Guide:Armor progression
This is a Guide page. This means the page will walk you through a specific task, strategy, or enemy/boss fight. This guide was last updated for version 2.0.1.004. |
Armor plays an important role by reducing damage taken and granting increased stats such as damage. This guide is intended to recognize the different playstyles used in Terraria. Some people may enjoy melting bosses, while others prefer to tank hits, and still others prefer an all-around build. As such, each class is given the Offensive, Defensive, and Overall armor categories. Armor sets in the same category are roughly ordered by decreasing viability, but these armor sets may still be better in some situations. For example, a ranged player may find that Necro armor's damage helps them more than Aerospec armor's faster falling speed.
Especially later in the game, some stats become less important than offensive bonuses.
- It is only worth boosting melee speed on powerful close-ranged weapons such as the Fetid Baghnakhs or Terra Blade.
- The movement speed bonuses are less effective than the Hermes Boots (and their upgrades), double-jumps, dashes, and wings when it comes to dodging attacks.
- The usefulness of defense largely depends on which enemies you plan to tank hits from. It also has greater effectiveness the more defense you already have, and boosting defense as high as possible is a viable strategy even on higher difficulties.
Symbols
† — This armor is only optimal if you are familiar with the boss(es).
Ω — This armor is only optimal using a water arena.
* — This armor is very tedious to obtain or requires extreme RNG.
Progression
Pre-Hardmode
This table will show a variety of suggested armor for Pre-Hardmode.
Hardmode
This table will show a variety of suggested armor for Hardmode.
Post-Moon Lord
This table will show a variety of suggested armor for Post-Moon Lord.