History:Heart of the Elements
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Main article: Heart of the Elements
- 2.0.3.007:
- Nerfed minion base damage from 90 to 50.
- Brimstone Elemental's hellfireballs no longer explode on death.
- 2.0.2.001: Now spawns its minions while equipped in vanity slots, they will not attack or deal any damage to enemies.
- 2.0.1.001: Increased the frame rate of the minions.
- 1.5.1.001: Fireball and explosion now inflict Brimstone Flames for 4 seconds instead of 10.
- 1.5.0.002: No longer grants the player 9 defense while equipped.
- 1.5.0.001:
- All minions' base damages no longer scale through progression, and now scale with summon damage boosts.
- No longer grants any stats.
- No longer uses Aero Stone, Bloom Stone, Chaos Stone, or Cryo Stone in its recipe.
- 1.4.5.004: Nerfed normal damage boost from 8% to 5%, and damage boost with the Elementals disabled from 10% to 7%.
- 1.4.5.003: Now receives a jump speed reduction if the player has auto-jump enabled.
- 1.4.5.002: Fixed minions not showing up for other players in multiplayer.
- 1.4.5.001:
- All minions can no longer attack when initially spawning to prevent their compacted damage being exploited.
- Fixed an exploit that caused Elemental minions to fire much faster than intended.
- Tooltip now accurately displays its jump speed boost instead of it being exaggerated by 5x.
- 1.4.3.002: Fixed tornadoes not properly dealing summon damage.
- 1.4.3.001: Fixed minions not benefitting from increased all-class damage.
- 1.4.2.104: Nerfed jump speed boost from 200% to 100% (220% to 110% when the elementals are hidden).
- 1.4.2.102:
- Brimstone Elemental's Hellfireballs now inflict Brimstone Flames for 10 seconds instead of 16.67.
- Fixed sheeting errors.
- Fixed Brimstone Elemental's Hellfireballs dealing magic damage instead of summon damage.
- 1.4.1.001:
- Buffed defense boost from 6 to 9.
- When the Elementals are enabled: buffed damage boost from 5% to 8%, removed critical strike chance boost, and nerfed life regeneration boost from 2 to 1.
- When the Elementals are disabled: buffed damage boost from 6% to 10%, removed critical strike chance boost, and nerfed life regeneration boost from 3 to 2.
- 1.4.0.002:
- Sand Elemental minion's tornadoes now grant local immunity frames.
- Brimstone Elemental minion's Hellfireballs and their explosions now always grant 15 local immunity frames instead of scaling throughout progression, starting at 20.
- 1.4.0.001:
- Condensed all of its buffs into the Heart of the Elements buff.
- Now grants increased stats if its visibility is toggled off.
- 1.3.4.102: Resprited.
- 1.3.2.001: Nerfed max health boost from 50 to 20, and defense boost from 10 to 6.
- 1.2.4.001: Fixed an oversight where it could be equipped at the same time as its components, resulting in duplicate summons.
- 1.2.3.001: Damage now scales by 200% after defeating The Devourer of Gods instead of 250%.
- 1.2.2.005: Toggling visibility now disables the waifus.
- 1.2.1.004:
- Nerfed damage and critical strike chance boosts from 10% to 5%.
- Nerfed pre-Moon Lord waifu damage from 100 to 60, and post-Moon Lord damage from 300 to 100.
- 1.2.0.002:
- Cloud Elemental changes:
- Shifted sprite offset.
- Increased local immunity frames from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
- Tornado marks now grant 30 local immunity frames initially, 25 post-Golem, 20 post-Moon Lord, 16 post-Devourer of Gods, and 13 post-Yharon.
- Increased tornado local immunity frames from 15 initially, 9 post-Golem, 7 post-Moon Lord, 5 post-Devourer of Gods, and 3 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
- Tornadoes now only infinitely pierce after defeating Moon Lord, and pierce 3 times beforehand.
- Tornadoes now last thrice as long and no longer produce dust.
- Sand Elemental and Rare Sand Elemental changes:
- Shifted sprite offset.
- Increased local immunity frames from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
- Tornado marks now grant 30 local immunity frames initially, 25 post-Golem, 20 post-Moon Lord, 16 post-Devourer of Gods, and 13 post-Yharon.
- Increased tornado local immunity frames from 15 initially, 9 post-Golem, 7 post-Moon Lord, 5 post-Devourer of Gods, and 3 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
- Tornadoes now only infinitely pierce after defeating Moon Lord, and pierce 3 times beforehand.
- Tornadoes now last thrice as long and no longer produce dust.
- Brimstone Elemental changes:
- Shifted sprite offset.
- Increased local immunity frames from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
- Shifted sprite offset of Siren Lure.
- Cloud Elemental changes:
- 1.1.7.911:
- Nerfed damage of Elemental minions after defeating Moon Lord from 500 to 300.
- Nerfed damage multiplier after defeating Devourer of Gods from 3x to 2.5x.
- 1.1.7.864:
- The Cloud Elemental minion now ignores 10 immunity frames instead of 6 before defeating Golem and 8 instead of 5 after defeating Golem.
- The Cloud Elemental minion's tornadoes now ignore 10 immunity frames instead of 6 before defeating Golem, and 7 instead of 5 after defeating Golem.
- The Rare Sand Elemental minion now ignores 10 immunity frames instead of 6 before defeating Golem and 8 instead of 5 after defeating Golem.
- The Brimstone Elemental minion now ignores 10 immunity frames instead of 6 before defeating Golem and 8 instead of 5 after defeating Golem.
- The Brimstone Elemental minion's Hellfireballs and their explosions now ignore 10 immunity frames instead of 6 before defeating Golem, and 7 instead of 5 after defeating Golem.
- The Sand Elemental minion now ignores 10 immunity frames instead of 6 before defeating Golem and 8 instead of 5 after defeating Golem.
- 1.1.7.861:
- Altered lighting.
- No longer passively damages enemies that get close to the player.
- 1.1.7.855: Elementals now grant local immunity frames instead of global immunity frames when hitting enemies.
- 1.1.7.803: The Elemental minions now stay at set positions relative to the player instead of gathering near them.
- 1.1.7.701: Introduced.