History:Storm Weaver

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Main article: Storm Weaver
  • 2.0.3.005: Fixed him resisting Pristine Fury's primary fire instead of its alternate fire.
  • 2.0.3.003:
    • Decreased Electrified duration from head from 4 seconds to 2, from body from 2 seconds to 1, and from tail from 1 second to 0.5.
    • Decreased Electrified duration while charging from head from 8 seconds to 4, from body from 4 seconds to 2, and from tail from 2 seconds to 1.
    • Reduced potential lag during the fight.
  • 2.0.3.001:
    • Nerfed health from 825,500 / 1,320,800 Expert Mode / 1,981,200 Master Mode to 825,000 / 1,320,000 Expert Mode / 1,980,000 Master Mode.
    • No longer takes 20% damage from Alpha Virus' main cell.
  • 2.0.2.002:
    • Increased Boss Checklist Mod difficulty value from 19.51 to 19.61.
    • Changed Boss Checklist Mod despawn message from "Storm Weaver hid itself once again within the stormfront." to "Storm Weaver hides itself within the fierce anvilhead clouds."
    • Now properly displays vanilla debuff colors and Hunter Potion effects.
  • 2.0.1.003:
    • Now uses its respective spawning sound instead of Boss Rush summoning sounds during Boss Rush.
    • No longer causes rain to occur while summoned and during Boss Rush.
    • Buffed Boss Rush health from 475,000 / 760,000 Expert Mode / 1,140,000 Master Mode to 500,000 / 800,000 Expert Mode / 1,200,000 Master Mode.
  • 2.0.1.002:
    • Added boss spawning sound.
    • No longer has a global grenade resistance.
    • No longer fires lightning in the third phase. Changed phase transition from 65% to 55%.
    • No longer charges in the fourth phase. Changed phase transition from 50% to 30%.
  • 2.0.1.001:
    • Increased the distance between Frost Waves and Tornado projectiles in all modes.
    • Now drops 5-7 Armored Shells instead of 5-8.
    • Treasure Bag now drops 6-9 Expert Mode Armored Shells instead of 7-10 Expert Mode.
  • 2.0.0.001: Fixed an issue that prevented Treasure Bags from dropping vanilla developer items.
  • 1.5.1.003:
    • Now drops 2 Platinum Coin.
    • Head and body segments are no longer invulnerable during its first phase.
  • 1.5.1.001:
    • Now smoothly transitions between colors after the charge attack.
    • Increased speed while despawning by 200%.
    • Buffed phase 1 head defense from 0 to 150.
    • Buffed phase 2 head defense from 0 to 15, and damage reduction from 0% to 10%.
    • Buffed phase 2 tail defense from 0 to 45, and damage reduction from 0% to 30%.
    • Buffed size modifier in Malice Mode or Boss Rush from 120% to 125%.
    • Now resistant to electricity debuffs in phase 1, and vulnerable to cold, sickness, and heat debuffs, but resistant to electricity debuffs in phase 2.
  • 1.5.0.001:
    • Phase 1 is now immune to all debuffs.
    • Phase 2 is no longer immune to any debuffs except Confused, Pearl Aura, and Electrified.
    • Now uses one entity to make up its two phases. It will transition into its second phase at 90% health.
    • Nerfed total health from 1,000,000 / 1,600,000 Expert Mode to 825,500 / 1,320,800 Expert Mode.
    • Nerfed Boss Rush health from 3,670,000 / 5,872,000 Expert Mode to 475,000 / 760,000 Expert Mode.
    • Phase 1 Tail now has a rainbow glowmask.
    • Lightning will now flash in the background before lightning projectiles spawn.
    • Distance offsets when spawning lightning orbs are no longer random.
    • Phase 2 reactive damage reduction effectiveness is now increased by 100% before defeating The Devourer of Gods.
    • No longer takes 90% damage from Shattered Sun and 10% damage from Stardust Dragon Staff's minion.
    • Now drops its own Treasure Bag in Expert Mode or higher.
    • Phase 1 now inflicts Electrified for 1.5 seconds from the body, and 1 second from the tail.
    • Phase 2 head now inflicts Electrified for 3 seconds instead of 1.5 in Revengeance Mode.
    • Phase 2 now inflicts Electrified for 1.5 seconds from the body, and 1 second from the tail.
    • Can no longer spawn twice during Boss Rush.
    • Now drops Supreme Healing Potions.
  • 1.4.5.006:
    • Phase 1 no longer deletes infinitely piercing projectiles.
    • Now takes 40% damage from Wave Pounder's projectiles during phase 2.
    • Phase 2 lightning now always comes from the direction it is charging from.
    • Now has increased player tracking while charging.
  • 1.4.5.003:
    • Buffed phase 2's head damage from 180 / 360 Expert Mode / 396 Revengeance Mode / 417 Death Mode to 180 / 360 Expert Mode / 396 Revengeance Mode / 418 Death Mode.
    • Changed phase 1 body damage from 100 / 170 Expert Mode to 100 / 160 Expert Mode / 192 Revengeance Mode / 208 Death Mode, and phase 2 body damage from 120 / 204 Expert Mode to 120 / 192 Expert Mode / 224 Revengeance Mode / 250 Death Mode.
    • Changed phase 1 tail damage from 80 / 136 Expert Mode to 80 / 128 Expert Mode / 160 Revengeance Mode / 176 Death Mode, and phase 2 tail damage from 100 / 170 Expert Mode to 100 / 160 Expert Mode / 192 Revengeance Mode / 210 Death Mode.
    • Buffed lightning damage from 150 / 248 Expert Mode to 150 / 264 Expert Mode / 288 Revengeance Mode / 300 Death Mode.
    • Lightning portals now spawn much closer to the player.
    • Now larger and longer in Death Mode.
  • 1.4.5.001:
    • Removed its enrage.
    • Now moves faster the farther it is from the player.
    • Now has a charging attack in Revengeance and Death Mode.
  • 1.4.4.002: Now takes 10% damage from Stardust Dragon Staff's minion.
  • 1.4.4.001: Buffed phase 2's health from 600,000 / 960,000 Expert Mode to 900,000 / 1,440,000 Expert Mode.
  • 1.4.3.001:
    • Nerfed phase 1 head damage from 140 / 280 Expert Mode / 350 Revengeance Mode / 402 Death Mode to 140 / 280 Expert Mode / 308 Revengeance Mode / 324 Death Mode.
    • Nerfed phase 1 body damage from 100 / 170 Expert Mode / 195 Death Mode to 100 / 170 Expert Mode.
    • Nerfed phase 1 tail damage from 80 / 136 Expert Mode / 156 Death Mode to 80 / 136 Expert Mode.
    • Nerfed phase 2 head damage from 180 / 360 Expert Mode / 450 Revengeance Mode / 517 Death Mode to 180 / 360 Expert Mode / 396 Revengeance Mode / 417 Death Mode.
    • Nerfed phase 2 body damage from 120 / 204 Expert Mode / 234 Death Mode to 120 / 204 Expert Mode.
    • Nerfed phase 2 tail damage from 100 / 170 Expert Mode / 195 Death Mode to 100 / 170 Expert Mode.
    • Nerfed lightning damage from 150 / 248 Expert Mode / 285 Death Mode to 150 / 248 Expert Mode.
    • Changed hit sound for tail.
    • Now takes 90% damage from Shattered Sun's homing daggers.
    • Now takes 75% damage from Molten Amputator, limits stealth strike boomerang pierce to 5, and limits regular boomerang pierce to 8.
    • Now takes 50% damage from Elemental Axe.
    • Resprited it, gores, and map icon.
  • 1.4.2.106:
    • Buffed Boss Rush health from 5,280,000 Death Mode to 5,600,000 Death Mode.
    • Buffed phase 1's body damage from 160 Expert Mode to 170 Expert Mode, and tail damage from 128 Expert Mode to 136 Expert Mode.
    • Buffed phase 2's body damage from 192 Expert Mode to 204 Expert Mode, and tail damage from 160 Expert Mode to 170 Expert Mode.
    • Buffed lightning damage from 140 / 200 Expert Mode to 150 / 248 Expert Mode.
    • Phase 1's head and body segments now take low amounts of damage instead of setting all damage to zero, nerfed both of their defenses from 99,999 to 0 and 1 respectively.
  • 1.4.2.105: Decreased how often it fires lightning in Revengeance Mode and lower.
  • 1.4.2.104:
    • Increased phase 2's Death Mode and Boss Rush segment count from 32 to 42.
    • Projectiles which can pierce more than 4 times and don't pierce infinitely will now have their damage divided by the amount of times they pierce on phase 2's body segments.
    • Minions now deal full damage to Storm Weaver.
    • Phase 1's tail now shares its damage resistance formula with phase 2's segments.
    • No longer starts Rain during The Devourer of Gods fight.
    • Decreased phase 2's movement speed.
    • No longer enrages when brought out of Space during The Devourer of Gods fight.
    • Increased enraged movement speed.
  • 1.4.2.102:
    • Buffed phase 2's health from 300,000 / 480,000 Expert Mode to 600,000 / 960,000 Expert Mode, health during The Devourer of Gods fight from 50,000 / 80,000 Expert Mode to 100,000 / 160,000 Expert Mode, and Boss Rush health from 2,300,000 / 3,680,000 Expert Mode to 3,300,000 / 5,280,000 Expert Mode.
    • Both phases now have the ability to summon direct lightning strikes.
    • Now starts Rain while alive.
    • Now despawns quicker, and will travel upwards instead of downwards.
    • Increased Death Mode and Boss Rush segment lengths from 7 to 22.
    • Removed phase 1's tail's resistances.
  • 1.4.2.101:
    • Now immune to Cursed Inferno.
    • Now enrages when brought out of Space.
  • 1.4.2.001:
    • Nerfed phase 2's Boss Rush health from 4,500,000 / 7,200,000 Expert Mode to 2,300,000 / 3,680,000 Expert Mode.
    • Nerfed phase 2's health during the Devourer of Gods fight from 100,000 / 160,000 Expert Mode / 120,000 Death Mode to 50,000 / 80,000 Expert Mode.
    • Phase 2 now has afterimages.
    • Body and tail segments can no longer be lifestealed off of.
    • No longer drops items during the Devourer of Gods fight.
  • 1.4.1.003:
    • Phase 1 no longer drops any money.
    • Increased phase 2 minimum coin drop amount from 30 Gold Coin to 35 Gold Coin.
  • 1.4.1.001:
    • Buffed phase 2's Boss Rush health from 3,000,000 / 4,800,000 Expert Mode to 4,500,000 / 7,200,000 Expert Mode.
    • No longer takes 12.5% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
    • No longer takes 50% damage from ranged projectiles while Vortex armor's stealth ability is active.
    • Both phases now have gores.
  • 1.3.4.101:
    • First phase now has gores.
    • Resprited second phase gores.
  • 1.3.4.001: Head and tail segments for both phases now take 50% damage if the player has Vortex armor stealth active and 12.5% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
  • 1.3.3.002: Second phase is now invincible for 3 seconds after spawning.
  • 1.3.3.001:
    • Decreased segment count in both phases from 52 to 32.
    • Phase 1's head can no longer be targeted by homing weapons and minions.
    • No longer enrages when outside of Space.
    • Tweaked phase 2's movement.
  • 1.3.2.001:
    • Nerfed phase 1's head damage from 150 / 300 Expert Mode to 140 / 280 Expert Mode, and phase 2's head damage from 250 / 500 Expert Mode to 180 / 360 Expert Mode.
    • Nerfed phase 2's body damage from 150 / 240 Expert Mode to 120 / 192 Expert Mode.
    • Buffed phase 1's tail damage from 75 / 120 Expert Mode to 80 / 128 Expert Mode, and phase 2's tail damage from 95 / 152 Expert Mode to 100 / 160 Expert Mode.
    • Nerfed lightning portal damage from 120 / 180 Expert Mode to 50 / 70 Expert Mode.
    • Now drops weapons per player instead of only once.
  • 1.3.0.001:
    • Buffed phase 1's head damage from 120 / 240 Expert Mode to 150 / 300 Expert Mode.
    • Buffed phase 2's head damage from 200 / 400 Expert Mode to 250 / 500 Expert Mode.
    • Adjusted phase 2's speed.
    • Body segments can no longer be homed in on in both phases.
    • Now uses Servants of the Scourge as theme instead of Boss 3.
  • 1.2.4.101:
    • Reduced phase 2 segment count in Death Mode from 10 to 5.
    • Phase 1's tail now takes 3x more damage from all sources in Death Mode instead of 10x.
  • 1.2.3.004:
    • Second phase now lowers its segment count to 12 in Death Mode.
    • Second phase now always chases the player in Death Mode.
  • 1.2.2.001:
    • Decreased segment count in both phases by 10.
    • Phase 1's tail now takes 10x damage instead of 5x.
  • 1.2.1.002: Can now despawn if the player is too far away.
  • 1.2.0.002: Body segments are now classified as bosses.
  • 1.2.0.001:
    • Now has a cap of 10 Stasis Probes at once instead of 20 in both phases.
    • Second phase is no longer immune to Ichor.
    • Can now drop Storm Weaver Trophy.
    • Now has a 2% Revengeance Mode chance to drop Laudanum or Stress Pills in Revengeance Mode.
    • Resprited map icon for both phases.
  • 1.1.7.901:
    • Buffed phase 1's health from 120,000 Expert Mode to 160,000 Expert Mode.
    • Nerfed phase 1's head contact damage from 150 / 300 Expert Mode to 120 / 240 Expert Mode, buffed body contact damage from 140 Expert Mode to 160 Expert Mode, and buffed tail contact damage from 97 Expert Mode to 120 Expert Mode.
    • Buffed phase 2's health from 360,000 Expert Mode to 480,000 Expert Mode.
    • Nerfed phase 2's head contact damage from 250 / 450 Expert Mode to 200 / 400 Expert Mode, buffed body contact damage from 195 Expert Mode to 240 Expert Mode, and buffed tail contact damage from 123 Expert Mode to 152 Expert Mode.
    • Can now only spawn up to 20 Stasis Probes at a time.
    • Both phases' body segments no longer produce dust when hit.
    • Resprited.
  • 1.1.7.851:
    • Changed movement.
    • Now drops 5-8 Armored Shells instead of 3-4.
  • 1.1.7.807: Phase 1 body segments now force all damage taken to 1 instead of 0.
  • 1.1.7.806: Body segments now take 0 damage from all sources.
  • 1.1.7.801:
    • Both phases now use an immunity frame cooldown slot of 1 instead of the default 0.
    • Phase 1's head and body segments now force all damage taken to them to 0.
  • 1.1.7.56: Fixed a bug where finishing the first phase would internally mark the boss as defeated.
  • 1.1.7.55:
    • Phase 1's body segments each now have a 6.67% chance to spawn a Stasis Probe when hit instead of a 10% chance, and phase 2's body segments now spawn a Stasis Probe after every 14 hits instead of 7.
    • Resprited its tail.
  • 1.1.7.51: Now despawns twice as quickly.
  • 1.1.7.5: Now despawns twice as quickly.
  • 1.1.7.2:
    • Now has a map icon.
    • Fixed it not spawning servants correctly in multiplayer.