User:Truegodhood/Sandbox2

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Truegodhood
Signus, Envoy of the Devourer.png
Statistics
TypeBoss
EnvironmentThe Underworld
Max Life280,000 / 448,000 Expert Mode / 712,800 Revengeance Mode
Defense70
KB Resist100%
Inflicts debuffWhispering DeathWhispering Death
100% chance

Debuff duration7 seconds (Contact)
Debuff tooltipDeath approaches; defense, attack power, and life regen reduced
Inflicts debuffHorrorHorror
100% Revengeance Mode chance

Debuff duration5 seconds Revengeance Mode (Contact)
Debuff tooltipThe horror...
Immune toAll debuffs except:
Ichor (debuff)Cursed InfernoExo FreezeAbyssal FlamesArmor CrunchDemon FlamesGod Slayer InfernoNightwitherShredWhispering DeathSilva StunShellfish ClapsEnraged

Signus, Envoy of the Devourer is usually the fourth, fifth, or sixth Post-Moon Lord boss that you will face in your playthrough. Signus is summoned by using the Rune of Kos in The Underworld biome at any time.

This guide will mention items exclusive to Expert and Revengeance Mode with no special formatting and will follow the intended progression.

Terrain Preparation

Signus requires a lot of room within the Underworld in order to avoid his devastating contact damage.

Gearing Up

Armor

Tarragon armor is the preferred choice for all classes. However, Lunar armors are likely still effective.

Accessories

controlled movement

    • Its highly recommended to disable the accessory's visibility in order to not accidentally dash towards Singus' Cosmic Lanterns that spawn to the side of the player.
  • The Absorber is important for survivability by increasing damage reduction as well as giving increased jump acceleration.
  • The Community is a great all-around accessory that boosts offensive and defensive stats as well as boosting flight time.
  • The Heart of the Elements provides many all-around boosts including damage, damage reduction, life regen, and jump acceleration.
  • The Deific Amulet is an excellent option providing additional immunity frames and defense penetration.
  • Melee players should use the Bloody Worm Scarf for its strong melee boosts as well as increased damage reduction.
  • Ranged players should use the Sniper Scope or Deadshot Brooch, which both help in boosting damage output.
    • Deadshot Brooch additionally gives some life regen and ammo conservation.
  • Magic players should use the Sigil of Calamitas for its strong magic boosts.
  • Summoners can boost their minion count and damage with the Statis' Blessing and Statis' Curse.
  • Rogue users will also find the Statis' Ninja Belt useful to boost their damage output in addition to the aformentioned boosts.

Weapons

The weapons made from Uelibloom Bars or Bloodstone Cores are typically the best options for the fight.

Melee

Ranged

Mage

  • Although DPS is lower, Nuclear Fury is the all-around best option being able to simultaneously handle lanterns and Signus with its homing.
  • The Sanguine Flare and Mistlestorm is a decent choice dealing decent damage.
  • Everglade Spray is an excellent secondary weapon for applying Ichor for long periods of time.

Summoner

  • Elemental Axes is an excellent option being able to easily target Phase 1, handle the probes, and maintain good DPS.
    • If Signus has been defeated, Cosmilamps perform even better at the cost of a bit less range.
  • The Sanctified Spark provides additional DPS to aid your minions.

Rogue

Miscellaneous

  • Farm Blood Orbs to easily craft many helpful potions that will increase your survivability.
  • If in multiplayer, Wormhole Potions are a cheap and effective tool to escape death.

The Fight

Despite requiring a large amount space, it's highly recommended