nerfed tooth projectile damage from 84 / 120 / 126 / 180 to 66 / 112 / 117 / 168 .
- Nerfed sand blast projectile damage from 84 / 120 / 126 / 180 to 60 / 96 / 100 / 144 .
- Fixed multiplayer Expert Mode health scaling.
- 1.3.1.001:
- Buffed health from 40,000 / 80,000 / 89,000 / 130,400 to 79,000 / 158,000 / 185,000 / 290,400 .
- Head now periodically vomits projectiles in a circular pattern.
- Sand teeth projectiles now last 7.5 seconds instead of 5, and have had their homing reduced.
- Sand blast projectiles now last 5 seconds instead of 2 and now create more dust.
- Now takes 25% damage from Crystal Serpent's split projectiles.
- Now uses Outcast of the Sulphurous Seas as its theme instead of Guardian of the Former Seas.
- 1.3.0.002: Body and tail segments now take 35% damage from Vilethorn-like projectiles.
- 1.3.0.001: Introduced.