History:Crabulon

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Main article: Crabulon
  • 2.0.3.002: Crab Shroom is now affected by the Boss Health Boost Percentage configuration option.
  • 2.0.3.001:
    • Fixed a typo in its Boss Checklist Mod despawn message.
    • Removed Crab Shroom's bestiary entry.
  • 2.0.2.002:
    • Changed Boss Checklist Mod despawn message from "The mycleium crab has lost interest." to "The monstrous myclelial crab shuffles away…"[sic]
    • It and Crab Shroom now properly display vanilla debuff colors and Hunter Potion effects.
    • Fixed Crab Shroom being able to appear translucently behind world objects and backgrounds.
  • 2.0.1.003:
    • No longer has 5-second custom spawn cooldown during Boss Rush.
    • Nerfed Boss Rush health from 1,100,000 / 1,760,000 Expert Mode / 2,640,000 Master Mode to 680,000 / 1,088,000 Expert Mode / 1,632,000 Master Mode.
    • Nerfed Crab Shroom Boss Rush health from 15,000 / 30,000 Expert Mode / 45,000 Master Mode to 8000 / 16,000 Expert Mode / 24,000 Master Mode.
  • 2.0.1.002: Nerfed Crab Shroom's health from 25 / 50 Expert Mode / 75 Master Mode to 15 / 30 Expert Mode / 45 Master Mode.
  • 2.0.1.001:
    • Decreased delay before attacking the player when it is first spawned in on all modes.
    • Now fires its Mushroom projectiles directly from its mouth on all modes. Additionally, Mushroom projectiles now spawn less dust to improve visibility.
  • 1.5.1.001:
    • Buffed health from 3000 / 4800 Expert Mode / 6400 Revengeance Mode to 3350 / 5360 Expert Mode / 6400 Revengeance Mode.
    • Buffed Falling Mushroom wall velocity during Boss Rush by 25%.
    • No longer becomes hostile unless the player attacks it.
    • Now takes 50% damage from true melee damage.
    • It and Crab Shroom are now vulnerable to cold, sickness, and heat debuffs.
    • Now drops Fungal Clump regardless of world difficulty.
    • Fixed the hitbox.
  • 1.5.0.001:
    • Nerfed Boss Rush health from 11,000,000 / 17,600,000 Expert Mode to 1,100,000 / 1,760,000 Expert Mode.
    • No longer immune to any debuffs except Confused and Pearl Aura.
    • Will now always jump towards the player instead of away from them.
    • Can now walk on platforms in its idle state.
    • Now utilizes three oval-shaped hitboxes to make the fight fairer.
    • Crab Shroom no longer drops Hearts in Revengeance or Malice Mode.
  • 1.4.5.004:
    • Now enrages when fought on the Surface or outside of the Glowing Mushroom biome.
    • Now always launches 2 Crab Shrooms in Normal Mode instead of randomly launching 1 or 2.
  • 1.4.5.003:
    • Now moves quicker, spawns more Crab Shrooms, and has decreased attack delay as its health decreases in Death Mode.
    • Nerfed contact damage from 40 / 64 Expert Mode / 80 Revengeance Mode / 92 Death Mode to 40 / 64 Expert Mode / 80 Revengeance Mode / 88 Death Mode.
  • 1.4.5.001:
    • Jumps now try to intercept and slam the player if they are moving.
    • Jump height now increases based on how high up the player is.
    • Added a glowmask to projectiles.
  • 1.4.4.001: It and Crab Shroom now have glowmasks.
  • 1.4.3.001:
    • Nerfed contact damage from 40 / 64 Expert Mode / 80 Revengeance Mode / 92 Death Mode to 40 / 64 Expert Mode / 76 Revengeance Mode / 84 Death Mode.
    • Nerfed Crab Shroom damage from 25 / 50 Expert Mode / 62 Revengeance Mode / 71 Death Mode to 25 / 50 Expert Mode / 62 Revengeance Mode / 70 Death Mode.
    • Nerfed slam damage from 40 / 80 Expert Mode / 100 Revengeance Mode / 114 Death Mode to 40 / 80 Expert Mode / 96 Revengeance Mode / 105 Death Mode.
    • Buffed mushroom shot damage from 28 / 44 Expert Mode / 55 Revengeance Mode / 63 Death Mode to 32 / 48 Expert Mode / 60 Revengeance Mode / 67 Death Mode.
    • Increased run speed in Expert Mode, and even further in Revengeance Mode.
    • Mushroom walls now move slightly diagonally when below 50% health in Revengeance Mode.
    • Increased mushroom wall fall speed by 20% in Death Mode.
    • Halved the time taken between jumps in Revengeance Mode.
    • Now varies in jump speed and frequency in Revengeance Mode based on a pattern of four jumps.
      • The second jump takes a shorter time to perform and jumps 33.33% higher.
      • The third jump takes even shorter time to perform and jumps 33.33% lower.
      • The fourth jump takes the shortest time to perform and jumps 33.33% lower but 100% farther.
    • Death Mode now causes it to behave in final phase immediately instead of below 10% health.
    • Decreased base attack speed in Death Mode.
  • 1.4.2.106:
    • Buffed Boss Rush health from 2,000,000 / 3,200,000 Expert Mode / 3,680,000 Death Mode to 10,000,000 / 16,000,000 Expert Mode / 17,600,000 Death Mode.
    • Buffed Crab Shroom's Boss Rush health from 90,000 / 180,000 Expert Mode to 150,000 / 300,000 Expert Mode.
  • 1.4.2.105: No longer walks away from the player when looked at.
  • 1.4.2.101: Buffed health from 1800 / 2880 Expert Mode / 4224 Revengeance Mode to 3000 / 4800 Expert Mode / 6400 Revengeance Mode.
  • 1.4.2.001:
    • Nerfed Boss Rush health from 3,900,000 / 6,240,000 Expert Mode / 7,200,000 Death Mode to 2,000,000 / 3,200,000 Expert Mode / 3,680,000 Death Mode.
    • Now immune to Glacial State and Temporal Sadness.
    • Projectiles now have more descriptive names.
    • Crab Shroom can no longer be lifestealed off of.
  • 1.4.1.001:
    • Buffed Boss Rush health from 3,000,000 / 4,800,000 Expert Mode / 5,760,000 Death Mode to 3,900,000 / 6,240,000 Expert Mode / 7,200,000 Death Mode.
    • Buffed Crab Shroom's Boss Rush health from 50,000 / 100,000 Expert Mode to 90,000 / 180,000 Expert Mode.
    • Nerfed Boss Rush damage modifier from 4.75x to 4.5x.
    • Now spawns further away from the player during Boss Rush.
    • Buffed contact damage from 30 / 48 Expert Mode to 40 / 64 Expert Mode.
    • Now has set amounts of contact damage per phase instead of having damage based on health.
    • Increased fall speed while jumping.
  • 1.4.0.001: Now shoots Crab Shroom projectiles less often.
  • 1.3.4.103:
    • Now summons falling walls of evenly-spaced Crab Shrooms in Revengeance Mode.
    • Can now drop 1 Crabulon Mask.
    • Resprited it, Crab Shroom, mushroom projectile, gores and map icon.
  • 1.3.4.101:
    • Buffed health from 1800 / 2880 Expert Mode / 3520 Revengeance Mode / 9240 Death Mode to 1800 / 2880 Expert Mode / 4224 Revengeance Mode / 11,088 Death Mode.
    • No longer has 20% damage reduction.
  • 1.3.4.001:
    • Nerfed health from 3800 / 6080 Expert Mode / 7200 Revengeance Mode / 16,800 Death Mode to 1800 / 2880 Expert Mode / 3520 Revengeance Mode / 9240 Death Mode.
    • Now spawns less Crab Shrooms in Normal Mode.
  • 1.3.2.001:
    • Nerfed contact damage from 50 / 80 Expert Mode to 30 / 48 Expert Mode.
    • Crab Shrooms now produce light.
    • Now shoots mushrooms in rapid succession, with the amount of mushrooms scaling with its health instead of occasional bursts.
  • 1.3.0.001:
    • Now has gores.
    • No longer immune to Brimstone Flames, Cursed Inferno, Frostburn, Glacial State, Holy Flames, On Fire!, Plague, Poisoned, or Temporal Sadness.
    • Tweaked the Y-velocities of mushroom projectiles.
  • 1.2.4.201: Nerfed Crab Shroom health from 80 / 112 Expert Mode to 25 / 50 Expert Mode, and changed damage from 35 / 49 Expert Mode to 25 / 50 Expert Mode.
  • 1.2.4.101:
    • Buffed Death Mode health from 8800 Death Mode to 16,800 Death Mode.
    • Now uses 1NF3$+@+!0N as its theme.
    • Now starts attacking the player 7 seconds after spawning instead of staying passive until being damaged.
    • Can now drop 1 Mushroom Plasma Root in Revengeance Mode.
  • 1.2.4.001: Nerfed health from 5000 / 8000 Expert Mode / 9600 Revengeance Mode / 13,600 Death Mode to 3800 / 6080 Expert Mode / 7200 Revengeance Mode / 8800 Death Mode.
  • 1.2.3.005: Crab Shrooms no longer produce dust idly.
  • 1.2.3.002:
    • Buffed health from 3000 / 4800 Expert Mode / 7200 Revengeance Mode to 5000 / 8000 Expert Mode / 9600 Revengeance Mode, and it now gets 13,600 Death Mode health in Death Mode.
    • Now switches through attacks quicker in Death Mode.
  • 1.2.1.001: Fixed it being unable to despawn properly.
  • 1.2.0.004: No longer becomes passive if Fungal Clump is equipped.
  • 1.2.0.001:
    • Now gets 7200 Revengeance Mode health in Revengeance Mode.
    • Now has 20% damage reduction.
    • Decreased size.
    • Increased rate at which it does its slam attack.
    • Now gets its damage boosted to 55 / 88 Expert Mode at 66% health instead of 50%.
    • Now gets its damage boosted to 70 / 112 Expert Mode instead of 65 / 104 Expert Mode at 33% health.
    • Modified sprite direction code.
    • Can now drop Crabulon Trophy.
    • Now has a 2% Revengeance Mode chance to drop Laudanum or Stress Pills in Revengeance Mode.
  • 1.1.7.923: Nerfed mushroom projectile damage from 46 / 60 Expert Mode to 26 / 44 Expert Mode and decreased their gravity.
  • 1.1.7.901:
    • Nerfed health from 4100 / 5330 Expert Mode to 3000 / 4800 Expert Mode, changed base contact damage from 40 / 44 Expert Mode to 30 / 49 Expert Mode, and nerfed defense from 12 to 8.
    • Nerfed slam damage from 50 / 100 Expert Mode to 40 / 80 Expert Mode.
    • Changed Crab Shroom's health from 100 / 110 Expert Mode to 80 / 112 Expert Mode and nerfed damage from 45 to 35.
    • Slam attack now destroys more tiles.
    • Can no longer naturally spawn.
  • 1.1.7.859: Now takes up 8 NPC slots instead of 7.
  • 1.1.7.809: No longer spawns directly on the player when using Decapodita Sprout.
  • 1.1.7.804: Now uses vanilla enemy spawn chance instead of custom one.