History:Golem

From Calamity Mod Wiki
Jump to navigation Jump to search
Main article: Golem
  • 2.0.3.001: Now drops 8-10 / 10-12 Expert Mode Essences of Sunlight instead of 5-10 / 8-13 Expert Mode.
  • 2.0.2.002: Freed Golem Head now properly displays vanilla debuff colors and Hunter Potion effects.
  • 2.0.1.002:
    • Added aftermath sounds for the spawning of the plague.
    • The body now inflicts Armor Crunch for 8 seconds, and all other segments inflict Armor Crunch for 4 seconds in all modes.
  • 2.0.0.003:
    • Now directly drops Picksaw on all world difficulties when defeated for the first time.
    • Fixed an issue that caused it to occasionally drop 2 Picksaws when killed for the first time in Classic Mode.
  • 1.5.1.001:
    • Buffed body health from 9000 / 13,500 Expert Mode / 54,000 Revengeance Mode to 30,000 / 45,000 Expert Mode / 54,000 Revengeance Mode.
    • Buffed head health from 16,000 / 24,000 Expert Mode / 36,000 Revengeance Mode to 20,000 / 30,000 Expert Mode / 36,000 Revengeance Mode.
    • Buffed fireball damage from 58 / 116 Expert Mode / 148 Revengeance Mode / 160 Death Mode to 58 / 116 Expert Mode / 160 Revengeance Mode / 176 Death Mode.
    • Buffed inferno bolt damage from 64 / 128 Expert Mode / 160 Revengeance Mode / 176 Death Mode to 64 / 128 Expert Mode / 184 Revengeance Mode / 200 Death Mode.
    • Buffed laser damage from 56 / 112 Expert Mode / 140 Revengeance Mode / 152 Death Mode to 56 / 112 Expert Mode / 172 Revengeance Mode / 188 Death Mode.
    • Now vulnerable to water debuffs but resistant to sickness debuffs.
    • Now drops Shiny Stone regardless of world difficulty.
  • 1.5.0.001:
    • Buffed total health in Revengeance Mode from 92,250 Revengeance Mode to 111,000 Revengeance Mode.
    • Nerfed Boss Rush health from 1,300,000 / 1,950,000 Expert Mode / 4,425,000 Revengeance Mode to 130,000 / 195,000 Expert Mode / 442,500 Revengeance Mode.
    • Now falls much faster in Revengeance and Death Mode.
    • Fists now attack more often.
    • The player can now lifesteal off of it in Revengeance Mode.
    • Increased how far away the player has to be for it to despawn to fix issues while fighting it on the surface.
    • Fixed free head hitbox being significantly lower than its sprite.
  • 1.4.5.007: Fists and phase 2 Head now have reduced life scaling in multiplayer.
  • 1.4.5.004:
    • Nerfed Revengeance Mode body health from 54,000 Revengeance Mode to 47,250 Revengeance Mode.
    • Buffed phase 2 head health from 20,625 Revengeance Mode to 28,050 Revengeance Mode.
    • Body, Fists and Head no longer inflict Broken Armor in Revengeance Mode.
  • 1.4.5.003:
    • Now increases in velocity as its health decreases in Death Mode.
    • Head can now fire lasers from the start of the fight, and fires more often as its health decreases in Death Mode.
    • Free Golem Head no longer deals contact damage.
  • 1.4.5.002: Freed head in Revengeance Mode no longer deals contact damage.
  • 1.4.5.001:
    • Reduced projectile fire rate of the freed Head in phase 3.
    • Reduced boss kill time from 180 seconds to 150.
  • 1.4.4.004: Removed a status message when defeated.
  • 1.4.3.002: Revengeance Mode's head now sticks to body better.
  • 1.4.3.001:
    • Nerfed body damage from 72 / 115 Expert Mode / 143 Revengeance Mode / 165 Death Mode to 72 / 115 Expert Mode / 132 Revengeance Mode / 142 Death Mode.
    • Nerfed head damage from 64 / 102 Expert Mode / 127 Revengeance Mode / 146 Death Mode to 64 / 102 Expert Mode / 117 Revengeance Mode / 126 Death Mode.
    • Nerfed freed head damage from 80 / 128 Expert Mode / 160 Revengeance Mode / 184 Death Mode to 80 / 128 Expert Mode / 147 Revengeance Mode / 158 Death Mode.
    • Nerfed fist damage from 59 / 94 Expert Mode / 117 Revengeance Mode / 135 Death Mode to 59 / 94 Expert Mode / 108 Revengeance Mode / 116 Death Mode.
    • Nerfed fireball damage from 36-58 / 72-116 Expert Mode / 148 Revengeance Mode / 170 Death Mode to 36-58 / 72-116 Expert Mode / 148 Revengeance Mode / 160 Death Mode.
    • Nerfed laser damage from 56 / 112 Expert Mode / 140 Revengeance Mode / 161 Death Mode to 56 / 112 Expert Mode / 140 Revengeance Mode / 152 Death Mode.
    • Nerfed inferno fireball and inferno explosion damage from 160 Revengeance Mode / 184 Death Mode to 160 Revengeance Mode / 176 Death Mode.
    • Fists now inflicted Marked for 3 seconds.
    • Death Mode changes:
      • Body fires lasers at the highest rate immediately, instead of increasing rate below 75%, 50%, and 25% health.
      • Head fires lasers and fireballs at the highest rate immediately, instead of gradually increasing rate as health lowers.
      • Moves and jumps at the highest speed immediately, instead of gradually speeding up as health lowers.
      • Freed head transition into Phase 2 and 3 immediately instead of below 70% and 40% head health or below 85% and 70% body health.
  • 1.4.2.109: Fixed multiplayer desyncing issues.
  • 1.4.2.108: Fixed a bug where it was dropping Essences of Sunlight directly in Expert Mode.
  • 1.4.2.106:
    • Buffed Boss Rush health from 450,000 to 500,000.
    • Now permanently enrages during Boss Rush.
    • Now drops 5-10 / 8-13 Expert Mode Essences of Sunlight.
  • 1.4.2.105:
    • Reworked Revengeance Mode AI:
      • Changed body's health modifier from 3.5x Revengeance Mode / 8.5x Death Mode to 4x Revengeance Mode / 7x Death Mode, and buffed damage reduction from 15% to 25%.
      • Both forms of the head, and both fists now have 25% damage reduction.
      • The initial head now has a health modifier of 1.5x Revengeance Mode / 2x Death Mode, and the freed head now has a health modifier of 1.25x Revengeance Mode / 1.5x Death Mode.
      • The head can now be damaged and killed once it is separated from the body.
      • The head will lock on diagonal positions from the player and fire lasers at them.
      • Free head no longer inflicts Armor Crunch.
      • Fireballs now explode into infernos instead of bouncing.
    • Health bar now counts all segments together.
  • 1.4.2.001:
    • Nerfed body's Boss Rush health from 900,000 to 450,000.
    • Nerfed head's Boss Rush health from 600,000 to 300,000.
    • Nerfed fist's Boss Rush health from 500,000 to 250,000.
    • Fists are no longer invincible.
    • Head and fists can no longer be lifestealed off of.
  • 1.4.1.002: Now inflicts Armor Crunch and enrages outside the Jungle Temple in Revengeance Mode.
  • 1.4.1.001:
    • Buffed body's Boss Rush health from 780,000 to 900,000.
    • Buffed head's Boss Rush health from 400,000 to 600,000.
    • Buffed fist's Boss Rush health from 320,000 to 500,000.
    • Buffed Boss Rush damage modifier from 1.75x to 2.5x.
    • Now spawns further away from the player during Boss Rush.
    • Fists no longer deal more damage in Revengeance Mode.
    • Removed health-based player damage taken mechanic.
    • All parts now inflict Broken Armor in Revengeance Mode.
    • No longer takes 25% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
  • 1.4.0.001:
    • Buffed health modifier from 3x Revengeance Mode / 8x Death Mode to 3.5x Revengeance Mode / 8.5x Death Mode.
    • Nerfed damage reduction from 20% to 15%.
  • 1.3.4.101:
    • Buffed health modifier from 2.5x Revengeance Mode / 7.5x Death Mode to 3x Revengeance Mode / 8x Death Mode.
    • Nerfed damage reduction from 65% to 20%.
  • 1.3.4.001:
    • Nerfed body's health modifier from 5x Revengeance Mode / 10x Death Mode to 2.5x Revengeance Mode / 7.5x Death Mode.
    • Now drops its own lore item.
    • Body now takes 25% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
  • 1.3.3.011: Now removes the early-Hardmode nerf to enemy health and damage when defeated.
  • 1.3.1.001:
    • Buffed fists' health in Revengeance Mode from 100 Revengeance Mode to 4000 Revengeance Mode, and damage from 105 Revengeance Mode to 190 Revengeance Mode.
    • Fists in Revengeance Mode now attack slower.
  • 1.2.4.101:
    • Buffed Death Mode health modifier from 6x Death Mode to 10x Death Mode.
    • Now gains large damage increases as its health gets lower.
    • Nerfed fist damage from 125 to 105.
  • 1.2.4.002: Nerfed Death Mode health modifier from 7x Death Mode to 6x Death Mode.
  • 1.2.3.002:
    • Now gains a 7x Death Mode health modifier in Death Mode.
    • Now fires fireballs and lasers faster in Death Mode.
  • 1.2.1.002: Buffed Revengeance Mode health modifier from 3x Revengeance Mode to 4x Revengeance Mode.
  • 1.2.0.002:
    • Fists now inflict Marked for Death for 3 seconds in Revengeance Mode.
    • No longer gets more aggressive with high Stress.
  • 1.2.0.001:
    • Now gains a 3x Revengeance Mode health modifier in Revengeance Mode.
    • Now has a 2% Revengeance Mode chance to drop Laudanum or Stress Pills in Revengeance Mode.
  • 1.1.7.901: Buffed fist health from 300 Expert Mode to 500 Expert Mode.
  • 1.1.7.801:
    • Several status messages now appear when defeated:
      • "A plague has befallen the Jungle."
      • "An ancient automaton roams the land."