History:Sepulcher
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Main article: Sepulcher
- 2.0.3.007: Fixed its bestiary entry using the wrong apostrophe.
- 2.0.3.002:
- It and Brimstone Heart are now affected by the
Boss Health Boost Percentage
configuration option. - Changed the words "Auric Dragons" in its bestiary entry to be lower case.
- It and Brimstone Heart are now affected by the
- 2.0.2.002: Now properly displays vanilla debuff colors and Hunter Potion effects.
- 2.0.2.001: No longer deletes piercing projectiles.
- 2.0.1.002: Brimstone Heart no longer has a global grenade resistance.
- 2.0.1.001: Fixed sprite errors on the alternative body.
- 2.0.0.001: Nerfed Brimstone Dart damage from 320 / 480 / 504 / 532 to 250 / 440 / 464 / 476 .
- 1.5.0.001:
- Added sound effects for spawn and death.
- Nerfed health from 1,000,000 / 1,200,000 / 2,000,000 to 300,000 / 345,000 .
- Nerfed Brimstone Heart health from 160,000 / 180,000 to 25,600 / 29,440 .
- Brimstone Hearts now have piercing resistance. Removed all previous damage resistances.
- Brimstone Hearts are now attached to the top of the arena by veins.
- Resprited it and Brimstone Heart.
- 1.4.5.006: No longer deletes infinitely piercing projectiles.
- 1.4.4.001: Now has a glowmask.
- 1.4.2.101: Now deletes any projectiles that touch it.
- 1.4.2.001:
- Weak body segments no longer take 0 damage from any attack that would deal over 10,000 / 25,000 damage.
- Weak body segments now have 99.9999% damage reduction.
- Weak body segments are no longer invincible for 6 seconds after spawning.
- Can no longer be lifestealed off of.
- Brimstone Hearts now always spawn in the same positions instead of having positions scaling with difficulty.
- Brimstone Hearts can no longer be lifestealed off of.
- Brimstone Hearts now take 66% damage from Celestus' split projectiles instead of 12.5%.
- 1.4.1.001:
- Buffed Brimstone Heart's health from 100,000 / 200,000 / 240,000 / 300,000 to 160,000 / 320,000 / 360,000 / 480,000 .
- Buffed Brimstone Heart's Boss Rush health from 60,000 / 120,000 / 160,000 to 90,000 / 180,000 / 240,000 .
- Removed all previous projectile resistances from Brimstone Hearts, but they now take 12.5% damage from Celestus' split projectiles.
- 1.4.0.001: Buffed Brimstone Barrage damage from 300 / 480 to 400 / 600 .
- 1.3.4.001: Nerfed Brimstone Heart health in Death Mode from 400,000 to 300,000 .
- 1.3.3.002: Buffed Brimstone Heart health from 50,000 / 100,000 / 120,000 / 200,000 to 100,000 / 200,000 / 240,000 / 400,000 .
- 1.3.3.001: Buffed damage reduction from 99.99% to 99.999%.
- 1.3.2.001: Nerfed projectile damage from 600 / 700 / 1050 to 300 / 480 / 920 .
- 1.3.1.001: Brimstone Hearts now take 20% damage from infinitely piercing projectiles and 40% damage from projectiles which pierce more than once instead of 5% damage from infinitely piercing projectiles and 15% damage from projectiles which pierce more than once.
- 1.2.4.204: Introduced.