Lifestealing Items
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Main article: Lifesteal
This is a list of all items in the Calamity Mod which have the ability to steal life from enemies. Also listed is their healing amount, method of healing, as well as whether or not they bypass |
Item | Healing Amount | Healing Method | Rarity | BypassescanGhostHeal ?
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Bypasses cooldown? | |
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Ace's High | 1 | Directly on projectile hits (Heart cards) | ||||
Blood Boiler | 1 to 3 | Directly on projectile hits, 50% chance |
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Bloodfire Arrow(and Arterial Assault) | 1 | Directly on projectile hits, 33.33% chance |
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Bloodsoaked Crasher | 1 | Directly on projectile hits, 50% chance (Axe) |
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Bloodsoaked Crasher | 5 | Directly on projectile hits (Blood) |
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Bloodstained Glove | 1 | Directly on projectile hits (Rogue stealth strikes) |
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Burnt Sienna | 3 | Summons healing projectiles on melee enemy kills |
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Carnage | 5 | Directly on projectile hits | ||||
Claret Cannon | 1 | Directly on projectile hits, 50% chance |
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Corpus Avertor | 5% of projectile damage | Summons a healing projectile on projectile hits (Red knives) |
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Dragonblood Disgorger | 1 | Directly on projectile hits by children's blood spit |
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Earth | 1 to 68 | Directly on melee hits | ||||
Earth | 7.5% of projectile damage | Summons a healing projectile on projectile hits (Green meteor) |
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Electrician's Glove | 1 | Directly on projectile hits (Rogue stealth strikes) |
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Empyrean Knives | 0.5% of projectile damage | Summons a healing projectile on projectile hits |
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Essence Flayer | 8 | Summons a healing projectile on projectile enemy kills |
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Exoblade | 5 to 9 | Directly on melee hits | ||||
Exoblade | 1% of projectile damage | Summons a healing projectile on projectile hits (Comet bolts) |
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Eye of Magnus | 1 | Directly on projectile hits | ||||
Eye of Magnus | 25 Mana | Directly on projectile hits | ||||
Gilded Proboscis | 1 | Directly on melee hits, 50% chance |
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Grand Guardian | 4 | Directly on melee hits to enemies with 0 defense |
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Grand Guardian | 8 | Summons healing projectiles on melee enemy kills |
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Illustrious Knives | 1.5% of projectile damage | Summons a healing projectile on projectile hits |
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Iridescent Excalibur | 10 to 19 | Directly on melee hits | ||||
Lacerator | 1 | Directly on melee hits, 20% chance |
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Lifehunt Scythe | 5 | Directly on melee hits | ||||
Majestic Guard | 3 | Directly on melee hits to enemies with 0 defense |
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The Mutilator | 20 | Spawns hearts on melee hits to enemies below 20% life |
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Nanotech | 1 | Directly on projectile hits (Rogue stealth strikes) |
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Pearl God | 10% of projectile damage | Summons a healing projectile on projectile hits |
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Sanguine Flare | 1 | Directly on projectile hits | ||||
Scarlet Devil | 120 | Directly on projectile hits while rogue stealth is active (Spear) |
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Terratomere | 2 to 4 | Directly on melee hits | ||||
Vampiric Talisman | 1.5% of projectile damage | Summons a healing projectile on rogue projectile critical hits |
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Viscera | 1 x1.4 per bounce/pierce |
Directly on projectile hits | ||||
Fungal Clump | 25% of minion damage | Summons a healing projectile on minion hits (Fungal Clump) |
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Mana Polarizer | 20% of projectile damage (multiplied by the player's current mana ratio) |
Summons a healing projectile on magic projectile hits |
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Hydrothermic armor(with Hydrothermic Mask) | 10% of projectile damage (-5% per repeat pierce hit) |
Summons a healing projectile on magic projectile hits |
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Auric Tesla armor | 5% of projectile damage (-2.5% per repeat pierce hit) |
Summons a healing projectile on projectile hits |
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Auric Tesla armor | 20 | Spawns hearts on weapon hits to enemies below 50% life every 3 seconds (Bloodflare inheritance) |
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Auric Tesla armor | 100 Mana | Spawns Mana Stars on weapon hits to enemies above 50% life every 3 seconds (Bloodflare inheritance) |
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Auric Tesla armor(with Auric Tesla Plumed Helm) |
1 | Directly on rogue projectile crits, 50% chance (Bloodflare inheritance) |
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Auric Tesla armor(with Auric Tesla Royal Helm) |
1 to 3 | Directly on melee hits (Bloodflare inheritance) |
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Auric Tesla armor(with Auric Tesla Wire-Hemmed Visage) |
1% of projectile damage | Summons a healing projectile on magic projectile hits (Tarragon inheritance) |
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Bloodflare armor | 20 | Spawns Hearts on weapon hits to enemies below 50% life every 3 seconds |
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Bloodflare armor | 100 Mana | Spawns Mana Stars on weapon hits to enemies above 50% life every 3 seconds |
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Bloodflare armor(with Bloodflare Imp Mask) | 1 | Directly on rogue projectile crits, 50% chance |
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Bloodflare armor(with Bloodflare Ram Mask) | 1 to 3 | Directly on melee hits | ||||
Omega Blue armor | Up to 10, reduced with enemy defense and damage reduction | Summons a healing projectile on tentacle hits |
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Silva armor | 3% of projectile damage (-1.5% per repeat pierce hit) |
Summons a healing projectile on projectile hits |
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Tarragon armor(with Tarragon Mask) | 2% of projectile damage | Directly on magic projectile hits | ||||
Empyrean armor | 10% of projectile damage (-5% per repeat pierce hit) |
Summons a healing projectile on rogue projectile hits |