History:Boss Rush
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Main article: Boss Rush
- 2.0.3.008:
- Added brand new dialogue during the event. All dialogue now has a color of #FAD54D ●:
When starting:
On repeat attempts:
After defeating Tier 1:
After defeating Tier 2:
After defeating Tier 3:
After defeating Tier 4:
After defeating the event:
After defeating the event on repeat attempts:
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- 2.0.3.007: Can now end after any boss placed last, instead of only ending after defeating Supreme Witch, Calamitas.
- 2.0.3.003: Decreased damage floor from 240 / 400 + (2 * stage) to 100 / 160 + (2 * stage).
- 2.0.2.002: Increased Boss Checklist Mod difficulty value from 23.75 to 25.99.
- 2.0.2.001:
- Added it to Boss Checklist.
- Crabulon, The Slime God, Aquatic Scourge, Brimstone Elemental, and Plantera now change time to day when spawned.
- Leviathan and Anahita, The Dragonfolly, Storm Weaver, Polterghast, The Devourer of Gods, Yharon, Dragon of Rebirth, and Exo Mechs no longer change time to day when spawned.
- Fixed an issue where the second part of the fourth tier transitioning text was misplaced to appear while Polterghast spawned instead of Yharon.
- Removed Boss Rush Curses.
- 2.0.1.003:
- Now plays a custom sound while force teleporting the player.
- Increased tier transition volume.
- Bosses no longer drop loot or spawn Town NPCs when killed.
- Added the remaining bosses: Deerclops, Empress of Light, Exo Mechs, and Queen Slime.
- Re-ordered Boss Rush progression based on boss progression:
- Tier 1 now contain Pre-Hardmode bosses.
- Tier 2 now contains bosses after Wall of Flesh, up to Plantera.
- Tier 3 now contains bosses after Plantera, up to Moon Lord.
- Tier 4 now contains bosses after Moon Lord, up to The Devourer of Gods.
- Tier 5 contains the remaining main bosses: Yharon, Exo Mechs, and Supreme Calamitas.
- Fixed it not teleporting players properly in multiplayer.
- 2.0.1.002:
- Added boss summoning, tier transitioning, teleporting, and winning sounds.
- Added tier transitioning animations.
- Removed the additional cooldown between Brimstone Elemental and Signus.
- 2.0.0.001: Improved the sky shader effect.
- 1.5.1.001:
- Nerfed boss projectile velocity multiplier from 1.35x to 1.25x.
- Bosses now inherit most effects from Malice Mode.
- Now inherits lifesteal nerfs and defense damage buffs from Malice Mode.
- Now inherits the Shadow Dodge nerf from Revengeance Mode.
- 1.5.0.001:
- Now disables the use of all boss summoning items.
- All bosses now use Malice Mode AIs.
- Resprited the event icon.
- 1.4.5.006:
- Decreased severity of Immunity Frame curse from 5 seconds to 3.
- Fixed missing text being written in the chat box.
- 1.4.5.004:
- Decreased the minimum damage thresholds:
- Fixed an issue that caused Calamitas to constantly respawn after being killed.
- 1.4.5.003:
- Now has an event progress bar.
- Dash Curse now prevents other mod dashes if they use the vanilla dash delay interval.
- 1.4.5.001:
- Added The Old Duke in Tier 4.
- Fixed a bug where killing Eater of Worlds prevented the event from progressing.
- 1.4.4.004: No longer disables mounts.
- 1.4.3.002: All enemies and bosses are now immune to Eutrophication, Exo Freeze, Glacial State, Pearl Aura, Silva Stun, Slow, Temporal Sadness, Tesla Freeze, Time Distortion, and Webbed, and are additionally immune to the Spiteful Candle.
- 1.4.2.109: Bosses and other enemies are now vulnerable to more debuffs, including Spite.
- 1.4.2.106:
- Bosses and their servants now use Death Mode AI.
- Each tier now has a damage floor which increases for each wave.
- 1.4.2.105: Now allows flight at all times instead of disabling it for certain fights.
- 1.4.2.101: Now disables Wings during certain fights.
- 1.4.2.003: Bosses fought after nighttime bosses now change the time back to day.
- 1.4.2.001:
- All enemies now become vulnerable to Ichor and Cursed Inferno.
- Fixed some enemies not becoming vulnerable to Enraged.
- 1.4.1.002: Fixed an issue that prevented it from progressing in multiplayer.
- 1.4.0.002: Now disables mounts.
- 1.4.0.001: Introduced.