History:Profaned Guardians

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Main article: Profaned Guardians
  • 2.0.3.007:
    • Now drop 10-15 / 15-20 Expert Mode Unholy Essences.
    • Fixed Guardian Commander, Guardian Defender, and Guardian Healer's bestiary entries using the wrong quotation mark.
  • 2.0.3.005:
    • Decreased Holy Flames duration on contact from the Commander from 5 seconds to 3.33, from the Defender from 4 seconds to 2.67, and from the Healer from 3 seconds to 2.
    • Decreased Holy Flames duration from Profaned Rocks from 2 seconds to 1.33, from spears from 3 seconds to 2, and from flare dusts from 4 seconds to 2.67.
  • 2.0.3.003: Improved the visuals of the shields on the Commander and Defender.
  • 2.0.3.001:
    • Nerfed Guardian Commander's health from 100,800 / 161,280 Expert Mode / 207,360 Revengeance Mode / 241,920 Master Mode / 311,040 Revengeance Mode Master Mode to 100,000 / 160,000 Expert Mode / 192,000 Revengeance Mode / 240,000 Master Mode / 288,000 Revengeance Mode Master Mode.
    • Guardian Defender and Guardian Healer are no longer trackable by the vanilla boss health bar.
  • 2.0.2.002:
    • Changed Boss Checklist Mod despawn message from "The guardians must protect their goddess at all costs." to "The Guardians are recalled to their Goddess' side."
    • Guardian Commander now speeds up, fires spears more often, and spears travel faster if the player is over 60 tiles away from the boss.
    • Guardian Commander now fires spears from 40 tiles away instead of 25, spear shotgun spread increased by 66.67%.
    • Resprited map icons.
    • All Profaned Guardians and Profaned Rocks now properly display vanilla debuff colors and Hunter Potion effects.
    • Fixed crashes resulting from their Bestiary entry.
  • 2.0.2.001:
    • Introduced Profaned Rocks.
    • Reworked the entire fight:
      • Phase 1:
        • The Guardian Healer floats above the player and alternates between releasing crystal shards, and releasing waves of stars that inflict Holy Flames, occasionally releasing green stars that heal the player.
        • The Guardian Defender and Guardian Commander fly on the left or right side of the player, and are protected by shields of profaned rocks that circle around them. The commander will attempt to hit the player by shooting a profaned spear and profaned fireballs. The rocks will quickly respawn if the player attempts to destroy them before the Guardian Healer has been killed.
        • When the Guardian Healer reaches 50% health, it will group itself with the Commander and the Defender and perform a holy ray attack, before returning to its position above the player and resume using its regular attacks. It will only use this attack once during the fight.
      • Phase 2 (after the Guardian Healer is defeated):
        • The shield of rocks circling the Commander and the Defender will briefly stop before moving towards the player in an attempt to hit them.
        • The Guardian Defender will begin dashing at the player, leaving profaned fireballs in its tracks.
        • The Guardian Commander will continue shooting spears and fireballs at the player from a distance, but at a higher quantity, and also starts firing molten blasts that split into gravity-affected blobs.
        • After some time, the Guardian Defender will group with the Commander again, create another shield of profaned rocks and move to the other side of the player, before repeating the cycle again.
      • Phase 3 (after the Guardian Defender is defeated):
        • The Guardian Commander will alternate between two different attack patterns:
          • It will unleash profaned spears aimed at the player and a spread of spears that accelerate after being fired.
          • It will shoot Holy Blasts at the player that explode into small homing profaned flames.
        • In between these attacks, it will begin dashing at the player, leaving profaned flames in its tracks. After dashing a few times, it will switch to the other attack pattern.
    • Resprited.
  • 1.5.1.003:
    • Renamed "Profaned Guardian (Main)" to "Guardian Commander".
    • Renamed "Profaned Guardian" (Rock) to "Guardian Defender".
    • Renamed "Profaned Guardian (Crystal)" to "Guardian Healer".
    • Now drops 1 Platinum Coin.
    • Reworked the boss fight.
    • No longer becomes invulnerable outside the Hallow or Underworld.
    • Nerfed Guardian Commander health from 70,400 / 112,640 Expert Mode / 135,000 Revengeance Mode to 56,250 / 90,000 Expert Mode / 108,000 Revengeance Mode.
    • Buffed Guardian Defender health from 31,250 / 61,500 Expert Mode / 75,500 Revengeance Mode to 43,750 / 87,500 Expert Mode / 105,000 Revengeance Mode and contact damage from 110 / 176 Expert Mode / 200 Revengeance Mode / 216 Death Mode to 120 / 240 Expert Mode / 264 Revengeance Mode / 278 Death Mode.
    • Buffed Guardian Healer health from 21,875 / 43,750 Expert Mode / 52,500 Revengeance Mode to 25,000 / 50,000 Expert Mode / 60,000 Revengeance Mode and contact damage from 90 / 144 Expert Mode / 168 Revengeance Mode / 184 Death Mode to 100 / 200 Expert Mode / 220 Revengeance Mode / 232 Death Mode.
    • Buffed Profaned Spear damage from 120 / 200 Expert Mode / 220 Revengeance Mode / 232 Death Mode to 140 / 220 Expert Mode / 244 Revengeance Mode / 256 Death Mode.
  • 1.5.1.001:
    • Nerfed Main Profaned Guardian health from 76,875 / 123,000 Expert Mode / 135,000 Revengeance Mode to 70,400 / 112,640 Expert Mode / 135,000 Revengeance Mode.
    • Buffed Rock Profaned Guardian health from 30,000 / 42,000 Expert Mode / 52,500 Revengeance Mode to 31,250 / 61,500 Expert Mode / 75,500 Revengeance Mode.
    • Buffed Crystal Profaned Guardian health from 18,750 / 26,250 Expert Mode / 36,750 Revengeance Mode to 21,875 / 43,750 Expert Mode / 52,500 Revengeance Mode.
    • Now vulnerable to cold and water debuffs, but resistant to sickness and heat debuffs.
  • 1.5.0.002: The Rock and Crystal Profaned Guardians are no longer considered bosses.
  • 1.5.0.001:
    • Nerfed main Profaned Guardian health from 102,500 / 164,000 Expert Mode / 180,000 Revengeance Mode to 76,875 / 123,000 Expert Mode / 135,000 Revengeance Mode, defense from 50 to 40, and damage reduction from 40% to 30%.
    • Nerfed rock Profaned Guardian health from 40,000 / 56,000 Expert Mode / 70,000 Revengeance Mode to 30,000 / 42,000 Expert Mode / 52,500 Revengeance Mode, and buffed damage reduction from 25% to 40%.
    • Nerfed crystal Profaned Guardian health from 25,000 / 35,000 Expert Mode / 49,000 Revengeance Mode to 18,750 / 26,250 Expert Mode / 36,750 Revengeance Mode, and defense from 35 to 30, but buffed damage reduction from 5% to 20%.
    • Nerfed Boss Rush health from 2,650,000 / 4,040,000 Expert Mode to 265,000 / 404,000 Expert Mode.
    • Main Profaned Guardian now drops 15 Gold Coin instead of 25 Gold Coin.
    • No longer immune to any debuffs except Confused, Pearl Aura, Holy Flames, and Nightwither.
    • Main Profaned Guardian now inflicts Holy Flames for 4 seconds instead of 5.
    • Defense Profaned Guardian will now inflicts Holy Flames for 4 seconds instead of 5.
    • Crystal Profaned Guardian no longer inflicts any debuffs.
    • Now drops Super Healing Potions.
    • Now drops the non-consumable Profaned Core.
  • 1.4.5.003:
    • Changed Main Profaned Guardian contact damage from 140 / 224 Expert Mode / 280 Revengeance Mode / 322 Death Mode to 140 / 240 Expert Mode / 268 Revengeance Mode / 280 Death Mode.
    • Buffed Main Profaned Guardian Flare Dust damage from 140 / 220 Expert Mode / 242 Revengeance Mode / 255 Death Mode to 140 / 220 Expert Mode / 244 Revengeance Mode / 256 Death Mode.
    • Nerfed Rock Profaned Guardian contact damage from 110 / 176 Expert Mode / 220 Revengeance Mode / 253 Death Mode to 110 / 176 Expert Mode / 200 Revengeance Mode / 216 Death Mode.
    • Nerfed Crystal Profaned Guardian contact damage from 90 / 144 Expert Mode / 180 Revengeance Mode / 207 Death Mode to 90 / 144 Expert Mode / 168 Revengeance Mode / 184 Death Mode.
  • 1.4.5.001:
    • All Guardians now inflict Holy Flames for 5 seconds on contact instead of On Fire! for 10 seconds.
    • All Guardians are no longer immune to War Cleave.
    • Rock Guardian is no longer immune to Oiled.
  • 1.4.4.002: Added a 5 second grace period to their enrages when outside the Hallow or the Underworld.
  • 1.4.3.002:
    • The main guardian no longer gains increased spear fire rates in Death Mode.
    • All 3 guardians are no longer immune to Astral Infection, Celled, Dryad's Bane, or Oiled.
  • 1.4.3.001:
    • Nerfed main Profaned Guardian's contact damage from 140 / 224 Expert Mode / 280 Revengeance Mode / 322 Death Mode to 140 / 224 Expert Mode / 246 Revengeance Mode / 259 Death Mode.
    • Nerfed rock Profaned Guardian's contact damage from 110 / 176 Expert Mode / 220 Revengeance Mode / 252 Death Mode to 110 / 176 Expert Mode / 202 Revengeance Mode / 218 Death Mode.
    • Nerfed crystal Profaned Guardian's contact damage from 90 / 144 Expert Mode / 180 Revengeance Mode / 206 Death Mode to 90 / 144 Expert Mode / 165 Revengeance Mode / 178 Death Mode.
    • Nerfed spear damage from 120 / 200 Expert Mode / 250 Revengeance Mode / 287 Death Mode to 120 / 200 Expert Mode / 220 Revengeance Mode / 232 Death Mode.
    • Nerfed flare dust damage from 140 / 220 Expert Mode / 275 Revengeance Mode / 316 Death Mode to 140 / 220 Expert Mode / 242 Revengeance Mode / 255 Death Mode.
    • Nerfed flare dust explosion damage from 180 / 300 Expert Mode / 375 Revengeance Mode / 431 Death Mode to 180 / 300 Expert Mode / 330 Revengeance Mode / 348 Death Mode.
    • Death Mode now causes the main guardian to fire spears at the highest rate immediately, instead of gradually increasing rate as its health lowers.
    • Fixed main Profaned Guardian performing a downwards charge improperly.
  • 1.4.2.106:
    • Buffed main guardian's Boss Rush health from 500,000 / 800,000 Expert Mode / 960,000 Death Mode to 1,650,000 / 2,640,000 Expert Mode / 2,880,000 Death Mode.
    • Buffed main guardian's contact damage from 100 / 160 Expert Mode to 140 / 224 Expert Mode, spear damage from 96 / 132 Expert Mode to 120 / 200 Expert Mode, and Flare Dust damage from 112 / 152 Expert Mode to 140 / 220 Expert Mode.
    • Buffed rock guardian's contact damage from 80 / 112 Expert Mode to 110 / 176 Expert Mode, defense from 40 to 50, and spear damage from 96 / 132 Expert Mode to 120 / 200 Expert Mode.
    • Buffed crystal guardian's contact damage from 80 / 112 Expert Mode to 90 / 144 Expert Mode, and defense from 25 to 35.
  • 1.4.2.105:
    • The main guardian now varies its spear attacks and uses spears more frequently at lower health.
    • In Death Mode, the main guardian is immediately able to use all of its attacks.
    • The main guardian's Flare Dusts no longer produce dust and have a significantly smaller explosion.
    • The main guardian's spears now last for half as long, but can now pierce through the player and can pass through tiles for a few seconds.
  • 1.4.2.101: Fixed the main guardian latching onto the player and stun locking them.
  • 1.4.2.002: Fixed an error where the internal value for it wasn't resetting.
  • 1.4.2.001:
    • Nerfed main guardian's Boss Rush health from 1,000,000 / 1,600,000 Expert Mode / 1,920,000 Death Mode to 500,000 / 800,000 Expert Mode / 960,000 Death Mode.
    • Nerfed rock guardian's Boss Rush health from 600,000 / 840,000 Expert Mode / 1,120,000 Death Mode to 300,000 / 420,000 Expert Mode / 560,000 Death Mode.
    • Nerfed crystal guardian's Boss Rush health from 400,000 / 560,000 Expert Mode / 672,000 Death Mode to 200,000 / 280,000 Expert Mode / 336,000 Death Mode.
    • Nerfed the crystal and rock guardians' contact damages from 100 / 140 Expert Mode to 80 / 112 Expert Mode.
    • The main guardian now gains increased contact damage depending on which attack it's performing.
    • The crystal and rock guardians can no longer be lifestealed off of.
    • Projectiles now have more descriptive names.
    • The main guardian now has afterimages.
    • All three guardians now have gores.
  • 1.4.1.003:
    • Decreased main Guardian minimum coin drop amount from 1 Platinum Coin to 25 Gold Coin.
    • Rock and crystal Guardians no longer drop money.
    • Fixed them not despawning properly.
  • 1.4.1.001:
    • Buffed main guardian's Boss Rush health from 500,000 / 800,000 Expert Mode / 960,000 Death Mode to 1,000,000 / 1,600,000 Expert Mode / 1,920,000 Death Mode.
    • Buffed rock guardian's Boss Rush health from 300,000 / 420,000 Expert Mode / 560,000 Death Mode to 600,000 / 840,000 Expert Mode / 1,120,000 Death Mode.
    • Buffed crystal guardian's Boss Rush health from 200,000 / 280,000 Expert Mode / 336,000 Death Mode to 400,000 / 560,000 Expert Mode / 672,000 Death Mode.
    • Buffed Boss Rush damage modifier from 1.25x to 1.75x.
    • The main and rock guardians' spears now inflict Holy Flames.
    • The main guardian's flares no longer inflict Holy Flames.
  • 1.4.0.001:
    • Nerfed main Guardian damage reduction from 60% to 40%, rock Guardian damage reduction from 40% to 25%, and crystal Guardian damage reduction from 20% to 5%.
    • Now have map icons.
    • Resprited.
  • 1.3.4.001:
    • Buffed main guardian's health from 80,000 / 128,000 Expert Mode to 102,500 / 164,000 Expert Mode.
    • Buffed rock guardian's health from 30,000 / 42,000 Expert Mode to 40,000 / 56,000 Expert Mode.
    • Buffed crystal guardian's health from 20,000 / 28,000 Expert Mode to 25,000 / 35,000 Expert Mode.
    • All three guardians are no longer immune to Cursed Inferno.
  • 1.3.3.001:
    • All three guardians are no longer immune to Abyssal Flames, Armor Crunch, Demon Flames, God Slayer Inferno, Nightwither, Shred, or Whispering Death.
    • Swapped the sprites for the main and rock guardians.
  • 1.3.2.001:
    • Nerfed main guardian's contact damage from 140 / 224 Expert Mode to 100 / 160 Expert Mode, and flare damage from 114 / 200 Expert Mode / 210 Revengeance Mode / 300 Death Mode to 100 / 136 Expert Mode / 142 Revengeance Mode / 204 Death Mode.
    • Nerfed rock guardian's contact damage from 110 / 154 Expert Mode to 100 / 140 Expert Mode.
    • Buffed crystal guardian's contact damage from 90 / 126 Expert Mode to 100 / 140 Expert Mode.
    • Changed spear damage from 80 / 140 Expert Mode / 147 Revengeance Mode / 210 Death Mode to 96 / 132 Expert Mode / 138 Revengeance Mode / 198 Death Mode.
    • Nerfed the length of the rock guardian's charge.
    • Resprited.
  • 1.2.4.001: Flares now spawn at 7 second intervals instead of 10 second intervals.
  • 1.2.1.004: Nerfed main Profaned Guardian's overall velocity.
  • 1.2.1.001:
    • Nerfed main guardian's health from 120,000 / 192,000 Expert Mode to 80,000 / 128,000 Expert Mode, buffed contact damage from 130 / 208 Expert Mode to 140 / 224 Expert Mode, and nerfed defense from 88 to 50.
    • Nerfed rock guardian's health from 50,000 / 70,000 Expert Mode to 30,000 / 42,000 Expert Mode, and defense from 88 to 40.
    • Nerfed crystal guardian's health from 34,000 / 47,600 Expert Mode to 20,000 / 28,000 Expert Mode, contact damage from 110 / 154 Expert Mode to 90 / 126 Expert Mode, and defense from 88 to 25.
    • Crystal guardian's orbs now last 5 seconds instead of 10.
    • Fixed them being unable to despawn properly.
  • 1.2.0.001:
    • Main Profaned Guardian now has 60% damage reduction.
    • Rock Profaned Guardian now has 40% damage reduction.
    • Crystal Profaned Guardian now has 20% damage reduction.
    • No longer immune to Ichor.
    • Now has a 2% Revengeance Mode chance to drop Laudanum or Stress Pills in Revengeance Mode.
  • 1.1.7.941: Can now only be fought at day, and will flee and despawn at night.
  • 1.1.7.901:
    • Changed main guardian's health from 150,000 / 180,000 Expert Mode to 120,000 / 192,000 Expert Mode, and nerfed contact damage from 175 / 227 Expert Mode to 130 / 208 Expert Mode.
    • Changed main guardian's spear damage from 140 / 180 Expert Mode to 120 / 220 Expert Mode, buffed Giga Flare damage from 110 / 140 Expert Mode to 114 / 200 Expert Mode, and nerfed Flare Dust damage from 160 / 200 Expert Mode to 114 / 200 Expert Mode.
    • Nerfed rock guardian's health from 60,000 / 72,000 Expert Mode to 50,000 / 70,000 Expert Mode, and contact damage from 130 / 156 Expert Mode to 110 / 154 Expert Mode.
    • Nerfed rock guardian's spear damage from 120 to 80.
    • Nerfed crystal guardian's health from 40,000 / 48,000 Expert Mode to 34,000 / 47,600 Expert Mode, and contact damage from 130 / 156 Expert Mode to 110 / 154 Expert Mode.
    • All three guardians are now immune to all debuffs.
    • All three guardians no longer take 1 damage from attacks that would take over half of their max healths.
  • 1.1.7.863: The negative healing flares now instantly kill the player if they are below 0 health.
  • 1.1.7.859:
    • Buffed main Guardian's contact damage from 130 / 156 Expert Mode to 175 / 227 Expert Mode.
    • Main Guardian now takes 1 damage from any attack that would take over half of its max health.
  • 1.1.7.801: They and their projectiles now use an immunity frame cooldown slot of 1 instead of the default 0.
  • 1.1.7.701:
    • Nerfed main guardian's spear damage from 200 / 220 Expert Mode to 140 / 180 Expert Mode, and Giga Flare damage from 160 / 180 Expert Mode to 110 / 140 Expert Mode.
    • Nerfed rock guardian's spear damage from 160 / 180 Expert Mode to 120 / 140 Expert Mode.
    • The rock and crystal guardians now take up 3 NPC slots instead of 10.
  • 1.1.7.61: Decreased the size of flare dust explosions from the main Profaned Guardian.
  • 1.1.7.56:
    • Decreased the speed of the main Profaned Guardian.
    • All three Guardians now despawn if brought out of the Hallow or the Underworld for too long.