History:Heart of the Elements

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Main article: Heart of the Elements
  • 2.0.3.007:
    • Nerfed minion base damage from 90 to 50.
    • Brimstone Elemental's hellfireballs no longer explode on death.
  • 2.0.2.001: Now spawns its minions while equipped in vanity slots, they will not attack or deal any damage to enemies.
  • 2.0.1.001: Increased the frame rate of the minions.
  • 1.5.1.001: Fireball and explosion now inflict Brimstone Flames for 4 seconds instead of 10.
  • 1.5.0.002: No longer grants the player 9 defense while equipped.
  • 1.5.0.001:
    • All minions' base damages no longer scale through progression, and now scale with summon damage boosts.
    • No longer grants any stats.
    • No longer uses Aero Stone, Bloom Stone, Chaos Stone, or Cryo Stone in its recipe.
  • 1.4.5.004: Nerfed normal damage boost from 8% to 5%, and damage boost with the Elementals disabled from 10% to 7%.
  • 1.4.5.003: Now receives a jump speed reduction if the player has auto-jump enabled.
  • 1.4.5.002: Fixed minions not showing up for other players in multiplayer.
  • 1.4.5.001:
    • All minions can no longer attack when initially spawning to prevent their compacted damage being exploited.
    • Fixed an exploit that caused Elemental minions to fire much faster than intended.
    • Tooltip now accurately displays its jump speed boost instead of it being exaggerated by 5x.
  • 1.4.3.002: Fixed tornadoes not properly dealing summon damage.
  • 1.4.3.001: Fixed minions not benefitting from increased all-class damage.
  • 1.4.2.104: Nerfed jump speed boost from 200% to 100% (220% to 110% when the elementals are hidden).
  • 1.4.2.102:
    • Brimstone Elemental's Hellfireballs now inflict Brimstone Flames for 10 seconds instead of 16.67.
    • Fixed sheeting errors.
    • Fixed Brimstone Elemental's Hellfireballs dealing magic damage instead of summon damage.
  • 1.4.1.001:
    • Buffed defense boost from 6 to 9.
    • When the Elementals are enabled: buffed damage boost from 5% to 8%, removed critical strike chance boost, and nerfed life regeneration boost from 2 to 1.
    • When the Elementals are disabled: buffed damage boost from 6% to 10%, removed critical strike chance boost, and nerfed life regeneration boost from 3 to 2.
  • 1.4.0.002:
    • Sand Elemental minion's tornadoes now grant local immunity frames.
    • Brimstone Elemental minion's Hellfireballs and their explosions now always grant 15 local immunity frames instead of scaling throughout progression, starting at 20.
  • 1.4.0.001:
    • Condensed all of its buffs into the Heart of the Elements buff.
    • Now grants increased stats if its visibility is toggled off.
  • 1.3.2.001: Nerfed max health boost from 50 to 20, and defense boost from 10 to 6.
  • 1.2.4.001: Fixed an oversight where it could be equipped at the same time as its components, resulting in duplicate summons.
  • 1.2.3.001: Damage now scales by 200% after defeating The Devourer of Gods instead of 250%.
  • 1.2.2.005: Toggling visibility now disables the waifus.
  • 1.2.1.004:
    • Nerfed damage and critical strike chance boosts from 10% to 5%.
    • Nerfed pre-Moon Lord waifu damage from 100 to 60, and post-Moon Lord damage from 300 to 100.
  • 1.2.0.002:
    • Cloud Elemental changes:
      • Shifted sprite offset.
      • Increased local immunity frames from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
      • Tornado marks now grant 30 local immunity frames initially, 25 post-Golem, 20 post-Moon Lord, 16 post-Devourer of Gods, and 13 post-Yharon.
      • Increased tornado local immunity frames from 15 initially, 9 post-Golem, 7 post-Moon Lord, 5 post-Devourer of Gods, and 3 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
      • Tornadoes now only infinitely pierce after defeating Moon Lord, and pierce 3 times beforehand.
      • Tornadoes now last thrice as long and no longer produce dust.
    • Sand Elemental and Rare Sand Elemental changes:
      • Shifted sprite offset.
      • Increased local immunity frames from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
      • Tornado marks now grant 30 local immunity frames initially, 25 post-Golem, 20 post-Moon Lord, 16 post-Devourer of Gods, and 13 post-Yharon.
      • Increased tornado local immunity frames from 15 initially, 9 post-Golem, 7 post-Moon Lord, 5 post-Devourer of Gods, and 3 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
      • Tornadoes now only infinitely pierce after defeating Moon Lord, and pierce 3 times beforehand.
      • Tornadoes now last thrice as long and no longer produce dust.
    • Brimstone Elemental changes:
      • Shifted sprite offset.
      • Increased local immunity frames from 10 initially, 8 post-Golem, 4 post-Moon Lord, 2 post-Devourer of Gods, and 1 post-Yharon to 20 initially, 15 post-Golem, 10 post-Moon Lord, 6 post-Devourer of Gods, and 3 post-Yharon.
    • Shifted sprite offset of Siren Lure.
  • 1.1.7.911:
    • Nerfed damage of Elemental minions after defeating Moon Lord from 500 to 300.
    • Nerfed damage multiplier after defeating Devourer of Gods from 3x to 2.5x.
  • 1.1.7.864:
    • The Cloud Elemental minion now ignores 10 immunity frames instead of 6 before defeating Golem and 8 instead of 5 after defeating Golem.
    • The Cloud Elemental minion's tornadoes now ignore 10 immunity frames instead of 6 before defeating Golem, and 7 instead of 5 after defeating Golem.
    • The Rare Sand Elemental minion now ignores 10 immunity frames instead of 6 before defeating Golem and 8 instead of 5 after defeating Golem.
    • The Brimstone Elemental minion now ignores 10 immunity frames instead of 6 before defeating Golem and 8 instead of 5 after defeating Golem.
    • The Brimstone Elemental minion's Hellfireballs and their explosions now ignore 10 immunity frames instead of 6 before defeating Golem, and 7 instead of 5 after defeating Golem.
    • The Sand Elemental minion now ignores 10 immunity frames instead of 6 before defeating Golem and 8 instead of 5 after defeating Golem.
  • 1.1.7.861:
    • Altered lighting.
    • No longer passively damages enemies that get close to the player.
  • 1.1.7.855: Elementals now grant local immunity frames instead of global immunity frames when hitting enemies.
  • 1.1.7.803: The Elemental minions now stay at set positions relative to the player instead of gathering near them.